This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Fury warrior buildt (latest tree's)
Post Reply
Return to board index
Post by
179229
This post was from a user who has deleted their account.
Post by
Sakkura
Oh yeah it's a great build. The link could use some work though.
Post by
superbob
Classic
Post by
Arathanar
Hmmm...
Drop Blessing of FTP, it got nerfed. Go with Improved http://.
Oh, and www Armor is based on spirit now, so you'll want to take .com Mastery.
wowhead is outdated now, the tooltip hasn't even been updated! You'll want to get 4/5 wotlk.wowhead, way better, especially when used in conjunction with Empowered /?talents.
Post by
179229
This post was from a user who has deleted their account.
Post by
179229
This post was from a user who has deleted their account.
Post by
Sakkura
Even the new improved charge sucks. You skipped weapon mastery - don't.
Oh, and you can really only benefit from 1 point in improved whirlwind.
Post by
179229
This post was from a user who has deleted their account.
Post by
Sakkura
accually, for all that i know, weaponmastery are useless since u almost elmiminate the risk for a dodge if ur standing behind the mob. the "anti unarm" part of it could be good for pvp tho. i can understand why i shouldnt pick imp charge, but can u explain why i should only use one point in imp ww?
Ah, my bad about the weapon mastery talent. It's late and I'm used to being a tank and stabbing people from the front. :P
The thing about improved whirlwind is that you won't be able to fit it into your rotation any faster by having the second point in it. It will come off cooldown earlier, but you won't be able to use it right when it comes off cooldown (unless you want to skip eg. a bloodthirst in favor of a whirlwind, and thats not good for your DPS).
Post by
SignupSucks
accually, for all that i know, weaponmastery are useless since u almost elmiminate the risk for a dodge if ur standing behind the mob. the "anti unarm" part of it could be good for pvp tho. i can understand why i shouldnt pick imp charge, but can u explain why i should only use one point in imp ww?
Mobs can still dodge even if you attack from behind. Or were you referring to PvP? Even if PvP, you are attacking from the front probably more often than not, so it's useful there as well (not to mention the disarm reduction is very nice for PvP).
Post by
84594
This post was from a user who has deleted their account.
Post by
106004
This post was from a user who has deleted their account.
Post by
179229
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.