Keys to improving D4: Clear and concise explanations of what's going on including not using buzz words or overly vague terms. Listening to player feedback. Praying that Microsoft takes control when/ if sale goes through. Mostly the third since Blizzard seems allergic to the first two at this point.
If anything, the team moved too slow, not too fast. blizzard is one of the slowest company to implement required changes in "online only" games. i dont understand thier inner structure, but it's one of the slowest if not the slowest especially related to their development unit in strength compared to other companies. Also, if they stop focusing on microtransaction outfits for classes which pop up once a week atleast, and dedicate that time and effort to pushing changes, it would be an extended effort.
He's correct about managing expectations. I don't believe for a second they have been actually working on this game for 10 years, so all of the server/gameplay issues combined with a cash shop that works flawlessly was exactly what my family and friends who play expected out of this game. To be fair, though, this is whats to be exected out of most games now, as others have said. Unfinished products with promises to fix problems and add more content later; this is what games are today. So, yes, manage your expectations.All of that said, I still have a lvl 69 druid on Eternal and a lvl 80 necro with completed battle pass on Seasonal. Not much compared to all you ubers out there, but I put in 54 hours a week at work, and live in the sticks of East Texas with 15 mbps internet service. Point is, still managed to complete a battle pass (BP completed in 60's), almost all renown earned, and only 2 objectives left to complete all Seasonal chapters (reaching lvl 100 and getting glyph to 20), all done by what most "real" players call a "scrub". No S-tier build, no countless hours spent pouring over dps spreadsheets, etc. Just get on and play Diablo. The game has issues, and the devs leave us with the feeling of smoke being blown you-know-where more often than not, but it is playable. The game does look good. I wasn't a fan of the mmo aspect of it at first (and still not every time a Legion, Helltide or world boss event pops and have to deal with d/c's, lag, rubberbanding and/or crashes), but I don't mind it so much anymore. The devs ARE listening, and imo, have gotten fixes and patches out in a timely manner, even if we may not agree with what they've done.I guess the moral to my long-winded, average player story is, DO manage your expectations. Most of us knew how this was going to go before the first beta released. Also, use managing your expectations to help the devs manage theirs. If a player is truly unhappy with a game, play long enough to get your money's worth out of it, then move on to another game. This kind of management forces the devs to live with the expectation that they will lose customers when they spend more time on the cash shop than fixing bugs, for example. A mountain of TL;DR rants on some thread is not nearly as effective as a single quarter of lower-than-expected earnings!
And then they Announced a bunch of QoL updates that should have been fixed at launch at effing gamescomThey're so out of touch and brain dead and they have only their own hero worship narcissism to blame
I mean I don’t want to be mean, but what he’s talking about is basic level stuff. Is this some ‘on the job’ learning exercise?Surely this is the sort of thing game developers should know or learn in the early days of their career.
Manage expectations?Instead of simply developing a great game.
These comments are what made him say that it's all out fault in the first place... yes some core features should have been in there at the start from D1 2 and 3 and possibly Immortal but as far as What D4 would've actually became (given time but how much time to be exact) it probably could've turned out well when all the world was open with all 15 acts. We still got 2 more seasons after Season 2 and i don't even know if season 2 opens another piece of the world yet since it wasn't announced in that trailer. Still an early version. But don't overreact to every little thing and give them !@#$ when its not performing the right way. Give detailed information about it and actually let them resolve it the right way and don't just throw 3 words together and make that meme out of it D4 IS BAD that made them go ballistic to try and fix it the opposite way because you have them no guidance. All your Bad comments do this.