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PTR
10.2.5
PTR
10.2.6
Holy Pally healing
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Post by
159619
This post was from a user who has deleted their account.
Post by
pezz
Holy Paladins can heal any five mans, and aren't so much 'only tank healing' as 'better at tank healing than raid healing.' If you really aren't too confident, you could look for some group quests to heal to get the feel of what all the skills do. Really though, holy paladins are probably the easiest healing class to get a really basic understanding of. Beacon the tank, and cast FoL on people that need a small heal and HL on people that need a big one. Keep judgement of light up, invest in the HL glyph, and your healing should be fine. Obviously there's much, much more to being a really good holy paladin, but that will be plenty enough for five man normals. I'd avoid Old Kingdom and Oculus for the same reasons people avoid the heroic versions: pugs are even more fail than usual at Oculus and Old Kingdom is just hell. Otherwise make sure your tank is a high enough level and you'll do fine.
Post by
GenXCub
Well, with the advent of Beacon of Light (aka Bacon), you're not just single target anymore, and healing 5-man content is cake for a paladin. Or at least it's easier than being a Discipline priest which is even more single-target-centric than Holy Paladins.
You get Sacred Shield at 80 which makes things easier, but you can get by until then. Start off with instances that don't do a lot of aoe damage. Tank and Spank style fights. A good example is Old Kingdom. The fights suck, but most of the time, it's just the tank (or just 1 target) getting hit. Azjol Nerub is hectic on a paladin healer because of all the incredibly strong poison that gets thrown around. You don't have GCD's to spare to cleanse people a lot of the time. Only do AN if you have a Shaman in the group so they can keep cleansing totems down (or another paladin/druid who doesn't mind cleansing).
Halls of Lightning is tough on Loken if you use the "don't run away" strategy (once you're geared and running it in heroic though, it's not tough... only for regular when people aren't geared well).
Put your Beacon of Light on the tank and then heal whoever needs to be healed. use Flash of Light spam. Switch to Holy Light if the incoming damage is a lot to deal with.
Make 2 macros. 1 that casts Divine Favor and Holy Shock. This will be your Nature's Swiftness equivalent. It will do an instant heal of a decent size and then you'll get an instant Flash Heal right afterwards (or a 20% crit chance Holy Light, but most people Flash after that).
Second Macro casts Divine Plea + Avenging Wrath + a spellpower trinket. Example:
#Showtooltip Divine Plea
/use 13
/cast Avenging Wrath
/cast Divine Plea
That uses your top trinket and AW, which has no Global Cooldown. Divine Plea cuts your healing in half, so AW plus a trinket helps with that. Use that when you're desperate for mana during a fight.
Post by
Discover
Second Macro casts Divine Plea + Avenging Wrath + a spellpower trinket. Example:
#Showtooltip Divine Plea
/use 13
/cast Avenging Wrath
/cast Divine Plea
That uses your top trinket and AW, which has no Global Cooldown. Divine Plea cuts your healing in half, so AW plus a trinket helps with that. Use that when you're desperate for mana during a fight.
I'd like to add that if a fight has any downtime, such as between boss phases, it would be advantageous to use DP during this time and save AW when you'd need it (such as during a soft enrage). GenXCub's suggestion still works well, though. It can be situational.
Also, Seal of Wisdom whacking is another way to gain a great amount of mana back. Just be weary of when you are doing this, as you don't want to risk dying from your surroundings (also, make sure to keep an eye on your target's health).
Post by
Lorkin
Since at lvl 80 I understand the main role of a Holy Pally is heal the tank, should I even bother with trying to heal prior to lvl 80 or should I start now.
It's up to you. I found healing anything non heroic to be just a pain in the butt. I barely had much gear to work with, and didn't feel like spending the gold for anything pre-80. It's somewhat good practice, but you can get the same practice running regular 5 mans at level 80 as well. It didn't take me long to learn how to heal, though I've been through most of the content with another toon already.
If so, since Pallies are single target healers, what 70 - 80 intances should I be able to heal and which ones should I avoid as an in experienced healer?
As someone mentioned, stick to the non AoE ones. UK, Nexus, and DTK are good easy 5 mans to start with. VH generally is easy if you have a group that knows the fights as well as Regular AN.
Post by
ChrisScott
Any 5-man, normal or heroic, is okay to heal as a holy paladin. Except Oculus.
Post by
114144
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Post by
292117
This post was from a user who has deleted their account.
Post by
Arcolite
The only 5-man Heroic I've had problems healing so far is Gundrak and that was only really the Snake boss. He's nasty :(
Post by
Zarra
GunDrak's 1st snake boss is the hardest because you need people to coordinate and run out of bad stuff. And people rarely do that in heroics, thus the "difficulty". Even full heroic geared people can wipe on this boss, because they underestimate the damage they re going to take. Then snakes wrap you and it s a bit late to do anything. Just pray you have enough dps to down it fast. Also the last boss can be painfull, the DoT he does stacks fast and hurts
Other than that HoL's Loken can be a bit of a chanllenge but again you can heal through the nova even with 1600-1700 spellpower. Warn people to NOT run out of the AoE.
As others have said, start off by healing Nexus, VH, DrakTharon, UK to get the hang of it and pick it up from there
Post by
Shiverlynn
You can just kite the snake boss to the entrance and kill him there, the snakes won't have the time to arrive if you have decent DPS.
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