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Something like this. I'm not exactly sure about some of the points in the unholy tree (Wandering Plague vs Imp Unholy Presence vs Morbidity), but at least that gives you some idea about what you're looking at. Even with the 3.3.3 changes, the unholy builds likely won't look too different.
Your job is to do as much damage as possible while keeping control on the other person. This means using your abilities such as Death Grip, Chains of Ice, and Strangulate to their maximum potential. Keep your DPS and PvP gear, and just look to get as much stuff with resilience on it. Don't gem or enchant for resil (strength is your friend), but if you're looking at any PvP piece of gear over an equivalent PvE piece - get it. You'll also start picking up more and more health along the way as well. My craptacular PvP set (still a couple of seasons behind) puts me at about 27K health without buffs.
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