Echo's New Mythic Sylvanas Strategy Hotfixed
19.07.2021 um 09:10
After Echo's heartbreaking wipe at 49.5% yesterday, they came prepared with a brand new strategy for Phase 2 which allowed them to get 3% more boss damage in Phase 2 alone. However, the strategy seems to have been quickly hotfixed and no longer works.
New Echo Strategy
In Phase 2 of Mythic Sylvanas, Thrall and Jaina create 2 sets of bridges leading to two different platforms with different sets of adds. This forces the raid to split to deal with both sets of adds before meeting up for a burn phase on Sylvanas.
These adds have a lot of health and are deadly, so yesterday, cooldowns were used on the adds. However, in order to gain more boss DPS and use cooldowns on the boss, they need to save cooldowns on the adds. Echo came in with an amazing plan for this. At the end of Phase 2, Jaina teleports all players to Oribos, away from all remaining adds and therefore, the adds don't technically need to die. You'll need to kill at least one set to spawn a bridge to interrupt Sylvanas, but the second add set, you could technically not kill as long as someone was over there to prevent the
Hymne des Untergangs
cast. This is exactly what Echo did.
On the second (final) split, Echo sends 19 players across one bridge, allowing them to completely annihilate the adds without needing cooldowns, and summoning one of the bridges to interrupt and begin the boss burn. On the other bridge, Naowh goes alone on a Blood DK and does all he can to survive until Jaina teleports the entire raid to Oribos. He has to survive alone for 90 seconds!
This new strategy was genius from Echo, and had a huge boss damage benefit which allowed them to push into the last phase at 75.7% (down from 78.9%), over 3% more boss damage of the speculated 5% they need to kill the boss! It was clearly a massive oversight from Blizzard, but if you're going for boss damage, Echo was super smart and didn't commit to kill an add that doesn't need to die.
Echo Strategy Hotfixed
Almost an hour after Echo showed off this new strategy, they got back to the same point, however things were different. Shortly after Sylvanas was interrupted on the burn, the
, your standard boss enrage spell which increases damage done by 900% and attack speed by 150%.
The hotfix seems to be that
shortly after Sylvanas is interrupted forcing players to deal with all the adds.
has been used on many bosses from Hagara the Stormbinder in Dragon Soul, to N'Zoth in Ny'alotha, to Fatescribe Roh'Kalo in Sanctum of Domination, but now it also affects the
, shortly after the boss is interrupted.
You can see that Naowh quickly dies, and now there are no players in range to prevent
Hymne des Untergangs
and the rest of the raid quickly dies.
Hotfixes in the World First Race
This is far from the first time that a hotfix has affected the Race to World First with the two most recent examples coming to mind being:
despawned across all realms due to an unintended strategy that completely cheesed the boss and the boss was hotfixed after.
's Water Elemental was hotfixed which completely changed the Phase 3 strategy, so much so that it got reverted.
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Good, i hate it when "Elite" Raid Groups just exploit theyr way to world first.
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