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Explain to me why i need alot of haste?
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Post by
113881
This post was from a user who has deleted their account.
Post by
OscarDivine
Haste is important for several reasons. Since you have two specs, both Holy AND Shadow will require high amounts of haste.
Holy has different reasons, of course, which I have to assume is your main spec since you're talking about healing. For Holy, your raid healing requires the use of a large number of spells with cast times. You want to:
drive your Flash heal to GCD territory
drive your GCDs themselves down so that you can gain more benefits from using spells like Renew, CoH, PoM, and Holy Nova (if that's your thing).
make your hasted PoH spells even faster
make GHeal more worth casting because without haste, it's just too long a cast to be useful, even with Serendipity
There are more reasons, but I'll leave it here because I think this should suffice for your needs.
Post by
clangclangboom
Yes, when getting ~70 haste on an item you barely see any difference in your spell casting times, but consider in a 25 man raid there will be around 6-7 other healers all playing the same whack-a-mole fast heal spam game you are. You do not want to be the healer with 70% overhealing because you must wait the full 1.5 seconds for your Flash Heal. You won't really notice haste helping at all until you have a couple hundred.
On a side note, haste is the inverse of mana regen. More haste on gear means you have less Mp5 and you will ALSO be casting spells faster at the same mana cost as before. Keep this in mind when sliding over to haste gear.
Post by
217276
This post was from a user who has deleted their account.
Post by
clangclangboom
Take haste so that you can land heals faster; period. It will save a raid member from time to time. Overhealing? who cares.
This is the more important note I forgot to touch on. Incoming damage can fluctuate quickly, but you always want to be faster than the hit/spell that will kill someone who is low. Haste even helps to lower the global cooldown, so you can even do more instant casts faster. (Minimum GCD is 1 sec, for future reference. It's somewhat difficult to reach)
Post by
543932
This post was from a user who has deleted their account.
Post by
clangclangboom
(Minimum GCD is 1 sec, for future reference. It's somewhat difficult to reach)
Isn't the 1 sec GCD impossible to reach with current gear, or am I mistaken?
Idk, I'm not too big on haste. I'm sure its attainable with certain temporary speed buffs applied as well. Bloodlust/Heroism and Wrath of Air totem come to mind.
EDIT: Just found this in a Shaman thread.
It's 1268 haste for the 1 sec GCD. Keep stacking it.
http://www.wowhead.com/forums&topic=156248&p=2055899
Post by
donnymurph
Take haste so that you can land heals faster; period. It will save a raid member from time to time. Overhealing? who cares.
This is the more important note I forgot to touch on. Incoming damage can fluctuate quickly, but you always want to be faster than the hit/spell that will kill someone who is low. Haste even helps to lower the global cooldown, so you can even do more instant casts faster. (Minimum GCD is 1 sec, for future reference.
It's somewhat difficult to reach)
Not really. If you're guaranteed to have a Resto Shaman with a Wrath of Air totem in your raid, which is higly likely in any 25-man guild, you need 28.33r% or ~950HR to be capped for GCD. I'm nearly there (armory link in sig).
1268 (33.33r%) without the totem, but this would only apply to 10-mans, and it's not quite as vital in 10-mans as raid DTPS is much lower.
"r" denotes repeater
Post by
xiphias
To get a 2 second GCD, you need 50% haste, not 33.3%. This is due to the haste percentage not being a reduction in cast time, but an increase in the number of spells you can cast in a given time period.
With 1.5 sec GCD you can cast two instants in 3 seconds, with 1 sec GCD you can cast 3. This is an increase of 50% and thus needs 50% haste to achieve.
