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Player-Made System Concept: Runewords in Diablo 4
暗黑破坏神IV
由
Jezartroz
发表于
2023/09/04,14:32
Those who played Diablo 2 may have many fond memories of Runewords - after all, taking socketed, otherwise useless items and transforming them into some of the most powerful gear the game has to offer is both alluring and thrilling for min-maxers and the lucky alike. It makes sense, then, that when early on in Diablo 4's production Runewords were planned to be included, players were thrilled that this well-loved system would be refreshed for the newest iteration of the Diablo franchise.
Xtimus on YouTube Blizzcon Runeword Preview by Xtimus
The disappointment, then, when Runewords were cut from Diablo 4 was equally felt among the community - and fans have been talking about what could have been ever since. Reddit user
Charrageous
is one such player, and has come up with a concept for how Runewords might work in Diablo 4 if they are ever implemented in the future!
Charrageous' Runewords Concept on Reddit
Please note: All images in this article are fan-created and not in-game screenshots.
Image courtesy of
Charrageous
on
Reddit
.
Charrageous' concept is an interesting take on the Runeword system - not only can runes be upgraded to the next rarity in the same manner as Gems, but also a somewhat random "WILD" system would be implemented, allowing for a small chance at extremely powerful affects and abilities!
Images courtesy of
Charrageous
on
Reddit
.
What are your thoughts on Runewords making their way into Diablo 4 eventually? Do you think this system would be fun, or would you prefer the classic Diablo 2 style of Runewords? Let us know in the comments below!
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