I feel like I don't understand what they are trying to do here. They raised cooldowns, raised resource costs, and heavily reduced damage almost across the board. The result is EXACTLY as should be expected. The game feels horrible now. Beating on one mob for three or four swings each, while six others smash your face in, while also waiting what feels like ages for cooldowns only to have them barely dent the crowd that's pummeling you to death isn't fun. It's frustrating. What were they thinking would be the results of these changes? This might be the worst changelog I've ever read. It defies all logic and reason. Did someone actually think this was a good call to make?