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PTR
10.2.7
PTR
10.2.6
Pls help arms/fury warrior dps
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Post by
539933
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Post by
Docholiday77
11.50%hit 8/8exp
Here's your sign..
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539933
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303025
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509031
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Post by
marklartank
looking for any tips on warrior dps arms or fury ive got 36.61% crit 35.80% arm pen 11.50%hit 8/8exp 4945gs gemed arm pen and crit and cant seem to get past 2.5-3k dps, i kno its pathetic but could use any help or tips pls. thank you
you can't have the same numbers as arms and fury... which is it?
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539933
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233130
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497437
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Post by
Docholiday77
Why do some people insist on being pricks? Back in the day this was a nice site to come to, to ask other's for help, but lately if you ask a question some jerk says look at the stickies, well if you go look at the stickies most of them aren't current to this patch or 3.3 for that matter, so why don't you save your breath and go update them instead of being a prick?
Last edited by
Tassleholf NE 80 Rogue,
Maybe because the same question is asked every other post. Is it so hard to even try to look something up yourself, or christ, take a glance at the freaking page.
Post by
hashmel
There are at least 3 "Help Me Arms" or "Help my Arms/Fury dps" threads on the very 1st page of the Warrior forums every day, half the time you don't even need to scroll down to find them and they almost certainly contain the same advice you'd get by making yet another "Help my Arms/Fury dps" thread and waiting for an undetermined amount of time to have answered. Please try to make a minimal effort in the future.
http://www.wowhead.com/?forums&topic=141750#p1800352
ARMS
Hit Cap
The base hit cap before talents/racials is 262.32 rating
Heroic Presence is worth 32.79 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number.
Expertise Cap
The base expertise cap before talents/racials is 213.135 rating
Master of Arms is worth 16.395 / 32.79 rating
Weapon Mastery is worth 32.79 / 65.58 rating
Human Sword/Mace spec is worth 24.5925 rating
Dwarf Mace and Orc Axe specs are worth 40.9875 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number.
Armor Penetration Cap
The base cap for ArP is 1,399 rating
Battle Stance is worth 139.9 rating
2xT9 is worth 83.94 rating
Grim Toll is worth 612 rating
Needle-Encrusted Scoprion is worth 678 rating
Mjolnir's Runestone is worth 665 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number.
My general rule of thumb for gemming arms.
Relentless Earthseige Diamond for the meta
Nightmare Tear in the most beneficial non-red, preferably blue socket bonus, usually the head, legs, or chest
Yellows offering ~7 or more strength are to be matched with Etched (strength/hit) if below hit cap or Inscribed (strength/crit) if above hit cap
All reds, blues (not including the Nightmare Tear) and yellows offering less than ~7 strength are to be filled with Precise (expertise) if below expertise cap, Bold (strength), or Fractured (ArP)
only if
you can reach your respective ArP cap by doing so
Spec
54/15/0+2
Invest the last points in Weapon Mastery or Improved Execute based on the expertise values listed above
Move the 5 from Poleaxe as your available weapon dictates
Tactical Mastery can be moved to Iron Will depending on preference
Commanding Presence can be moved to Improved Demoralizing Shout if you're responsible for the AP debuff
The glyphs included are not up for discussion
FURY
Hit Cap
The base hit cap before talents/racials is 262.32 rating
Heroic Presence is worth 32.79 rating
1/2/3 Precision is worth 32.79 / 65.58 / 98.37 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number.More doesn't hurt as it still benefits white damage but it won't be as valuable as an equal amount of strength, ArP, or crit.
Expertise Cap
The base expertise cap before talents/racials is 213.135 rating
Human Sword/Mace spec is worth 24.5925 rating
Dwarf Mace and Orc Axe specs are worth 40.9875 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number. (As fury your mainhand expertise is what matters)
Armor Penetration Cap
The base cap for ArP is 1,399 rating
Grim Toll is worth 612 rating
Needle-Encrusted Scoprion is worth 678 rating
Mjolnir's Runestone is worth 665 rating
Take the base rating and subtract any of the above values that apply then round up to the nearest whole number.
My general rule of thumb for gemming fury.
Relentless Earthseige Diamond for the meta
Nightmare Tear in the most beneficial non-red, preferably blue socket bonus, usually the head, legs, or chest
Yellows offering ~6 or more strength are to be matched with Etched (strength/hit) if below hit cap or Inscribed (strength/crit) if above hit cap
All reds, blues (not including the Nightmare Tear) and yellows offering less than ~6 strength are to be filled with Precise (expertise) if below expertise cap, Bold (strength), or Fractured (ArP)
only if
you can reach your respective ArP cap by doing so
Spec
18/53/0
Tier 1, after Improved Heroic Strike, and tier 2 talents in arms are fillers and as such can be moved based on preference
Commanding Presence can be moved to Improved Demoralizing Shout if you're responsible for the AP debuff, can invest in Unbridled Wrath of you're responsible for neither
The glyphs included are not up for discussion
We're willing to offer help to those in need but we ask that at least some effort is put forth rather than posting a new thread right beside an identical one that has several replies.
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