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Beta
Cataclysm rogue thread (all news should be posted here)
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Post by
KidB
Me rikey the sub mastery buff.
edit: well, I was hoping for the durations to be increased, however it actually increases the potency of slice and dice and recuperate, instead of durations.
Post by
Coldkil
yeah increased durations would have been better for rotations imho. snd is really good anyway, recuperate buff is more pvp oriented (and i hope it's not op)
Post by
Caperon
So much sub love, lol..
Post by
Coldkil
apart from the red shirt guy (my new hero of the day, and i've seen it in realtime^^), here it is the season 9 rogue set.
http://media.mmo-champion.com/images/news/2010/october/season9_rogue.jpg
holy &*!@, why my pve tier is a utter crap? this is the first time from bloodfang that i actually like a set. spaulders missing though, so it can be still ruined.
Post by
Caperon
this is the first time from bloodfang that i actually like a set. spaulders missing though, so it can be still ruined.
You didnt like wrathful? Oo
Post by
Coldkil
being an half-gundam doesn't make me feel so rogue-ish.
Post by
105944
This post was from a user who has deleted their account.
Post by
Coldkil
if i liked pvp, i would have played something else, like LoL, MW2, Counter-Strike, or
Hello Kitty Online Adventure
Post by
KidB
Cataclysm Beta - Build 13241
Rogue
Assassination
Ambush now deals 90% weapon damage, down from 190%. Deals 130% weapon damage if a dagger is equipped, down from 275%.
Venomous Wounds damage increased by 66%, from 403 to 675.
Mutilate now deals 63% weapon damage, down from 150%.
Combat
Backstab now deals 111% weapon damage, down from 200%.
Sinister Strike now deals 42% weapon damage, down from 100%.
Bandit's Guile now increases damage to the target by up to 30%. (Up from 15%)
Revealing Strike now deals 81% weapon damage, down from 125%.
Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.
Subtlety
Redirect now also redirects any insight gained from Bandit's Guile.
Hemorrhage now deals 69% weapon damage, down from 110%. Deals 100% weapon damage if a dagger is equipped, down from 160%.
Mastery: Executioner now increases damage done by all your finishing moves, and the effectiveness of your Slice and Dice and Recuperate abilities, by 16%, down from 20%.
Glyph
Slice and Dice now increases the duration of Slice and Dice by 6 sec, up from 3 sec.
Saus
.
Some comments on the apparent "nerfs":
http://forums.worldofwarcraft.com/thread.html?topicId=27497534774&pageNo=1&sid=1#14
MMO-champion lists the damage for low levels, ie. when you first train the ability. %weapon damage modifiers on abilities scale with level reaching full potential at 85.
Post by
Coldkil
yeah, lurking through mmochamp class forums literally exploded with the amount of QQ.
anyway, don't give pretty much a crap about this, it's all about the 1-79 bracket (leveling is srs bsnss)
Post by
321653
This post was from a user who has deleted their account.
Post by
Caperon
to me its random that assassination would get an ambush upgrade that would seem like something that sub would get but hey i'll take the upgrade lol.
Ambush is just an assassination ability (in the spellbook).
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