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Golem

Golem
Cooldown: 16 seconds
Lucky Hit Chance: 20%
Passive: Raise a Golem that attacks for 125% damage. When your Golem dies, it respawns after 10 seconds.

Active: Command your Golem to leap to the target area. It becomes Unstoppable, Taunts Nearby enemies, and takes 30% reduced damage for the next 6 seconds. It gains 50% of its Armor as Thorns for the duration.

Modifiers

Gravebloom
Golem now raises 3 smaller Golems that deal 60% of normal damage and gain 30%[+] Attack Speed.
Fel Gluttony
Commanding your Golem causes it to erupt, dealing 300% damage to surrounding enemies.

Your Golem passively consumes nearby Corpses every second to reduce its Cooldown by 2 seconds per Corpse consumed.
Gargantua
Golem now raises a larger Golem that gains an aura of command, increasing the Cast Speed and Movement Speed of your other Minions by 20%[x].
Damage Bonus
Golem deals 30%[x] increased damage to Vulnerable enemies.
Unstoppable
Commanding your Golem also grants you Unstoppable for 3 seconds.
Weaken
Golem Weakens enemies for 4 seconds whenever it attacks.
Resolve, Overpower, or Ferocity
Commanding your Golem grants 3 stacks of Resolve, Overpower, or Ferocity based on whether your Golem type is Bone, Blood, or Iron respectively.

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