Item |
Ingredients |
Random Rare or Legendary Rune |
Zec x3 |
Random Rare or Legendary Rune |
Wat x3 |
Random Rare or Legendary Rune |
Tzic x3 |
Random Rare or Legendary Rune |
Thul x3 |
Random Rare or Legendary Rune |
Teb x3 |
Random Rare or Legendary Rune |
Que x3 |
Random Rare or Legendary Rune |
Poc x3 |
Random Rare or Legendary Rune |
Ner x3 |
Random Rare or Legendary Rune |
Neo x3 |
Random Rare or Legendary Rune |
Mot x3 |
Random Rare or Legendary Rune |
Lith x3 |
Random Rare or Legendary Rune |
Lac x3 |
Random Rare or Legendary Rune |
Kry x3 |
Random Rare or Legendary Rune |
Kaa x3 |
Random Rare or Legendary Rune |
Jah x3 |
Random Rare or Legendary Rune |
Feo x3 |
Random Rare or Legendary Rune |
Ceh x3 |
Item |
Ingredients |
Random Magic or Rare Rune |
Zan x3 |
Random Magic or Rare Rune |
Yax x3 |
Random Magic or Rare Rune |
Ur x3 |
Random Magic or Rare Rune |
Tun x3 |
Random Magic or Rare Rune |
Ton x3 |
Random Magic or Rare Rune |
Tec x3 |
Random Magic or Rare Rune |
Tam x3 |
Random Magic or Rare Rune |
Tal x3 |
Random Magic or Rare Rune |
Qua x3 |
Random Magic or Rare Rune |
Qax x3 |
Random Magic or Rare Rune |
Ono x3 |
Random Magic or Rare Rune |
Met x3 |
Random Magic or Rare Rune |
Lum x3 |
Random Magic or Rare Rune |
Gar x3 |
Random Magic or Rare Rune |
Cem x3 |
Random Magic or Rare Rune |
Noc x3 |
Random Magic or Rare Rune |
Cir x3 |
Name |
Rarity |
Prefix/Suffix |
Offering |
Description |
Ahu |
Legendary |
Merciless |
Gain: 10 Offering |
Lucky Hit: Up to a 100% chance against Injured enemies. |
Bac |
Legendary |
Selachian |
Gain: 50 Offering |
Travel 5 meters. |
Ceh |
Magic |
Alpha Canid |
Requires: 100 Offering |
Summon a Spirit Wolf to attack enemies for 8 seconds. |
Cem |
Magic |
Acrobatic |
Gain: 50 Offering |
Cast Evade. |
Cir |
Magic |
Grinding |
Gain: 25 Offering |
Cast the same non-Channeled Skill 3 times in a row. |
Eom |
Legendary |
Adrenaline |
Requires: 100 Offering |
Reduce your active Cooldowns by 0.25 seconds. |
Feo |
Rare |
Sanctified |
Gain: 1000 Offering |
Become Injured or Crowd Controlled. (Cooldown: 20 seconds) |
Gar |
Magic |
Precision |
Requires: 25 Offering |
Gain 2.5% Critical Strike Chance for 5 seconds, up to %. |
Jah |
Legendary |
Enigma |
Requires: 500 Offering |
Replace your next Evade with the Sorcerer's Teleport, blinking further, dealing damage, and becoming Unstoppable. |
Kaa |
Rare |
Unblinking |
Gain: 2 Offering |
Lose 1% of your Maximum Life. |
Kry |
Rare |
Unleashing |
Requires: 500 Offering |
Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. |
Lac |
Rare |
Defiance |
Requires: 800 Offering |
Evoke the Barbarian's , reducing your damage taken. |
Lith |
Legendary |
Serene |
Gain: 25 Offering |
Stand still for 0.3 seconds. |
Lum |
Magic |
Bounty |
Requires: 5 Offering |
Restore 1 Primary Resource. |
Met |
Magic |
Decaying Dirt |
Requires: 100 Offering |
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within. |
Moni |
Magic |
Harmonic |
Gain: 10 Offering |
Cast a Skill after moving. (Cooldown: 0.2 seconds) |
Mot |
Rare |
Shadow |
Requires: 150 Offering |
Gain a shadow from the Rogue's , reducing damage taken per shadow. |
Neo |
Rare |
Graceful |
