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Patch 10.0.7 PTR Datamined Hotfixes - Retribution Paladin Tuning
RPP
Publicado
17/03/2023 a las 16:56
por
Squishei
On the Patch 10.0.7 PTR, some hotfixes have made tuning changes to Retribution Paladin ahead of the upcoming Patch!
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization (1)
Throws a fiery ball that causes (90.33% of Spell power) Fire damage.
Looking For Raid: Cast Time changed from None to Instant
Normal: Cast Time changed from None to Instant
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (2)
Stamina increased by 50%.35%.
Armor increased by 30%.15%.
Effect #2 Effect #1 Apply Aura: Mod Stat - %: Modifies Damage/Healing Done
Value: 5035
Effect #2 Apply Aura: Mod Base Resistance - %: Modifies Buff Duration
Value: 3015
NEW Effect #21 Apply Aura: Modifies Effect #3's Value (Label)
Value: -50%
NEW Effect #22 Apply Aura: Modifies Effect #1's Value (Label)
Value: -15
Talents (2)
Holy Power abilities reduce the remaining cooldown on Avenging Wrath and Guardian of Ancient Kings by 3.0 sec.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Range
Value: 10
(Pvp Multiplier: 10.5)
Your Lay on Hands, Divine Shield, Blessing of Protection, and Blessing of Spellwarding have 20% reduced cooldown.
Rank 1: Your Lay on Hands, Divine Shield, Blessing of Protection, and Blessing of Spellwarding have 15% reduced cooldown.
Rank 2: Your Lay on Hands, Divine Shield, Blessing of Protection, and Blessing of Spellwarding have 30% reduced cooldown.
Effect #1 Apply Aura: Modifies Cooldown
Value: -20%
Affected Spells:
(Pvp Multiplier: 10.67)
Effect #2 Apply Aura: Mod Cooldown %:
Value: -20
(Pvp Multiplier: 10.67)
Specialization (2)
Effect #8 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0-3%
Affected Spells:
(and 48 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-3%
Affected Spells:
(and 48 more.)
Effect #13 Apply Aura: Modifies Damage/Healing Done
Value: 0-15%
Affected Spells:
NEW Effect #24 Apply Aura: Modifies Effect #2's Value (Label)
Value: -10
Unleashes a powerful weapon strike that deals (126.1%163.02% of Attack power)
Blades of Light
Holystrike
Holy damage to an enemy target.
Talents (20)
Blade of Vengeance
Pierce enemies
Pierce an enemy with a blade of light, dealing
Blade of Vengeance
(135.938%85.119% of Attack power)
(226.5%154.062% of Attack power)
Holy Crusader
Holy
Physical damage.
Generates 1 Holy Power.Holy damage.
Generates 1 Holy Power.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 2.2651.54062)
Blade of Justice now hits nearby enemies for (135.938%85.119% of Attack power) Physical damage. Holy damage.
Deals reduced damage beyond 5 targets.
Crusader Strike and Judgment hit an additional 2 targets but deal 40%50% reduced damage to secondary targets.
Rank 1: Crusader Strike and Judgment hit an additional 2 targets but deal 40%50% reduced damage to secondary targets.
Rank 2: Crusader Strike and Judgment hit an additional 4 targets but deal 40%50% reduced damage to secondary targets.
Effect #3 Dummy
Value: 4050
Divine Storm, Divine Hammer and Consecration now deal Radiant damage and your abilities that deal Radiant damage deal 10%5% increased damage.
Effect #2 Apply Aura: Mod Damage Done %: Modifies Charges
Value: 105
Crusader Strike replaces your auto-attacks and deals (53.5% of Attack power) damage, but now only generates 1 Holy Power every 2 attacks.
Inherits Crusader Strike benefits but cannot benefit from Windufry.Windfury.
Abilities that deal Holystrike damage deal 10%5% increased damage and casting abilities that deal Holystrike damage grants you a stack of Divine Arbiter.
