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Starcaller's Drapery

Starcaller's Drapery
Life
7008
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Meteor radius increased by 20%.
Meteor damage increased by 10%. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Wizard

Potential Attributes

+[6-841] Intelligence
+[6-841] Willpower
+[6-841] Vitality
+[6-841] Fortitude

Potential Magic Attributes

Maximum Life increased by 1%
Damage taken reduced by 1%
Beneficial effect duration increased by 10%
Nearby enemy damage decreased by 10%
Item base Life increased by 1%
Damage taken while moving decreased by 5%
Continual damage taken decreased by 20%
Damage taken while suffering loss of control decreased by 10%
Block Chance increased by 1%
Cheat Death chance increased by 1%
Stun resistance increased by 4%
Knockback resistance increased by 5%
Slow resistance increased by 4%
Your death heals party members for 2% of their Life
Fear resistance increased by 4%
Ice Armor increases Movement Speed by (B101067,1,moveSpeedAdditionRateM)*100%, stacking up to 4 times
Attack range increased by 8%
Wave of Light increases Critical Hit Damage by 25% when you are less than 3 meters from the target
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Draw and Quarter has a 10% chance of generating an explosion dealing (S105401,1,damage) damage for every 2 meters moved
Command Golem increases its size by 10%, extending the range of its Primary and Skill Attacks by 10%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Attack range increased by 8%
Wrath of the Berserker has a 20% chance to trigger an explosion every 0.5 seconds, causing (S102400,1,damage) damage to all nearby enemies.
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Impale now has 1:more blade:more blades;, targets hit by multiple blades receive damage equal to one blade
Holy Banner increases Attack Speed by 5% for you and nearby allies, stacking up to 4 times
Skill Attack range increased by (0.08)*100%
Cooldown for multi-target Skill Attacks reduced by 0.1 second whenever your Primary Attack hits an enemy
Meteor increases damage to enemies by (B101069,1,damageIncreaseMAdditionVal)*(100)% for 3 seconds, stacking up to 4 times
Leap now Reduces Damage taken by (B102070,1,hurtDecreaseAAdditionVal)*100% for 3 seconds, after skill activation
Shield of Zen increased by 10%
Strafe now has a (0.15)*100% chance to fire an additional bolt causing (S104400,1,damage) damage to struck enemies
Condemn deals 25% more Critical Hit Damage to enemies with less than 30% Life
Skill Attack range increased by (0.08)*100%
Skill Range increased by 8%
Lightning Nova increases Attack Speed by (B101070,1,fastSpeedIncreaseMAdditionVal)*(100)% for 3 seconds.
Cleave cooldown is reduced by 0.1: second: seconds; whenever your Primary Attack hits an enemy, stacking up to 4 times
Exploding Palm damage dealt to enemies with the Bleed status has a 5% chance to cause an explosion without removing the status, stacking 4 times
Sentry has a (0.15)*100% chance to fire an additional bolt dealing (S104402,1,damage) damage to enemies, stacking up to 4 times
Conjuration of Light, increases you Movement Speed by (B105090,1,moveSpeedAdditionRateM)*100%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Skill Range increased by 8%

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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