Post by Raim
http://www.wowhead.com/?talent=sZ0xVAczgtxIRhoE00xBest build i've come up with so far, but im left with 3 points that I just cant decide on. Im looking at Sanctified Seals, Crusade or Imp. Judgement mostly.
Anyone with experience tanking that could tell me which of these would benefit me most?
Edit: Nevermind, just noticed I missed Redoubt. Well, any other major changes need be made?
Post by kamodius
http://www.wowhead.com/?talent=sZ0xVAczgtxIRhoE00xBest build i've come up with so far, but im left with 3 points that I just cant decide on. Im looking at Sanctified Seals, Crusade or Imp. Judgement mostly.
Anyone with experience tanking that could tell me which of these would benefit me most?
Edit: Nevermind, just noticed I missed Redoubt. Well, any other major changes need be made?
Well, you're close.
Improved Judgements 1/2 is considered standard for most tanking rotations.
I'd take the 5/5 out of
Conviction and placing it into either
Blessing of Kings +
Imp. Kings or possibly
Seals of the Pure for more damage from Seal of Corruption. Personally, I went for Kings, as my squishy casters in 5/10-mans love me for it.
Also, once you hit 80, you don't need Reckoning anymore. Remember if you're tanking, multiple attacks + crit don't mean anything to you. It's all about avoidance/mitigation.
Here's
my build that's served me well through all of the 5-man heroics thus far. I threw one point that was a throwaway into Reckoning because I didn't see anywhere else useful for it to go, but your mileage may vary.
Post by OscarDivine
http://www.wowhead.com/?talent=sZaxVA0uMteIRGoEo00bThat's what I'd recommend
1) Points into Kings - Better than Reckoning and more raid-useful. This one is highly debatable
2) Points out of HoJ and into Imp Devotion Aura - Chances are you'll be the one providing this aura if there are multiple paladins making this a better choice, but also preferential
3) 1/2 Imp Judgements - This is non-negotiable and should be used for max threat/dps
4) Take points out of Conviction and put them into JoJ and PoJ - These are both mitigation/threat talents as well, it's nice to run faster to catch that run away.
Post by myrsnipe
You did notice
Redoubt so the big error was corrected.
Judgements of the Just is still a major talent, I'm really doubtfull that getting some crit from ret tree is worth it over this one.
Improved Devotion Aura is also quite nice as the armor increase is actually significant, especially in a raid with multiple tanks present. The healing bonus doesnt matter much in a 5 man party setting, and in raid's I'm pretty sure druid's treeform doesn't stack with it. Still the armor is good.
Benediction is usless for prot paladins in my opinion, I have yet to be in a situation where I'm that desperate after mana. In 5 man parties you should have enough mana at all times to do your job, in raids mana is never an issue. For solo play just use SoW or Divine Plea if you are low on mana.
Improved Hammer of Justice is a dump point for tanks, altough the talent is OP and a must if you intend to do pvp. However for 5 man parties you will hardly notice it's effect and in raids it is usless.
Improved Judgements is advisable to put 1 point in as it makes it easier to get a good rotation. Personaly Iprefer two points here.
But really it is quite ok once you correct the Redoubt mishap.
Post by Slowhand
Here's the spec I'm currently using:
http://www.wowhead.com/?talent=sZaxVAruMteIRGoxsThis spec is primarily optimized for 25 man offtanking (what I do)
Points you can adjust:
3/3 Heart of the Crusader I use this because I have no Ret Pally bringing it. It is redundant if you do
2/2 Divine Guardian Offtanking raid utility talent, has it's situational uses.
2/3 Imp HoJ Point dump, more available spell interrupts are nice though.