At 25 stacks your next damaging single target Holy Power ability causes (375% of Attack power) Holystrike damage to your primary target and (112.5%75% of Attack power) Holystrike damage to enemies within 6 yds.
Effect #1 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 105%
Affected Spells:
Divine Hammers spin around you, damaging enemies within 8 yds for 14%11.9% of Attack power)%]
Burning Crusade
Radiant
Holy damage over 12 sec. Deals reduced damage beyond 8 targets.
A hammer slowly falls from the sky upon the target, after 8 sec, they suffer 250%200% of Attack power) * 1] Holy damage
Executioner's Wrath
and enemies within 8 yards will suffer 20% of the damage taken from your abilities in that time
, plus 20% of damage taken from your abilities in that time.
Divine Auxiliary
Generates 3 Holy Power.
Your Blade of Justice causes the target to burn for (60%51% of Attack power) of the damage dealt as
Holy Crusader
Holy
Radiant damage over 6 sec.
Call down a blast of heavenly energy, dealing (275%288.75% of Attack power) Holy damage to all targets in the target area and causing them to take 30% increased damage from your Holy Power abilities for 10 sec.
Divine Auxiliary
Generates 3 Holy Power.
Effect #2 School Damage
Value: 0 (AP mod: 2.752.8875)
Unleashes a powerful weapon strike that deals (136.5%163.02% of Attack power)
Blades of Light
Holystrike
Holy damage to an enemy target,
Final Verdict has a 15% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
Effect #1 School Damage
Value: 0 (AP mod: 1.3651.6302)
Focuses Holy energy to deliver a powerful weapon strike that deals (124.5%151.612% of Attack power)
Blades of Light
Holystrike
Holy damage, and restores 6% of your maximum health.
Damage is increased by 25% when used against a stunned target.
Effect #1 School Damage
Value: 0 (AP mod: 1.2451.51612)
Your damage over time effects deal 15%10% more damage.
Effect #1 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 1510%
Affected Spells:
Effect #2 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 1510%
Affected Spells:
Enemies hit by Divine Storm take 25%20% more damage from Consecration and Divine Hammers for 12 sec.
Your abilities that deal Radiant damage have a chance to call down an explosion of Holy Fire dealing (250%180% of Attack power) Radiant damage to all nearby enemies and leaving a Consecration in its wake.
Deals reduced damage beyond 8 targets.
Wake of Ashes deals significantly reduced damage to secondary targets, but now causes you to lash out 2 extra times for (174%147.9% of Attack power) Radiant damage.
Crusader Strike becomes a 2 part combo.
Templar Strike slashes an enemy for (100%72.2925% of Attack power)
Blades of Light
Holystrike
Radiant damage.
You have 34 sec to continue the combo.
Templar Slash strikes an enemy for (120%88.893% of Attack power)
Blades of Light
Holystrike
Radiant damage and has a 100% increased chance to critically strike.
Inherits Crusader Strike benefits.
NEW Effect #2 Apply Aura: Mod Cooldown Ms:
Value: 6000
Wake of Ashes also causes targets to burn for an additional (150%127.5% of Attack power) Radiant damage over 9 sec.
Your damaging Holy Power abilities cost 1 additional Holy Power and deal 25%20% increased damage.
Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 2520%
Affected Spells:
Lash out at your enemies, dealing (290%266% of Attack power) Radiant damage to all enemies within 14 yds in front of you
Truth's Wake
reducing their movement speed by 50% and burning them for (150%127.5% of Attack power) Radiant damage over 9 sec
and reducing their movement speed by 50% for 9 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 3 Holy Power.
Effect #1 School Damage
Value: 0 (AP mod: 2.92.66)
PvP Talents (1)
Judgment now applies Lawbringer to initial targets hit for 1 min. Casting Judgment on an enemy causes all other enemies with your Lawbringer effect to suffer up to 8%4% of their maximum health in Holy damage.
Spells (1)
Strike the target for 107.1%96.39% of Attack power) * 1]
Blades of Light
Holystrike
Physical damage.
