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Hideous Dawning

Hideous Dawning
Damage
215
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Bone Spikes now also causes enemies to bleed for additional damage, and no longer charges up. Increases Bone Spikes' maximum charges to 3.
Bone Spikes cooldown decreased by 10%. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Necromancer

Potential Attributes

+[6-841] Intelligence
+[6-841] Willpower
+[6-841] Vitality
+[6-841] Fortitude

Potential Magic Attributes

Critical Hit Damage increased by 1%
Critical Hit Chance increased by 1%
Primary Attack damage increased by 10%
Skill damage increased by 5%
Item base Damage increased by 1%
Attack Speed increased by 1%
Damage increased 10% to enemies below 30% Life
Damage to full Life enemies increased by 10%
Accuracy Rating increased by 1%
Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Arcane Torrent causes 1 Arcane projectile orbits around you, dealing (S101400,1,damage) damage to enemies, stacking up to 4 times
Sprint now provides a 25% chance of being immune to Knockback, Chill, and Slow
Seven-Sided Strike has a 15% chance of triggering a combo, stacking up to 4 times
Cooldown for multi-target Skill Attacks reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Consecration reduces enemy damage by (B105082,1,hurtIncreaseAAdditionVal)*(-100)%
Corpse Lance increases your Movement Speed by (B106067,1,moveSpeedAdditionRateM)*100% for 3 seconds
Siphon Blood increases Movement Speed by 8%, stacking up to 4 times
Attack range increased by 8%
Wrath of the Berserker has a 20% chance to trigger an explosion every 0.5 seconds, causing (S102400,1,damage) damage to all nearby enemies.
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Impale now has 1:more blade:more blades;, targets hit by multiple blades receive damage equal to one blade
Holy Banner increases Attack Speed by 5% for you and nearby allies, stacking up to 4 times
Skill Attack range increased by (0.08)*100%
Cooldown for multi-target Skill Attacks reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Ice Crystal now refracts 1: more ray: more rays;
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Inner Sanctuary increases Evasion Rating by (B103071,1,missRateAdditionVal)*100% within the skill area, stacking 4 times
Spinning Chakram also launches 1 spinning blade that circles you for (R104401,1,bulletDuration) seconds, dealing (S104401,1,damage) damage to enemies it hits.
Cooldown for multi-target Skill Attacks reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Skeletal Mage now uses a Dark Curse shield to absorb (S106403,1,damage) damage, stacking up to 4 times
Primary Attacks that hit now increase Critical Hit Chance by 8% for 3 seconds, stacking up to 4 times
Lightning Nova increases Attack Speed by (B101070,1,fastSpeedIncreaseMAdditionVal)*(100)% for 3 seconds.
Cleave cooldown is reduced by 0.1 seconds whenever your Primary Attack hits an enemy, stacking up to 4 times
Exploding Palm damage dealt to enemies with the Bleed status has a 5% chance to cause an explosion without removing the status, stacking 4 times
Sentry has a (0.15)*100% chance to fire an additional bolt dealing (S104402,1,damage) damage to enemies, stacking up to 4 times
Conjuration of Light, increases you Movement Speed by (B105090,1,moveSpeedAdditionRateM)*100%
Cooldown reduced by 0.02 seconds for every meter moved, stacking up to 4 times
Skill Range increased by 8%

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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