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Ydama's Cyclone

Ydama's Cyclone
Damage
215
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Whirlwind damage increased by 10%.
Whirlwind energy consumed 10% slower. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Barbarian

Potential Attributes

+[6-841] Strength
+[6-841] Willpower
+[6-841] Vitality
+[6-841] Fortitude

Potential Magic Attributes

Critical Hit Damage increased by 1%
Critical Hit Chance increased by 1%
Primary Attack damage increased by 10%
Skill damage increased by 5%
Item base Damage increased by 1%
Attack Speed increased by 1%
Damage increased 10% to enemies below 30% Life
Damage to full Life enemies increased by 10%
Accuracy Rating increased by 1%
Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Undying Rage reduces negative effect duration by 20%
When Mystic Allies ends, there is a 15% chance of it respawning
Knockback Shot deals an additional 3% damage for each meter of distance from the enemy, up to a maximum of 18% additional damage
Falling Sword generates 1 additional sword which follows you and deals (S105402,100,damage) damage, 3 second cooldown
Command Skeletons now has a 10% chance to spawn an extra, adjusting their cap accordingly
Abomination reduces negative effect duration by 20%
Skill Range increased by 8%
Arcane Torrent causes 1 Arcane projectile orbits around you, dealing (S101400,1,damage) damage to enemies, stacking up to 4 times
Sprint now provides a 25% chance of being immune to Knockback, Chill, and Slow
Seven-Sided Strike has a 15% chance of triggering a combo, stacking up to 4 times
Cooldown for multi-target Skill Attacks reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Consecration reduces enemy damage by (B105082,1,hurtIncreaseAAdditionVal)*(-100)%
Corpse Lance increases your Movement Speed by (B106067,1,moveSpeedAdditionRateM)*100% for 3 seconds
Siphon Blood increases Movement Speed by 8%, stacking up to 4 times
Your Primary Attacks now also unleash a single blade that deals (S108403,1,damage) damage to all enemies it strikes.
Disintegrate rays increased by 1, targets hit by multiple rays receive damage equal to one ray
Hammer of the Ancients increases Critical Hit Damage against Stunned enemies by 40%.
Flying Kick cooldown reduced by 0.1 seconds when your Primary Attack hits an enemy, stacking up to 4 times
Rain of Vengeance range increased by (0.08)*100%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Bone Spikes apply a 15% Slow effect for 6 seconds, stacking up to 4 times
Shroud of Night increases Attack Speed 8%, stacking up to 4 times
Your Primary Attack Speed is increased by (B108425,1,normalAttackSpeedAdditionVal)*100% for 3 seconds.
Ice Crystal now refracts 1: more ray: more rays;
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Inner Sanctuary increases Evasion Rating by (B103071,1,missRateAdditionVal)*100% within the skill area, stacking 4 times
Spinning Chakram also launches 1 spinning blade that circles you for (R104401,1,bulletDuration) seconds, dealing (S104401,1,damage) damage to enemies it hits.
Cooldown for multi-target Skill Attacks reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Skeletal Mage now uses a Dark Curse shield to absorb (S106403,1,damage) damage, stacking up to 4 times
Primary Attacks that hit now increase Critical Hit Chance by 8% for 3 seconds, stacking up to 4 times
After you hit an enemy, your enemy's Critical Hit Chance is increased by (B108433,1,criResistanceRateAdditionVal)*(-100)% for 3 seconds.

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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