Generates 1 Holy Power.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.0710.9639)
Talents (4)
Hurls a divine hammer that strikes an enemy for 140%130.2% of Attack power) * 1]
Blades of Light
Holystrike
Holy damage. Only usable on enemies that have less than 20% health
Hammer of Wrath
or during Avenging Wrath
Generates 1 Holy Power.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.41.302)
Shield of the Righteous heals you and up to 04 nearby allies for 2%1% of maximum health.
NEW Effect #3 Dummy
Value: 4
NEW
When you cast 3 Holy Power generating abilities, you gain Blessing of Dawn. When you consume Blessing of Dawn, you gain Blessing of Dusk.
Blessing of Dawn
Your next Holy Power spending ability deals 20% additional increased damage and healing. This effect stacks.
Blessing of Dusk
Damage taken reduced by 5%
Seal of Order
and your Holy Power generating abilities also grant an absorb shield for 10% of damage or healing dealt
For 10 sec.
NEW
When you cast 3 Holy Power generating abilities, you gain Blessing of Dawn. When you consume Blessing of Dawn, you gain Blessing of Dusk.
Blessing of Dawn
Your next Holy Power spending ability deals 20% additional increased damage and healing. This effect stacks.
Blessing of Dusk
Damage taken reduced by 5%
Seal of Order
and your Holy Power generating abilities also grant an absorb shield for 10% of damage or healing dealt
For 10 sec.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (2)
An efficient spell that heals an ally for (280.25% of Spell power).
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.8025)
(Pvp Multiplier: 1.351.43)
Holy Priest core passive
Effect #16 Apply Aura: Modifies Damage/Healing Done
Value: -5-6%
Affected Spells:
(Pvp Multiplier: 10)
NEW Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 1%
Affected Spells:
Effect #16 Apply Aura: Modifies Damage/Healing Done
Value: -5-6%
Affected Spells:
(Pvp Multiplier: 10)
NEW Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 1%
Affected Spells:
Talents (1)
Increases the damage of Holy Fire by 15%.
Holy Fire deals 25% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
Rank 1: Increases the damage of Holy Fire by 15%.
Holy Fire deals 15%30% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
Rank 2: Increases the damage of Holy Fire by 30%.
Holy Fire deals 30%60% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
Talents (2)
Fill the target with faith in the light, healing for (160% of Spell power) over 15 sec.
Effect #1 Effect #1 Apply Aura: Periodic Heal: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.32)
(Pvp Multiplier: 1.151.22)
For every 52 sec that you do not cast Holy Nova, the damage of your next Holy Nova is increased by 10% and its healing is increased by 20%. This effect can stack up to 20 times.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Specialization (1)
Elemental Shaman baseline passive
Effect #2 NEW Effect #21 Apply Aura: Modifies Effect #1's Value (Label)
Value: 300%
Affected Spells:
NEW Effect #21 Apply Aura: Modifies Effect #1's Value (Label)
Value: 300%
Affected Spells:
Specialization (1)
Effect #2 Effect #17 Apply Aura: Modifies Effect #1's Value (Label)
Value: 100300%
Affected Spells:
Effect #17 Apply Aura: Modifies Effect #1's Value (Label)
Value: 100300%
Affected Spells:
Talents (2)
Increases the damage dealt by Lightning Shield by 50%
Elemental
and causes it to generate an additional 2 Maelstrom when triggered
Enhancement
and it has an additional 25% chance to trigger Maelstrom Weapon when triggered
Increases the healing done by Earth Shield by 12%.
Restoration
Increases the amount of mana recovered when Water Shield is triggered by 25%
Rank 1: Increases the damage dealt by Lightning Shield by 50%
Elemental
and causes it to generate an additional 3 Maelstrom when triggered
Enhancement
and it has an additional 25% chance to trigger Maelstrom Weapon when triggered
Increases the healing done by Earth Shield by 13%.12%.
