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World of Warcraft: Vanilla!
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Post by
296147
This post was from a user who has deleted their account.
Post by
dumac
-How hard was the raids compared to now.
About the same, they was bigger and often more easier to understand. Then there was those fight who was more complex, Molten core is easy strategy now if you look at it compared to wotlk bosses. They was still hard due Gear jump was a alot more dependable back then. This i go into blue epic more. The biggest problem was more the bugging and 40 man controlling who usually had specific tasks.
-What was full blues or full epics like?
Having blues was great, but getting those epics was like being a god amongst people. If you had full MC or higher epics or even more if you had Grandmarshall epics you was the man.
-What was the dps about back then?
Pure dpser was best often, hybrids was not as well used or good as they are too day. There was exceptions and some player managed to be good. If you talking about raw numbers, then you gotta realise many people did not look on dps as per say. They was more interested in Damage done on a boss fight then using some damage report addon.
-What was the rotation like?
Different classes, has different rotations. But to be short, most classes had lesser spells so not as complex rotations. Also the rotations varied from people raiding or dungeons due we did not have this kind of info you have now for every joe. Of course there was theory crafter out there, but think of them more hidden and less.
-Was raiding much longer (as how big it was)?
Depends, in beginning MC took hours if not days to clear for most. BWL was a real !@#$% and there is a reason why vael was the first guild breaker. Cthun was even unkillable the first months of AQ. The other major factor was that 40 man took alot of organising to get and all needed to improve themself to beat the higher gear content. You put more time into the raiding with materials and gear gathering to be honest. Resistance flasks was a must and you as a healer had to use mana potions more.
Later on it got easier due you had better gear and knowledge of instance. Our guild could clear MC for instance in a hour to hour and a half at later part of vanilla(Before the patch for BC talent tree).
-Was there like dedicated sites to gearing and playing?
Yes, there was. Allthough most people on my server did not use wowhead(not sure if wowhead was there in start, bet a mod will point perhaps on me or a player for this hehe). I was taught Thotbott for info, which was to be honest hell to look at. The comments on items and quest was often missleading or people just made pointless comments like Hunter weapon FTW! You had to look more and see the useful texts, the drop places was often accurate allthough.
Allakhazam was another used. You also downloaded your addon from and now i have a devil to remember, but i think there was a site kinda like the curse.com, but it was a different one. I just remember omen was not really the threatmeter, instead you downloaded an addon called KHL something, where you marked a master target to show threat. Decursive was also an addon who was binded to a key and then it auto cleansed, So you basically spammed it. Healbot was also big back then for healers, there was more but cannot recall all.
-What was PvP sorta like (world pvp and such)
Ahh, before Battleground patch the areas centered was Southshore vs tarren mill, Crossroads and major cities(Mostly IF, SW, ogri, sometimes undercity and thunderbluff and rarely darna due it was a %^&*! to get too). Was major fighting and you did lag badly.
They introduced in epl and silithus was pvp objectives, but they was a joke really. Many people did not bother with them, there is a funny video about it on youtube from the same guy i think who did that How to win gearscore.
Earlier than that they did introduce BG, WSG and AB was first. Then a few months later we got AV who was like omg you get into AV you superstar mode first night, I did get invited on the first evening a hour in, sadly i turned it down for a scholo raid something i am still kicking myself a bit for.
AV battles on my server could be happening for a day or more, my friend used to play them and he did play 18 hour straight in just one of them. The time to get into a BG was also higher on allies, so you had to wait long often.
Forgive me here, but due i played on a pve server I do not have so strong intell about this.
-Where there much more people?
No, it was more of less. Most servers had a thousend or a bit more on them, so people was more closer often. We ofc had outcasts and lower people(total noobs who was not worth to raid with). Raiding guilds was scarce, there was guilds plaenty i do remember. But due it took more people to raid and populations was smaller Raiding guilds was harder to make to last. I was in one raiding guild then i hit 60 or so after a year, so i got lucky. The guild i was in before aspired to raid, but we did not have the staying power so i more or less abandon them and due I was the more driven it crashed and burned(Not too proud due i liked them but was a necessary move). So at 60 in a raiding and working my arse off in dungeons with them or with pugs i gathered gear fast, they recruited more even though i was driven i was pushed from there number one team and into the second team which i more or less helped leading and we had two mc teams. Anyhow enough ranting about me, it should cover it
-What are some interesting things about Vanilla?
Hmm, tough one. I gotta say this Vanilla was more or less a more focused game. As said before it was more grindier, took more time, you stayed and created dungeon took more out of you. It was more or less a great game, but it was not really that mainstreamed as it is today. This is something i did enjoy, Forget casual friendly and you got a game there you really needed to work at. Also CC was used alot.
If you want one thing I gotta say fordring q line was something i totally enjoyed, Hydraxxis was also fun for rep and attunment in MC, Getting Attunment in itself was often interesting even if it took alot of work and time it was still rewarding. OMG, i almost commited a sin, I forgot ONYXIA Q LINE!
Before any rant me for saying this, i gotta tell you I ain't anti the way the game took, I did like it at the time saying just.
- Was there vent?
Yes, there was vent back then. My guild on the other hand used TS, And the stuff said there was hilarious. I was young for my guild so in retro aspect some of the stuff said was perhaps not best for me to hear if you phrase it like that. On the other hand of some reason people did see more as a uncle, I was more spacey on the chats and kinda wild.
