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Live
PTR
10.2.7
PTR
10.2.6
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Fire mage help
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Post by
627941
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Post by
138583
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Post by
nickseng
Haste is as much a Fire stat as crit is right now. It might change again in 4.1, but right now, that's what it is.
Post by
greywolfsage
Haste is useful to a point, that first benchmark for DoT ticks i guess.
And I think Hourglass is more useful for its 285 int. I'm still trying to figure out my balancing on my gear myself. Reforge the gear to hit and use Hourglass and 1 hit trinket? or do the double hit, and keep "most" of my gear clear.
Post by
138583
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Post by
nickseng
Crit and Mastery are less attractive not because of any new changes in 4.0.6, but an old bug we had, ignite munching
Ignite Munching is a phenomenon that results in Ignite doing less damage than would otherwise be predicted. This results in a DPS loss, and negatively impacts the value of specific stats such as Crit and Mastery. Read the "Advanced Gearing: Crit and Ignite Munching" section for more details
also
Due to Crit being devalued by Ignite Munching, Haste can sometimes (with specific gear and stats) edge it out to become a more valuable stat. It's not really a case of Haste having shot up hugely in value recently. Although recent mana changes may indeed have increased the value of Haste slightly, the biggest factor was moreso that Crit has been more accurately modelled - and subsequently devalued - to more appropriate levels that reflect ingame results.
4.1 promises to, while not outright fixing, but making ignite munching occur less often. When this happens, it might push crit back up.
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