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So how about making WoW hard again?
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Post by
359074
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277780
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359074
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Post by
Adamsm
/sarcasm I wonder why?
Plus there's the fact that this is a "WoW is too easy QQ" thread.
GNUB LOCKAGE PLEASE.
Id suggest reading instead of crying
, Gnub has already been here. But if anyone is going to continue the topic, you all have to ignore Aestu's posts and just focus on other posters.
Post by
xaratherus
Fact
: a statement or assertion of verified information about something that is the case or has happened
Opinion
: a personal belief or judgment that is not founded on proof or certainty
It's a
fact
that once an opinion is backed up by verifiable data*, that it is no longer an opinion. It's my
opinion
that certain people who love using the word 'debate' wouldn't know an actual debate if it bit them on the ass, given that they seem to think that providing evidence is not a key point to a debate.
*There are exceptions to this rule; for example, the data must not be fallacious in assuming the result. For example, assuming that changes to the loot mechanics are the sole, or even the primary cause, of a plateau in subscriptions is fallacious, because it rules out other possible factors; statistically speaking, there
is
a finite cap to the potential audience for MMOs, and it's very possible that said cap has been reached; other factors, such as the failing economy, could play in just as heavily, and to discard those is fallacious reasoning at its best.
I'd like to point out that while I disagree with lonewarrior's views, arguing against his opinion is at least enjoyable because he doesn't attempt to present it as fact, or resort to ad hominems and other insults.
Post by
lonewarrior
Go away to enjoy a Saturday and this thread has mushroomed. :P
I think the biggest mistake people make is they seem to forget that this is a GAME. It is supposed to be fun. Not everyone is an ace player. I know my toon very well. I am decent, not an ace by any means. I happen to like the difficulty level of the game.
If you want more of a challenge for yourself then build a raid with lower geared players. I'm sure you would have plenty of interesting adventures.
It seriously isn't about GS...the problem is abilities to progress without a crutch of some sort.
I've been in pug with people of similar class and equal GS and one out DPSing the other by a large margin. I've been in pugs(Blood Prince) where one hunter was able to do the jobs of two other range(who died foolishly) on Kinetic bombs(keeping afloat) and still maintain DPS.
What it comes down to is the ability to multitask...class knowledge..etc. You only learn this through repetitive experience.
At the moment we have too many players who have not honed their raiding abilities.
In some part of their own making and some part by Blizz design..which is what this thread is about.
At some point every player who reaches a certain level of endgame contents decides to take a hiatus from the game until the next expansion or level another toon..either way that player is removed from the raid progression pool to choose from. If what remains is unable to take that players places and have the same capabilities..then the game falters. Seeing endgame contents becomes harder for everyone.
I would offer a counter point to this. What if you a time limited player or you player irregularly who wants to see all the content? Who plopped down the 15 dollars this month to see the new content being added to the game. From this, your response is "Be happy you have T7"... and the users response would be "Can I have my 15 bucks back? I paid to see content" and then your reply "Become a better player and you will" and he responds "hey I just want to see tier 8, 9, 10.. I want to experiece the content." and then you say "get better".. and he finally replies with "give me back my money!"
Why? this is simple. People pay to play and Blizzard put in hardmodes, if you can't wrap your head around hardmodes, then you need to rethink your stance. But more importantly, this person SHOULD get to see the content. Because this is the conclusion I come to if they don't. They take this users money, develop 4 new tiers of content and then allow them to only see one tier because of skill requirements. Which means this player paid for 4 tiers, only to see one but a more skilled player paying the same price is seeing ALL the content.. that the less skilled player paid for as well. This is the core point on my end. Every player pays to play WoW. Blizzards takes ALL their money and then uses it to develope new content. As a consumer it is irrational to continue paying for content you will never see, assuming your playing to see content, or get loot from it, or whatever the reason... you paid and Blizzard limiting it according to skill might drive away a customer that other could have been kept had they simply added a "hardmode" and they have done just that.
This is where perspectives differ..not right or wrong mind you.
See my train of thought has always been..if there is no risk then there is no reward.
It normal human instinct to only push as far as necessary.
Let's say you get paid by the hour to move 50 boxes an hour, why would anyone decide to move a 100 if they didn't get paid anymore for it. No reward. Pay by the box instead and all of a sudden there is a reward..you do it if you want the extra money.
Another analogy..I play handball...I do so with very good players. In the beginning I wasn't on their level..but I persisted..learned and now can hold my own. The competition is so good that my win/loss ratio is around 50%. Now if I wanted to I could go to the courts where players are not very good and probably win nearly all my matches..but what for....where is the challenge in that.
Yes my success rate would go up...but without the risk of losing...it just wouldn't have the same satisfaction.
So this is what it kind of comes down to in WoW. In the interest of allowing as many people as possible to see endgame contents that we dilute the risk of failure to the point that the reward of a downing bosses can still be of any recognition. If we make it so everyone can down LK...is it worth it anymore. See..I don't shy away from a challenge...the harder the better for me at least..if I'm not good enough...then that's my limitation..I accept it...but I continue to strive to overcome them.
It seems the prevailing thought from some corners is people shouldn't have to accept their own limitation or try to overcome them..."to hard..oh ok..lets make it easier so you don't feel bad about yourself" To each his own I guess.
Post by
2259
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Post by
Dragoonman
No, it's still an opinion. Merely a correct one.
Facts can't be opinions. That's why they're facts.
Who's to say what is and is not a fact?
...what does this have to do with the OP, anyway?
Is he serious? Are we being trolled?
Anyway as I have said, WoW is going to get harder. I've been beta testing and... it is different in dungeons. Faceroll isn't really possible in cataclysm instances, trust me, I've had a lot of groups try it and fail :P
Edit: Danget I think I have to feed the troll and say OPINION AND FACT ARE DIFFERENT THINGS!
Edit2: YOU CAN'T HAVE A CORRECT OPINION! THAT'S WHY IT'S AN OPINION!
Edit3: Sorry about that, now we probably should continue this thread.... without letting Aestu troll us.
Post by
lonewarrior
Edit2: YOU CAN'T HAVE A CORRECT OPINION! THAT'S WHY IT'S AN OPINION!
Opinions are passive ways of saying I am correct/incorrect based on perspective/ knowledge/interpretation...which then become factual after an occurrence of events.
Example:
Person A opinion: Stock market will go up next week.
Person B opinion: Stock market will go down next week.
Stock market goes up for the week..Person A opinion was correct.
Dooohhhh..see what you made me do Dragoonman :P
Let's cut everyone some slack here and keep the focus on the origin of this thread.
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306612
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44284
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44284
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Post by
Monday
*please don't turn this into an Obama flame war, this was just being used as an example.
GWAR! *foams at mouth*
No seriously, I wouldn't even bother responding to Aestu, paladingod. He thinks he needs no sources and his opinions are fact and cannot be argued with.
Post by
Interest
What the hell happened to this?
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93865
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93865
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91278
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93865
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Post by
HoleofArt
It's pretty bad looking at most of these responses. Half of them are stupid "HE'S A TROLL STFU" type comments that are better off not being posted, and then a great many are discussing things not relating to the topic (facts and opinions lawl) while any good argument/discussion being brought up is completely ignored and only choose to read what annoys them the most.
I think it would be more accurate to say that the game would be most improved if players had more individual accountability
This, for example, was completely ignored. This should be the discussion, not all you idiots screaming about how Aestu is a troll and this needs to be locked.
Regarding the quote, I whole-heartily agree. If encounters were made so that if one person messed up, it was a wipe, or significantly made the encounter harder, then it would be much easier to determine who was bad, wouldn't it?
Post by
91278
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