One fun time in TS was then raggy died, we had a hunter who for the first time and only time spoke or more or less screamed YES, my loot. It was a woman, so we was a bit shocked due we thought it was a dude(May sound weird now, but if you was there you could feel the astonisment in the air lol).
We use vent now, but we started using it like in wotlk at ulduar so we was late with that.
Post by
Iamcaober
I have a question as well, what was Alterac Valley like as a BG when it first came out?
Post by
277780
This post was from a user who has deleted their account.
Post by
105944
This post was from a user who has deleted their account.
Post by
lorgion
-How hard was the raids compared to now.
Fairly hard, I looked at some of our AQ40 kill shots; I (as a mage) had just about 4.5k hp and 6.5k mana. So it's was not like now when you can waltz into MC with 2-3 people and pewpew. Blizzard also appeared to like that you should gather various resistance sets and "safe" items like the Onyxia Scalecloak to survive various encounters. But that said they became a lot easier over time once you figured out the mechanics and various addons started to appear to keep track of them.
Everything cost a lot more, raiding wise. Blizzard really dropped the ball on this. You actually did use and need lots of potions, flasks, food buffs etc which cost a lot of money. These days I feel money just pile up, then it was a struggle to get all your things you needed. I'm glad they removed some of it but I do miss the option of chain chugging potions sometimes.
-What was full blues or full epics like?
As a bunch of people already said; Blues where fairly good and Epic was godlike (certain the Naxx40 items).
-What was the dps about back then?
I dont think we even meassured DPS.
-What was the rotation like?
There was none. You kept your debuffs/buffs up and sort of smashed one or two keys and possibly a reaction key to (like decursing etc).
-Was raiding much longer (as how big it was)
Well AQ40 as an example was so large they had to "invent" instance mounts for it. Dying there was a good 10minute run to get back to where you where. Dying in MC or BWL was "fun" cause you had to run all the way from Thorium Point in Searing Gorge to get back to the instance (that sucked so much).
-Was there like dedicated sites to gearing and playing?
Yes. Thottbot etc was available fairly early on as i recall it, there was a bunch of others that I don't think are around anymore. They did pop up fairly soon.
-What was PvP sorta like (world pvp and such)
Fun, or not so fun sometimes. "Stranglegang" comes to mind. Not fun to level in that zone at all.
-Where there much more people?
No. But people was a lot nicer back then compared to now. We have been utterly taken over by entitled retards.
- Was there vent?
I think we used TeamSpeak fairly early on.
What was Alterac Valley like as a BG when it first came out?
Well it didn't have those kill/resource counters so it went on until either leader died, something that could actually take hours. Fairly quickly in all the towers had burned to the ground, you also wanted to gather all those medals, meatbits etc to summon your factions AV "monster". Saving the prisoners was also fairly important as it gave you an edge to have them later flying around and helping you out. But usually it turned into a zerg and counter event until one sided pushed thru and won.
Post by
105944
This post was from a user who has deleted their account.
Post by
Tya1
How hard was the raids compared to now.
Same, but overall it cost so much more time to raid. Not just in raid, but also the preparation beforehand. Raiding back then was more or less a full time job. That made it more demanding then the actual encounters.
What was full blues or full epics like?
As my bf put it a while ago. Full dungeonset 1 was king. Full dungeonset with arcanite reaper was God. (And actually, just getting your dungeonset was already raiding. Fifteen ppl UBRS for the chestpiece. And I saw it drop once...and didn't get it. ><)
What was the dps about back then?
Well...I am still shocked if I go on a low level toon to see the numbers then.
What was the rotation like?
buttonmash,buttonmash,buttonmash. Nothing special about it. Theory crafting was not such an issue back then. There was also less qq about doing it 'wrong'.
Was there like dedicated sites to gearing and playing?
I used Thottbott, and geesh, was I happy I found that site. Compared to what you have today though, it was laughable. Still...right from the start there was many sites dealing with the game.
What was PvP sorta like (world pvp and such)
I never did world pvp, just battlegrounds. AV was my favorite. But as poor mage I just got smacked around and smacked around until I sometimes just gave up. Resilience didn't excist back then.
Where there much more people?
Don't think so...but I do think there are loads more alts these days. So it just feels much more busy.
What are some interesting things about Vanilla?
I felt the whole game felt a little more...epic. Just getting from one side of the world to the other side was a freaking 1 hour journey (not that it was fun..., certainly not as later in the game you got these nice quests that did send you from one side to another and back again). Everybody hanging around in IF. If you wanted to do a dungeon or raid, you had no choice being in IF and wait it out there, which caused horrible lag if you ran a not so new computer. ^^
Was there vent?
Yes. In my mind it was used differently though. Now it's more of a social hangout spot. Then it was really just the raidleader talking. The rest kept their mouth shut out of fear being laughed off due to squeeky voices. =P
The guild I joined in TBC though didn't use it. Some old EQ geezers (=P) ran it and where like: in EQ we managed to direct 120 ppl in a raid without vent, so why would we use it for Karazhan? Me and another officer waited until the bunch went on holiday and surprised them with a Vent server when they got back. =P Think it really became more common then.
Post by
534868
This post was from a user who has deleted their account.
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