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So I just healed my first 10 man last night...
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229316
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602
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229316
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Post by
Calda
I believe that 10man and 25man healing is quite a different story. In 10man, efflor is really worth it, IMO. And on a note. I never. Ever. Ever. Use Nourish. Ever. It's HT, just less efficient. If i ever have rejuv on more than 3 targets, that usually means it's raid wide dmg, and so I would rather keep rejuving people, or pop a WG and see their health pools go up.
I also think NS is good for 1 talent point. I use it ONLY for rebirth though, but once you need rebirth, it's nice to have it instantly, while on the move. Have saved a few wipes, I recon
Post by
Raleandris
I never. Ever. Ever. Use Nourish. Ever. It's HT, just less efficient.
No. It. Isn't. Nourish is more efficient than Healing Touch by a wide margin. Let's say that again shall we:
Nourish is more efficient than Healing Touch
.
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533581
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229316
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Post by
SeaOfHoles
Effloresence. I use the effect all the time ... even in 5 mans. It really shines when there are multiple melee. Or if multiple casters, I will often position myself next to a caster, throw it on myself.
It's good in raids also. For example, the BH Boss. After he does his meteor strike, I Rejuv the tank (if he doesn't already have it), Swiftmend the tank and then Wild Growth. 2 AE heal effects at the same time.
Also, in 4.1, it appears this talent will change to a smart heal, which I think sounds like a good thing for Druid AE healing.
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340332
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Post by
Shadax
For everyone who is posting about whether or not Nourish is more
efficient
than healing touch or not, you need to explain what you're saying. There are at least two different varieties of efficient: Heals per Mana, and Heals per Second. I have done extensive testing in game (not in a simulator), and under various haste and spell power conditions, and encourage you to do the same. Nourish is ONLY more efficient than Healing Touch on a Heals per Mana basis, and even then, ONLY if there is already a HoT on the target. On a Heals per Second basis, Nourish is ~1/3 as effective as Healing Touch without a HoT on the target and ~40% as efficient as Healing Touch with a HoT on the target. This is looking at it purely from a healing delivered perspective; if your sole purpose in casting it is to refresh Lifebloom, since the cast of lifebloom to refresh a stack doesn't directly provide any healing, if you can afford the time, Nourish is a better option for refreshing.
To one point that no one seems to have directly addressed: BotG vs Genesis. Yes, Genesis provides a better benefit to all spells, however, in most cases, finding the points to go there is the issue. Almost every druid will agree that you should be taking 3 points in Moonglow, and since you need 31 in the resto tree to get out of it, this only leaves you with 2 points, so the only place you can take those points from to put them in Genesis is Furor. Ultimately, that would be a decision you'd have to make. It's not wrong, it's just different, and if your experience finds that +4% healing to your HoTs is worth more than 10% mana, have a blast.
I'd probably take the points out of GotEM to put into Nature's Bounty for the bonus to Regrowth, and I'd move the point in Swift Rejuv to BotG, simply because
*I*
find Swift Rejuv to be a nearly useless talent. YMMV. I also essentially never us Nature's Swiftness, so I'd move that point over to BotG too, simply because there's really no where else to put them in our resto tree.
Post by
MegaVolt
You cannot believe how many people say Nourish is useless (even when it's a lot more MANA efficient).
Actually there was an interesting discussion about it here recently.
HT is pretty much exactly as mana efficient as Nourish on a target that does not have a HoT. With the 20% bonus that Nourish gets from a HoT Nourish will be around 20% more mana efficient than HT.
But it's still an extremely slow cast and it is still less mana efficient than Rejuvenation.
Post by
Calda
I should have made myself clearer, so I'm sorry for that.
What I meant by Nourish not being efficient, was it's hps, not hpm.
I find that whenever a target is low enough to need something other than a rejuv, WG or the occational RG(clearcasting), they're too low for nourish to pump them back up to where they're needed to be.
I believe, if you need the small mana efficiency from nourish over HT, then you're doing something wrong. (personal opinion).
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285998
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229316
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Post by
SeaOfHoles
This is how I was able to solo heal BH this week on my non-raid geared druid. the way the 10man group splits perfectly for WG and swiftmend means I can almost completely fill up a group after a slash. Then all you have to worry about is being quick about dispells without letting the tank drop. (unless you've got a badass shadowpriest who can just mass dispell once to clear everyone without even dropping target... I need to find one.)
Well done! I'd be scared to try and solo heal BH. I figure it would take about 12K-14K HPS to do that in addition to the 3 MANA EXPENSIVE Remove Corruptions on each switch. I am not sure I have the mana regen to keep up with that for the length of the fight.
Post by
SeaOfHoles
I find that whenever a target is low enough to need something other than a rejuv, WG or the occational RG(clearcasting), they're too low for nourish to pump them back up to where they're needed to be.
Agreed for the most part. 95% of my Nourish use is on the tank. DPS get Rejuv, WG, SM, RG (via CC proc). If DPS is really getting hammered, I will use HT.
I took NB over GotEM. When I have 3 Rejuv going, that 1.5s Nourish can be nice and I will use it more liberally on the DPS.
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