Gain: 300 Offering |
Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) |
Ner |
Rare |
Trickery |
Requires: 700 Offering |
Evoke the Rogue's , gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth. |
Noc |
Rare |
Crystalline |
Gain: 5 Offering |
Inflict a Crowd Control that isn't Slow or Chill. |
Ohm |
Legendary |
Call to Arms |
Requires: 500 Offering |
Evoke the Barbarian's , increasing your Movement Speed and damage dealt. |
Ono |
Magic |
Unlimited Power |
Requires: 25 Offering |
Evoke the Druid's Dancing Bolts from the Lightning Dancer's Aspect, seeking and dealing damage to enemies. |
Poc |
Rare |
Voracious |
Gain: 2 Offering |
Spend 5% of your Maximum Resource. |
Qax |
Rare |
Reckless Sacrifice |
Requires: 400 Offering |
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage. |
Qua |
Rare |
Wind Walk |
Requires: 400 Offering |
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to %. |
Que |
Rare |
Fortress |
Requires: 800 Offering |
Evoke the Druid's , granting yourself a Barrier. |
Tal |
Magic |
Locusts |
Requires: 100 Offering |
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies. |
Tam |
Legendary |
Essential |
Gain: 25 Offering |
Cast a non-Channeled Core Skill. |
Teb |
Magic |
Retribution |
Requires: 100 Offering |
Evoke the Necromancer's , counterattacking damage from enemies and Healing you when they die. |
Tec |
Magic |
Tectonic Rancor |
Requires: 100 Offering |
Evoke the Barbarian's Earthquake from Aspect of Earthquakes, dealing damage to enemies within. |
Thul |
Rare |
Absolute Zero |
Requires: 400 Offering |
Evoke the Sorcerer's , inflicting Freeze and Vulnerable onto enemies. |
Ton |
Magic |
Inferno |
Requires: 25 Offering |
Evoke the Sorcerer's Meteor, dealing damage to enemies. |
Tun |
Magic |
Volatile Powder |
Requires: 100 Offering |
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies. |
Tzic |
Rare |
Stampede |
Requires: 250 Offering |
Evoke the Spiritborn's Concussive Stomp, dealing damage and Knocking Down enemies. |
Ur |
Magic |
Tyrannical |
Gain: 10 Offering |
Your Minion or Companion kills an enemy or dies. |
Vex |
Legendary |
Heart of the Oak |
Requires: 400 Offering |
Gain +3 to all Skills for 5 seconds. |
Wat |
Rare |
Disdain |
Requires: 100 Offering |
Evoke the Necromancer's , Slowing enemies, reducing their damage, and letting you Execute them. |
Xal |
Rare |
Titanic Strength |
Requires: 200 Offering |
Gain 20% Maximum Life for 4 seconds. |
Xan |
Legendary |
Extinction |
Requires: 700 Offering |
Your next Skill cast will be a guaranteed Critical Strike and Overpower. |
Xol |
Legendary |
Forbidden |
Gain: 150 Offering |
Evoke power from another Class. |
Yax |
Magic |
Imbibing |
Gain: 100 Offering |
Drink a Healing Potion. |
Yom |
Legendary |
Reclamation |
Requires: 500 Offering |
Evoke the Druid's Petrify, Stunning enemies and increasing your Critical Strike Damage against them. |
Yul |
Legendary |
Pugilistic |
Gain: 50 Offering |
Cast a Skill with a Cooldown. |
Zan |
Magic |
Transcendent |
Gain: 150 Offering |
Cast an Ultimate Skill. |
Zec |
Rare |
Power Overwhelming |
Requires: 200 Offering |
Reduce your active Ultimate Cooldown by 4 seconds. |