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Wintergrasp Woes
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Post by
Sworm
I know this has prbly been discussed many times, but I scrolled many pages looking for existing post. Call it QQ'in , whining or whatever, but am I the only one that thinks WG is busted? Tenacity is not working against so unbalanced numbers. My server is severely unbalanced towards the Alliance side and they controll WG at least 80% of the time, if not more. We go literally days without controlling WG. It's not rocket science that this can affect the balance overall, especially when it comes to PvP. If one side or the other gets a chance at VoA gear or obtains WG mark gear twice as fast as the other, how can it not affect the overall balance of the game and even into Arena play?
It would seem to me that fixing this issue would not be a huge deal. Something as simple as maybe tenacity affecting the vehicles as well could help, or maybe setting a cap for the number of players that can que at first, then allowing others to que evenly. A lot of times you can chalk loses up to fail groups, in-adequate skill, undergeared etc, especially in BG instances (sigh, I'm in Nightfall Battlegroup.. haha), but with WG it's different. No amount of tenacity can make up for one side or the other having 7-10 players for every 1 of the other side. Just my 3 cents. Thanks for reading....
edit: updated signature.. priest and rogue are now 80 as well... :)
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