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Convince me to stay herb/alchy
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Post by
Bazar
I'm a feral tank. The MT of our guild.
Recently my guild has progressed to harder and harder content, and i find myself wanting to optimize everything i can to be the best possible tank.
Then recently it occurred to me, if i dropped herbalism, i could replace a short hot i never need, with 60 additional base stamina. That's 102 additional stamina raid buffed. 1020 HP
Quite a nice amount of passive HP, instead of a 5k heal over 5 seconds.
But then i though, if i did that, i'd destroy my alchy profession.
But again its come to my attention that when i'm using a flask, the HP benefit from mixology only gives me 650 hitpoints. Its not even stamina, the 60 stamina i'd get from other professions. So i'm being short sold 370 hp by being an alchy.
I tell myself its not worth doing anything about it, but it nags me, as much as i enjoy being the guild alchy, and fraya's loot belonging to me... its 1390 hp i'm missing out on. That's the kind of HP that avoids wipes.
But i try keeping it out of my mind, then i learn of reforging.
The ability to get rid of crappy stats and reforge them into something useful.
The idea of becoming a miner/jewelcrafter and reforging all those annoying tank rings less then ideal for druids, gives me another reason, its almost a sign.
The one thing i'm hoping is that someone can point out a reason to keep my professions for tanking, either for now or the expansion.
Post by
Bazar
Hah.
Just stumbled on a blue post with new details.
Apperantly reforging isn't a BoP thing, you can get other people to reforge your gear.
And they are looking at making the passive bonuses to gathering professions more flexable. Which hopefully means i can swap out lifebloom for a passive tanking stat.
The Hitpoint bonus of mixology being only 60% of what it should be still bothers me however, but i can probably live with that.
Post by
127599
This post was from a user who has deleted their account.
Post by
Bazar
Yes reforging isnt they said that when they annouced good reading skills you have.
Whatever you may think of my reading skills, I'd have to say its far superior to your writing skills, although i do admit, that isn't saying much at all.
I'll add, as i said before, there was no place that i knew of, that explained the both the new reforging of stats isn't profession dependent, nor that the benefits to gathering professions are likely to be customizable.
Even wowwiki isn't precise on forging.
But once again, thanks for your post, always nice when people take the time to post how little you knew.
Post by
hymer
Here's my attempt to fulfil your request: It'll all change soon, and then change again, and then the new expanion is here before you know it.
I do think you could get away with dropping herbalism. You have other herbalists in your guild, right? Then pick up, I dunno, jewelcrafting or enchanting. Or hope engineering gets the boost there's so much buzz about.
Post by
242691
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Post by
marklartank
The one thing i'm hoping is that someone can point out a reason to keep my professions for tanking, either for now or the expansion.
i'm not sure there is one... mining/JC is probably a better choice for a MT.
i'm pretty happy with the combo :)
Post by
Zhivago
Since it doesn't appear that you have an alt that can pick weeds for you, I suggest dropping herbalism and picking up whatever crafting floats your boat. The time that you spent picking weeds can be spent doing dailies to make up for the money you spend on weeds on the AH. Main toons should have two crafting skills to be maxed out.
Post by
357881
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Post by
Warriorforlife
I would say take up Mining/Blacksmithing.That's exactly 120 stamina.Druids get(assuming you socket 2 X 30 stamina gems) another 20% so 144 + blessing of kings. that's almost 1600 health!
If you have enough gold you could always lvl it on an alt.And reforging is a long way away.
Post by
101989
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Post by
donkon
Hey, i recently got alch/herb 450, and only reason i got 450 alch was for the transmutes for my jc/mining character. But after checking around ah and getting lucky with mats i am making big amounts of money with herb/alch. Just check ah and you will see what i mean, there is potions that sell so fast when i put say 10 on ah, they will sell within 5min
Post by
Bazar
Well i'll add that i make a ton of money as a druid herblist.
On thursdays we clear upto fraya, sometimes we even take the bosses down but leave fraya up. The mini-bosses really aren't an issue anyway, aggro + shadowmeld will reset them, causing them to vanish for about 1 minute, allowing me to gather anything they were too close to.
As long as shes alive, i can stealth around the place and pick a ton of herbs. I'd say i'm able to get on average about 4 frost lotuses, and 1.5 stacks of various herbs in about 10 minutes. Leave the instance, let it soft-reset 30 minutes later, and repeat.
About 250g a run.
If i wasn't so lazy, i could supply half the server with my herbs, eitherway, it does allow me to give cheap flasks to our raids, which is always nice.
Anyway, if i loose herblism, i'd loose the reason i have alchy. If i drop both, well those herbs go unpicked, and the satchel goes to no one.
Still, if i went mining/jewelcrafting, i'd have 1390 more HP raid buffed. Which is a hell of a lot not to have as the MT.
Well the changes to alchy seem somewhat promising in the new xp, i suppose as long as we run ulduar, i'll keep alchy. Once we stop, i think i'll have to go mining/jewelcrafting
Post by
132426
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Post by
271018
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Post by
101989
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Post by
Wildhorn
Why would I try to convince you? What do I gain?
Post by
146856
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