This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Macro help: Elemental Mastery (if not on CD), then Lightning Bolt
Post Reply
Return to board index
Post by
lordgreg
Hi there,..
as the title says, i would like to create Macro, that would, if i write PSEUDO CODE, do this:
#showtooltip Lightning Bolt
if (Elemental Mastery is NOT on Cooldown) THEN
/cast Elemental Mastery
endif
/cast Lightning Bolt
Why not just cast EM and cast LB? Well, because its really going on my nerves when i hear my shammy saying "Spell isn't ready yet" (referring to EM being on CD).
Any way to bypass this with simple IF statement? Disabling SFX doesn't work since this is Char Voice, not Sound Effect.
Please help me here.. no idea how to bypass this problem.
Thank you!
Post by
91244
This post was from a user who has deleted their account.
Post by
loozerr
Nef, point was, he doesn't want the "The spell isn't ready yet!"-whine. :)
Post by
116020
This post was from a user who has deleted their account.
Post by
Wanderingfox
You could try this.
It should get rid of "that spell is not ready yet" sound and the red printed error on the screen.
Then it turns back on the sound and error messages for later.
#showtooltip Lightning Bolt
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 0
/cast Elemental Mastery
/cast Lightning Bolt
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 1
EDIT :Spelling
or just
/console Sound_EnableSFX 0
/cast Elemental Mastery
/cast Lightning Bolt
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
Hell if you have the annoying error speech off by default (I know I do), then you can just do:
/cast Elemental Mastery
/cast Lightning Bolt
/script UIErrorsFrame:Clear()
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.