Restoration
Increases the amount of mana recovered when Water Shield is triggered by 25%
Rank 2: Increases the damage dealt by Lightning Shield by 100%
Elemental
and causes it to generate an additional 5 Maelstrom when triggered
Enhancement
and it has an additional 50% chance to trigger Maelstrom Weapon when triggered
Increases the healing done by Earth Shield by 25%.
Restoration
Increases the amount of mana recovered when Water Shield is triggered by 50%
Enhancement, Initial:
Increases the healing done by Healing Stream Totem by 20%.40%.
Elemental:
Increases the healing done by Healing Stream Totem by 26.4%.40%.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Specialization (1)
Inflicts increasing agony on the target, causing up to Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level.
Agony damage sometimes generates 1 Soul Shard.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.01407)
(Pvp Multiplier: 11.1)
Talents (1)
Malefic Rapture deals 15% increased damage to targets suffering from Unstable Affliction.
Rank 1: Malefic Rapture deals 15% increased damage to targets suffering from Unstable Affliction.
Rank 2: Malefic Rapture deals 30% increased damage to targets suffering from Unstable Affliction.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Buff Duration
Value: 15
(Pvp Multiplier: 10.667)
Specialization (1)
Deals (5.29%6.348% of Spell power) Fire damage to a target.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.05290.06348)
Specialization (2)
Effect #6 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1013%
Affected Spells:
(and 57 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1013%
Affected Spells:
(and 57 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1013%
Affected Spells:
(and 57 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1013%
Affected Spells:
(and 57 more.)
Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 1013
Effect #4 Apply Aura: Effect Aura #531: Modifies Damage/Healing Done
Value: 1013
Draws fire toward the enemy, dealing (157.99% of Spell power) Fire damage.
Generates 2 Soul Shard Fragments and an additional 1 on critical strikes.
Effect #2 School Damage
Value: 0 (SP mod: 1.5799)
(Pvp Multiplier: 1.131)
Talents (3)
When Chaos Bolt or Rain of Fire consumes a charge of Ritual of Ruin, you summon a Blasphemy for 8 sec.
Blasphemy
Summons a Blasphemy from the Twisting Nether, impacting for (60% of Spell power) Fire damage and stunning all enemies in the area for 2 sec.
The Blasphemy will serve you for 8 sec, dealing 110113 / 100] damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.
Blasts a target for (80% of Spell power) Shadowflame damage, gaining 50% critical strike chance on targets that have 20% or less health.
Restores 1 Soul Shard and refunds a charge if the target dies within 5 sec.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.8)
(Pvp Multiplier: 1.31.25)
Summons an Infernal from the Twisting Nether, impacting for (60% of Spell power) Fire damage and stunning all enemies in the area for 2 sec.
The Infernal will serve you for 30 sec, dealing 110113) / 100] damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.
PvP Talents (1)
Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane for 60% of the damage dealt. Lasts 10 sec.
Effect #1 NEW Effect #3 Apply Aura: (Label)
Value: 12900
Affected Spells:
Spells (1)
Corrupts the target, causing
Corruption
(13.8% of Spell power) Shadow damage and an additional
(91% of Spell power) Shadow damage over 14 sec.
Effect #1 Effect #3 School Damage
Value: 0 (SP mod: 0.138)
(Pvp Multiplier: 11.1)
Nature and healing effects from Primordial Stones restore (179116 * 7) health of 5 nearby allies over 7 sec.
Effect #2 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
(Coefficient : 1.975121.28425)
Effect #2 Dummy
Value: 1155751
Used by Item
Piedra de espíritu salvaje
Dealing damage has a chance to infect the target with a plague that spreads to nearby enemies, dealing (176115 * 9) Nature damage over 9 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
(Coefficient : 1.944341.26373)
Effect #2 Dummy
Value: 1137739
Used by Item
Piedra de plaga pestilente
$?Moving rallies the wind to your side, granting 14 Speed stacking up to 5 times.
Effect #1 Apply Aura: Mod Rating:
Value: 0
(Pvp Multiplier: 10.25)
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