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10.2.5
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10.2.6
Macro problems
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Post by
240244
This post was from a user who has deleted their account.
Post by
byoonie
How about:
#showtooltip
/cast []Lifebloom
Post by
Wanderingfox
How about:
#showtooltip
/cast
should be:
#showtooltip
/cast
Without the nodead you'll run the risk of the macro hanging if your mouse is over a dead friendly.
Post by
byoonie
Oooh, nice catch. Time to fix my macros ^.^;;
Post by
pelf
Erm, nodead in both spots...
#showtooltip
/cast
Post by
Wanderingfox
Foiled again! Next time Gadget! Next time!
Post by
pelf
Foiled again! Next time Gadget! Next time!
/giggle
Post by
Felet
I apologise for intruding on your topic, but I'm working on a similar macro but I want it to work the other way around:
If I have a friend targeted, it should cast the spell - if no target/hostile target, mouseover.
#showtooltip
/cast Nourish; Nourish; Nourish
I'm at work now so I can't test it right away, but after reading the "how to make macros" thread top till bottom twice I'm fairly confident.
Would it be better to swap exists for nodead in the second box to make sure I try to cast my heals on a friend instead of an enemy?
Post by
260392
This post was from a user who has deleted their account.
Post by
pelf
Hmm.
target=none
or
@none
will force the macro to present the glowy hands and not respect the auto-self-cast options in your interface settings. Is that what you want?
You don't have
mouseover
in there at all.
You have a modifier for
player
cast, but don't mention it in your description of what you want.
Let me see if I can fix this for you from your specifications mixed with what I think you might actually want. There are a couple of possibilities...
#showtooltip
/cast Nourish
This one is really close to what you had up there, with the addition of
mouseover
.
If you have a modifier pressed, it will cast on you.
Else, if your target is friendly, it will cast on that.
Else, if you have a friendly
mouseover
, it will cast on that.
Else, it will present you with glowy hands.
#showtooltip
/cast Nourish
This, on the other hand, is what I use for all of my healing spells. I give
mouseover
priority because often I will want to target one person (say, the tank) to just get a bigger view of his/her health as it is pretty important, but I want to let my
mouseover
override the spell target for that so that I can spot heal other people and just move my mouse away from anyone to heal the tank. I also default all of my heals to me so that it's independent of my interface settings.
If you got as far as you did, you can probably juggle this around as you see fit. Just remember that macros are evaluated through condition blocks from left to right. A block will fall through if none of the conditions are met.
help
,
harm
,
dead
imply
exists
.
Post by
Felet
Thank you for the swift responses.
Elviswind: Thank you for your advice, I have started to strip my macros of unneccesery text. Many many thanks =)
pelf: Aye, was more confused that I would have bargained for while writing my previous post. I copied the wrong macro from my textfile as a result of looking over my shoulder while trying to post.
Self cast modifier was an old remain from an Innervate macro I had that managed to sneak into this one, I already have the default Alt enabled in my settings for selfcast so its fairly redundant here. This part was one one I should of left out for the mouseover but alas, the fright of getting "caught in the act" made me quite unfocused.
After 10min of testing on randoms in Dalaran while waiting for VoA I found your macro incredibly usefull. I will keep my macro for Innervate and just plain old steal your healing macro for my own. Thanks lads =)
Post by
pelf
Sure thing. Thanks for asking well and being interested in the response :).
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