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10.2.5
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10.2.6
New Hero Class Ideas?
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Post by
FredPresmitt
A few Ideas (obviously not all of them are going to work in-game but they might give YOU more ideas):
-BeastMaster: A Melee based Hunter with multiple Pets
-Blade Master: A sword rogue with the strenght of a Warrior
-Demon Hunter: When Warlocks meets de Melee power, with increased skill when using Glaives
-Lich: the undead mage/necro
-Spell Breaker + Blood Mage : Arcane/Fire/Blood Mage with fighting skills
-ArchDruid: Massive earthmother control
And also, I would really like that EACH RACE (NOT CLASS, RACE) have their own Talent Trees!
Post by
thundagard
They should make a class that can use bird abilities, like being able to transform into a bird and use air powers. And make them able to heal. We need more healing classes :3.
Sorry, Druid = everything except "air powers". I think any class like that would just seem like a druid ripoff.
I was thinking Tinker, Demon Hunter, and Witch Doctor, although I'll be damned if I know which ally race gets Witch Doctor, or horde gets Tinker, unless they make Goblins and Pandaren playable.
Hm...
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Post by
Ephemeriis
I was speaking to my wife about this over the weekend, and we came up with some interesting ideas...
The Death Knight is basically, more-or-less, an evil Paladin/Warrior hybrid. So we were speculating that future hero classes might also represent two different classes abilities.
For example, we might see a ranger-ish hero class that combined the abilities of a rogue and a hunter. Decent ranged damage combined with stealth perhaps.
We also speculated on a hero class combining the shamen and druids... Something in tune with nature and spirituality.
And another class possibly combining mages and warlocks - the ultimate magical DPS machine.
Post by
70388
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Post by
Ephemeriis
wtf! Death Knight is totally different from a pally. The fact that they both use melee abilities combined with spells doesn't make them the same. There abilities are totally different.The DKs have self heals and can summon pets and the pally can heal ecryone, buff and can't have a pet. Also DKs have runes/runic power that has nothing to do with mana its kinda like energy and combo point because your runes are refreshing fast and more of the ablities are generating rune power that's used for other spells just like combo points.
Hmmm... I guess I missed the part where I claimed that Death Knights were identical to Paladins. I could have sworn that I called them "basically, more-or-less, an evil Paladin/Warrior hybrid."
Of course they aren't identical to Paladins - if they were, nobody would be playing them.
I was simply suggesting that the Death Knight has abilities that remind me of an evil Paladin and/or Warrior.
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Post by
Warchamp7
And another class possibly combining mages and warlocks - the ultimate magical DPS machine.
I really REALLY like this idea
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190488
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