At lvl 80 you need 1640 haste rating to get 50% haste. (Source:
http://www.wowwiki.com/Spell_haste
)
Post by
Pachuca
For Shadow, you'll want more haste because:
1. It reduces your GCD, allowing you to throw your instant DoTs (Devouring Plague and Shadow Word: Pain) up quicker
2. It reduces the casting times of Vampiric Touch and Mind Blast, which allows for more mobility where needed (and also increases your DPS since you can start casting another spell sooner)
3. Every little bit of speed is important in PvP (or so I heard; I'm guessing you're Shadow PvP since you have Silence and Horror)
Haste also affects how fast
Vampiric Touch
and
Devouring Plague
tick, thus shortening their duration. It also speeds up the channeling time of
Mind Flay
. Haste is a nice stat because it doesn't rely on RNG luck like crit % does, so it
always
affects your spells and your DPS or HPS, respectively.
To get your Flash Heal down to 1 second, even if you have Swift Retribution and Wrath of Air, you need 1268 haste rating
Post by
318206
This post was from a user who has deleted their account.
Post by
MegaVolt
There have been plenty of explanations on why haste is great. And it is, it's an awesome stat that you want to have
on your gear
.
But keep in mind that as awesome as haste is, spellpower is usually even better. So while you try to get as much haste as possible on your gear you should not actively gem for it (except for yellow sockets with hybrid SP/haste gems ofc).
Post by
Haxzor
Take haste so that you can land heals faster; period. It will save a raid member from time to time. Overhealing? who cares.
This is the more important note I forgot to touch on. Incoming damage can fluctuate quickly, but you always want to be faster than the hit/spell that will kill someone who is low. Haste even helps to lower the global cooldown, so you can even do more instant casts faster. (Minimum GCD is 1 sec, for future reference.
It's somewhat difficult to reach)
Not really. If you're guaranteed to have a Resto Shaman with a Wrath of Air totem in your raid, which is higly likely in any 25-man guild, you need 28.33r% or ~950HR to be capped for GCD. I'm nearly there (armory link in sig).
1268 (33.33r%) without the totem, but this would only apply to 10-mans, and it's not quite as vital in 10-mans as raid DTPS is much lower.
"r" denotes repeater
I'm pretty sure it's 1268 WITH WoA
Post by
donnymurph
To get a 2 second GCD, you need 50% haste, not 33.3%. This is due to the haste percentage not being a reduction in cast time, but an increase in the number of spells you can cast in a given time period.
With 1.5 sec GCD you can cast two instants in 3 seconds, with 1 sec GCD you can cast 3. This is an increase of 50%
and thus needs 50% haste to achieve.
At lvl 80 you need 1640 haste rating to get 50% haste. (Source:
http://www.wowwiki.com/Spell_haste
)
With my current 27.36% haste, I have a GCD of 1.19s
Now 1.5 - (1.5 * 0.2736) = 1.19
1 second is 33.3r% less than 1.5 seconds. Therefore the haste soft cap is 33.3r%.
The 50% haste cap is, Ill admit, a common misconception. But that's exactly what it is - a misconception.
Post by
543932
This post was from a user who has deleted their account.
Post by
Lodum
Simply put: you need a lot of haste because only a little haste doesn't make much of a difference.
I thought the same way you did until I wound up with about 900 haste, then tried having zero. Its a big difference.
Post by
Karrie
With my current 27.36% haste, I have a GCD of 1.19s
Now 1.5 - (1.5 * 0.2736) = 1.19
1 second is 33.3r% less than 1.5 seconds. Therefore the haste soft cap is 33.3r%.
The 50% haste cap is, Ill admit, a common misconception. But that's exactly what it is - a misconception.
All of that is wrong because haste doesn't work that way. Haste does not decrease your cast time, it increases your cast speed.
It's calculated as follows: cast_time=base_cast_time/(1+haste%) and if you put in the numbers, you'll see that you actually DO need 50% haste to get your 1.5s casts and GCD down to 1s.
Also, your GCD with 27.36% haste would be around 1.177s.
Post by
Squishalot
To get a 2 second GCD, you need 50% haste, not 33.3%. This is due to the haste percentage not being a reduction in cast time, but an increase in the number of spells you can cast in a given time period.
