These are very nice, but it fits the world design of Diablo, comparing WoW weapons and Diablo's is apples and oranges. Though this makes me very mad that Warcraft Reforge clearly was a side job for someone who had better things going on somewhere else.
Is anyone else thinking there is no way the resolution will be this high on in game weapons? Look at the dagger with the bone hand on the hilt, like epic but what is this running on Unreal Engine 5?
Imagine all this work to remaster a bunch of useless crap that 95% of players would not even pick up