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Swiftwing

Swiftwing
Life
2336
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Sprint now also increases movement speed of nearby allies.
Sprint cooldown decreased by 10%. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Barbarian

Potential Attributes

+[6-841] Strength
+[6-841] Willpower
+[6-841] Vitality
+[6-841] Fortitude

Potential Magic Attributes

Maximum Life increased by 1%
Damage taken reduced by 1%
Beneficial effect duration increased by 10%
Nearby enemy damage decreased by 10%
Item base Life increased by 1%
Damage taken while moving decreased by 5%
Damage taken while suffering loss of control decreased by 10%
Block Chance increased by 1%
Cheat Death chance increased by 1%
Ice Armor increases Movement Speed by (B101067,1,moveSpeedAdditionRateM)*100%, stacking up to 4 times
Attack range increased by 8%
Wave of Light increases Critical Hit Damage by 25% when you are less than 3 meters from the target
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Draw and Quarter has a 10% chance of generating an explosion dealing (S105401,1,damage) damage for every 2 meters moved
Command Golem increases its size by 10%, extending the range of its Primary and Skill Attacks by 10%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Undying Rage reduces negative effect duration by 20%
When Mystic Allies ends, there is a 15% chance of it respawning
Knockback Shot deals an additional 3% damage for each meter of distance from the enemy, up to a maximum of 18% additional damage
Falling Sword generates 1 additional sword which follows you and deals (S105402,100,damage) damage, 3 second cooldown
Command Skeletons now has a 10% chance to spawn an extra, adjusting their cap accordingly
Abomination reduces negative effect duration by 20%
Meteor increases damage to enemies by (B101069,1,damageIncreaseMAdditionVal)*(100)% for 3 seconds, stacking up to 4 times
Leap now Reduces Damage taken by (B102070,1,hurtDecreaseAAdditionVal)*100% for 3 seconds, after skill activation
Shield of Zen increased by 10%
Strafe now has a (0.15)*100% chance to fire an additional bolt causing (S104400,1,damage) damage to struck enemies
Condemn deals 25% more Critical Hit Damage to enemies with less than 30% Life
Skill Attack range increased by (0.08)*100%
Skill Range increased by 8%
Disintegrate rays increased by 1, targets hit by multiple rays receive damage equal to one ray
Hammer of the Ancients increases Critical Hit Damage against Stunned enemies by 40%.
Flying Kick cooldown reduced by 0.1: second: seconds; when your Primary Attack hits an enemy, stacking up to 4 times
Rain of Vengeance range increased by (0.08)*100%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Bone Spikes apply a 15% Slow effect for 6 seconds, stacking up to 4 times
Shroud of Night increases Attack Speed 8%, stacking up to 4 times

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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