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Just what is about Pit of Saron?
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Post by
100126
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Post by
281850
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Post by
nihmue
Ohhh good old PoS...
I had to run that one 43 times before my lock got her
Nevermelting Ice Crystal
from Tyrannus, and there's a few things I learned:
* Someone ALWAYS pulls the caster right at the beginning that everybody jumped to avoid
* The groups up the ramp after Ick are the real test for your group. Here you see how good your tank really is (and/or how clueless the dps).
* Someone always wants to skip those mobs up the ramp by riding past them. 8 out of 10 times someone else in the group accidentally pulls the groups anyway because they are too slow (I usually try to discourage my group from doing the stupid trick... just killing the mobs is faster than wiping)
* when you do finally get a nice group that does not fall apart and you get through the tunnel, Tyrannus glitches out, the whole group gets one shot by shadowbolting skeletons coming from the tunnel and there is no way to reset the event. Say goodbye to your frost emblems and chance to get that trinket.
* when all goes well and the trinket DOES drop (I saw it drop 3 times in my 43 runs), a retri pala rolls on it and wins your affliction pretty much BiS trinket .. hah
Still, despite all this.. I LOVE PoS, it is my favorite 5 man in Northrend.. good fun in there! :)
Post by
Uricidea
The reason for the group issues is the same reason you are there. The Gear. Everyone knows by now that the gear in there is very good. So all the under/pre-raid geared 'Toons need to run it. I have a decent GS but I still go regularly for the chance of a "Hilt" (I want to do the quest chain). Practice makes perfect.
To climb the hill past the 2 three caster pulls have everyone "Follow" the leader. Get the group to mount and select "Follow" where Ick dies, and then haul butt. It works 2/3rds of the time. One of the group invariably looses Follow when they turn to look and see if we pulled the groups.
One caution I type out every run is: "Do not attack/cast/heal at all before the Tank has taken damage". Any Cast has the potential to send Tyranus back on the Dragon's back. This is a wipe. The instance has reset for me many times, leaving the tunnel run to face.
Post by
444751
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Post by
Itami
* Someone always wants to skip those mobs up the ramp by riding past them. 8 out of 10 times someone else in the group accidentally pulls the groups anyway because they are too slow (I usually try to discourage my group from doing the stupid trick... just killing the mobs is faster than wiping)
Don't forget the part where the one wanting to skip the mobs mounts up and charges off causing them to spawn in before anyone else can even blink. Thus leaving the rest of the group to 4-man the packs or wipe trying to catch-up to the impatient guy.
And most of the groups I've been in trying to ramp skip, it failed like 95% of the time. Usually because the one demanding we skip them, screws it up.
PROTIP: the ramp packs only spawn when you get close to the ramp, if you're REALLY dead set on skipping these 2 pulls then wait for everyone to mount and move together.
Post by
nihmue
Don't forget the part where the one wanting to skip the mobs mounts up and charges off causing them to spawn in before anyone else can even blink. Thus leaving the rest of the group to 4-man the packs or wipe trying to catch-up to the impatient guy.
Haha yes indeed :)
Or, the whole group makes it, EXCEPT the healer, who was afking a little at Icks corpse.
Good tip though, I didn't know it worked like that! (usually the skippers are all 'IMMEDIATELY mount up after Ick and ruuuuun! Follow me nao!')
Post by
obiwaynekenobi
Most of the problems in Pit seem to be impatient people who try to skip those two trash pulls on the hill. So... the obvious solution is don't do it: Be a man and burn them down.
Post by
230626
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Post by
444854
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