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New Hero Class Ideas?
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Post by
Villainous
I had an idea for the Blademaster or Demon Hunter hero class.
Make it a tanking/DPS hybrid, but rather than going through the typical armor and damage reduction abilities, make him mitigate damage and generate threat by evasion. I'm picturing a talent called Aggravation, wherein each dodge or parry generates progressively more threat on a target. Lord of the Rings online made a class like this in the new expansion, and I think its a fairly innovative idea.
Post by
tacorocksman
the need a Dancer kind of class- Talents Blood Shadow and Arcane
and Agi/int class uses daggers 1h swords and polearms and thats it pretty much and they wear leather. (if u played a custom game in WC3 theres a custom class called a Blood Dancer and they are really tight.) thought it would go good with a flexible race like trolls and night elves
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Post by
Thror
How about a Warden class... wowwiki:
Wardens serve as a kind of law enforcement for several races in Azeroth. They keep members of their race in line, or are employed as guards, special police, jailors, assassins, and bounty hunters. The most famous wardens are the weardens among the night elves; the warcraft III unit and rpg prestige class.
Even though everyone imagines Wardens as Night Elves... i think any race could play a role of a "trained law enforcer, jailor, assassin, and bounty hunter".
They could be a melee DPS class... and they could wear a Warden-specific piece of equipment - bladed cloaks/capes. Weapons... similar to rogues, but bladed weapons only -> swords, daggers, no maces... dual wielding... a class-specific weapon type -> "moon swords" (the circular thing with blades) would be awesome...
Three talent trees:
Cape - a DPS tree specialised in utilising the cloak to dish out damage. Good for AoE damage dealing, and since a "cape" is a defensive gear, they could have some minor tanking capabilities... not enough for Main Tanking, but just enough for some thrash tanking...
Melee/Combat/Glaive (the name of the tree is irrelevant really) - a heavy DPS tree, strong in single-target melee damage (as opposed to the Cape talent tree)
Law - a semi-DPS pvp talent tree. The Wardens are law enforcers, and which of the WoW classes first comes to mind as an association to crime-thievery? This talent tree would be specialised in unrevealing stealthing characters, and would also come with some skills that dish heavy damage against stealthed characters. It could also offer some defense against all the mischievous types of combat -> stuns, fears, backstabs... so even though Wardens would be very strong against trick based pvp chars, they would be completely open against the "straight damage dealing" classes... (just a quick idea, im really not into PvP much)
I liked the Brawler idea from the previous pages... the one with drunken/street/monk talent trees... a class utilising alcohol sounds like an awesome and unique idea to me :V
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