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Profession Leveling Question.
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Post by
400276
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Post by
467127
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Post by
alpha5099
Leatherworking is definitely a very solid option. You'll probably find that the recipes favor the physical classes and specs a little more, but there're still plenty of Resto/Balance leather and Resto/Ele mail to be made, both of which you can use (although the spell leather will likely have some spirit on it, which, for the time being at least, will be useless to you). You'll get some nice gear, some handy armor kits (though the Vanilla armor bonus is fairly useless, the stamina on BC and Wrath kits is handy and you'll get some nice leg-specific armor). Also you can make yourself the Blessing of Kings and Gift of the Wild drums; they're BoE, so you can pick em up either way, but making them yourself is always nice.
If you don't mind wearing cloth, tailoring is also a solid option. Pretty much everything you can make from tailoring will be handy (though again you may end up with Spirit). Making your own bags are also awesome, and a great money maker if you play the market. You can also get yourself a flying carpet, which to my mind is an absolutely awesome perk. You also get more freedom on which gathering profession you take. With LW, you definitely want to pick up skinning, but tailoring can go with whatever. I'd say mining is more profitable, and the HoT from Lifeblood isn't all that helpful to a shaman.
Jewelcrafting is also a solid option. You'll be able to make some solid rings, necks, and a couple trinkets. Probably not going to get quite as much gear as from tailoring or LW, but it's definitely a solid profession with plenty to off a Resto/Ele shaman.
Post by
Felet
My druid has Lw, I have Ench on my shammy and regret not picking Lw aswell (resto/enhance) for maximum bonuses.
For money, go JC/Mining or Enchanting/Mining.
Post by
78918
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Post by
MegaVolt
The by far easiest combination to level if you want to avoid gathering professions (good call by the way, having to gather stuff is so annoying) is Tailoring + Enhanting. You get cloth naturally from questing / dungeons and you can just disenchant your own gear (plus the tailoring crafts).
Leatherworking is pretty useless if you want to go resto or ele later on since you won't get anything out of the cheaper leg enchant (since only an enh Shaman will want the AP/crit one). The tailoring one on the other hand can be used for caster specs and will save you some money. Nothing major but still convenient.
As for the real profession bonus: All crafting professions are pretty much balanced. There is no real reason to pick one over the other. There might be extremely small differences between them but they are way too minor to matter so you will be fine with any two crafting ones. That being said some resto Shamans don't like giving up the normal haste enchant to gain a spellpower one from Tailoring since haste is their primary stat and not spellpower. For elemental on the other hand the Tailoring cloak enchant is perfect since you want spellpower there. But as I said earlier, the difference is minor so simply not worrying about it is probably your best option.
In case you don't mind spending some gold on your professions you can also easily level Inscription + Alchemy in a day. Alchemy is pretty good since a single stack of herbs will usually get you 10 levels on the profession. Low level herbs are expensive but in terms of gold spent per level Alchemy still is quite cheap.
Inscription is by far the cheapest one to level: You can downtrade Northrend ink to all other ink. Thanks to our farming friends the Northrend herbs are extremely cheap (try Tiger Lily). All you need is a guildmate with high level Inscription who can mill the herbs for you. You buy him tons of extrmely cheap Tiger Lily, he makes them into ink for you, you stand in Dalaran next to the ink vendor and down-trade them to the lower level ones and level your profession in no time. Cheap, fast, easy. But it still involves heavy AHing and it will cost some gold. And you will end up with about 300 glyphs nobody really wants and that are a pain to get rid of on the AH.
Inscription has the
huge
advantage that it will replace your shoulder enchant, meaning you don't have to grind reputation with the Sons of Hodir. If you already have a lvl 80 character who is exalted with them and can buy the enchants for you this doesn't matter but in case the Shaman is your first character this will save you one of the most annoying rep grinds in the game.
Please ignore alphas advice. The whole idea of crafting gear you can use just does not work. No, really, you won't use any crafted gear. Stop thinking about it. I know it sucks but that's how the game is.
You will find quest rewards and dungeon drops that are at least on par, most of the time even better than what you can craft with any profession. And since profession crafted tend to be expensive it is simply never worth it to make something for yourself.
Pick a profession for the utility it provides (lockpicks, endless potions, cheap leg enchants, no Hodir rep grind, ease of leveling it and so on). Never pick it with the crafted gear in mind (you won't use it anyway) and never pick it because of the profession bonus (they are well balanced, any two crafting professions will do).
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