With 1.5 sec GCD you can cast two instants in 3 seconds, with 1 sec GCD you can cast 3. This is an increase of 50%
and thus needs 50% haste to achieve.
At lvl 80 you need 1640 haste rating to get 50% haste. (Source:
http://www.wowwiki.com/Spell_haste
)
With my current 27.36% haste, I have a GCD of 1.19s
Now 1.5 - (1.5 * 0.2736) = 1.19
1 second is 33.3r% less than 1.5 seconds. Therefore the haste soft cap is 33.3r%.
The 50% haste cap is, Ill admit, a common misconception. But that's exactly what it is - a misconception.
Not to overly cross-post across forums, but...
http://www.wowhead.com/forums&topic=138398
The way haste works:
Actual Cast Time = Base Cast Time / ( (1 + Haste%) * (1 + Ability1%) * (1 + Ability2%) * ... )
So given that your base GCD is = 1.5sec, to get 1sec GCDs, you need (1.5 / 1) - 1 = 50% haste from all your sources of increased casting speeds.
donnymurph, you have 897 haste rating, or 27.36% faster cast speed. This gives you 1.5 / 1.2736 = 1.17sec GCDs.
I'm not sure if you did the math before you shot your mouth off and claimed that the calcs on Wowwiki are wrong, but let me demonstrate how wrong you can be.
Imagine, with your 27.36% haste rating, that you're actually an Arcane Mage. You get Netherwind Presence (6% haste), the T10 2pc proc (12% haste), Wrath of Air totem (5% haste), Swift Retribution (3% haste), Bloodlust (30% haste), and you use your own Icy Veins (20% haste). Oh, what the hell, let's proc Black Magic as well, and get an extra 7.62% haste. And a Speed pot for an extra 15.24% haste.
If we add that all together, we get 27.36 + 6 + 12 + 5 + 3 + 30 + 20 + 7.62 + 15.24 = 126.22% haste. And 897 haste rating is nowhere near haste-capped, you can do a lot better than that. (And really, the calc is multiplicative, so the end haste value should be a lot higher.)
Based on your argument and 'math', if there wasn't a cap, my GCDs should be over and ready
before I've even cast my spell!
Let's use another argument. I believe that to get your Greater Heals down to 1.5secs, you need 100% haste. Your argument would suggest you can get there with 50% haste. Unbuffed, I reckon your cast times are 2.36 secs. You reckon they're (3 - 3 * 0.2736) = 2.18 secs. Go log on and see who's right. Get a Bloodlust buff, and see where you're at. According to you, you should clear 1.5sec casts easily. According to the rest of the world, you'll be a shade over 1.8secs.
Sorry if that's a bit of a hard put-down. But I despise it when people make false claims without sources, without logic, assert them as truth,
and then tell others off for being wrong
.
Apologies to the rest of the Priest community for going off at someone who (at a glance) appears to be a Priest regular, and who generally appears to know what they're doing. But false information is false information, and is crying out to be corrected.
Post by
OscarDivine
Sorry if that's a bit of a hard put-down. But I despise it when people make false claims without sources, without logic, assert them as truth,
and then tell others off for being wrong
.
#1 - Excellent explanation re: the haste, but I wish you hadn't used a mage in your example! Good logic though
#2 - I can agree with that. But it was a bit of a hard put-down. :-(
Post by
Squishalot
Sorry if that's a bit of a hard put-down. But I despise it when people make false claims without sources, without logic, assert them as truth,
and then tell others off for being wrong
.
#1 - Excellent explanation re: the haste, but I wish you hadn't used a mage in your example! Good logic though
#2 - I can agree with that. But it was a bit of a hard put-down. :-(
I used a mage, because it was the only way I could definitely push it past 100% haste :)
In hindsight, the numbers stack up without it. I'll change it now.
No I can't :( Unless I assume that haste is multiplicative (as it should be) and not additive (as it's wrongly suggested to be). The T10 proc is just too OP.
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