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Concentration Builds & Tinderbox Hotfixes - Wowhead Economy Weekly Wrap-Up 345
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SamadanPlaysWoW
Hello! Welcome to the 345th edition of the WoW Economy Weekly Wrap-up!
This week we take a look at the prices of Profaned Tinderboxes and the results of spotting opportunities to flip as well as looking at some hotfixes to Patron Orders. We also discuss best uses for Concentration and talk about Perception and Finesse with Dual Gathering.
My name is
Samadan
and I'll be your guide through the World of Gold Making!
Profaned Tinderbox Prices
This is an interesting item that's seen some price spikes and troughs over the past month, the
Profaned Tinderbox
. It's used as a reagent in many high end weapon enchants and can be hard to come by via certain delves by all accounts.
Graph courtesy of
undermine.exchange
Some have managed to make a nice profit by gambling it will go back up when It took a nose dive recently..
It's not much to you goblins out there, but as a WoW noob it feels pretty good. I started with nothing, only the gold made from leveling. Picked up mining/herbing and sold ore/herbs until I had 250k. I saw people posting on here that there was a tinderbox exploit which had caused the prices to tank.
I checked undermine journal and saw the price had halved, and the supply had nearly doubled. Guessing that blizzard would probably patch this soon and the prices would rise again, I went all in. I dropped all 250k that I had earned on tinderboxes at ~4,000 gold per unit.
I waited a week and sold all of them at between 9000-9500g per unit when the price came back up. It was a big risk to a noob like me with 250k being the most gold they ever had, but it was cool to see it pay off.
Of course, it's a risky strategy that in this case paid off, but is subject to the whims of exploits, hotfixes and changes in drop rate all tying into supply and demand.
It can be gambled on any item, especially high value commodities, but there's no sure fire predictor otherwise we'd all be doing it!
While this is cool it only works a certain percentage of the time. Other times you will lose money. Thats why i prefer not to gamble unless its 10% or less than my net worth
Patron Order Hotfixes
A much anticipated feature to help progress professions in TWW without the need for actual in person work orders was struggling of late due to expensive and sometimes impossible NPC Work Orders has been hotfixed recently.
Professions
Patron Orders
All customers (except for the Artisan's Consortium) now have a chance to provide basic reagents.
Increased the likelihood for all customers to provide basic reagents.
Lowered the quality requirement on many potential orders that grant specialization points by 1.
Addressed several rare cases where a customer could request a minimum quality for items without quality.
Removed several abnormally expensive orders from the pool of potential Patron Orders, such as Alchemy Cauldrons, Engineering Toys, and Darkmoon Sigils.
Developers' notes: All of the above changes only apply to newly created orders, existing orders should remain unchanged.
It's not perfect, there are still many expensive orders, but at least it's a start.
This has been a massive improvement for jewelcrafting - no more rank 3 gems that eat up concentration. Blacksmithing orders are still pricey, but 4k-7k is an improvement over 40k.
I wonder why they can't just have the system look at ah price and then have it provide enough materials to guarantee that the patron order never costs the crafter more than a set amount.
Hopefully further improvements can be made to make it more balanced. It's a shame as so much has been done to make TWW appealing to the solo player yet the Work Order system forces a completely different style of play which is not to everyone's taste.
How to use Concentration for Profit
Penguinr2gt
has a great video going through real examples of how to use Concentration to maximize profits..
What's great about this video is that she goes through examples of how to test profit margins using CrafSim and follows it up with examples like Enchanting.
If you are looking at Enchanting specifically,
TheLazyGoldmaker
also has a video going through some good case uses for it..
One reason I really like enchants is that there is significant demand for them at relatively expensive prices. This is especially true for weapon enchants which we focus on with this build. Players usually prioritize weapons early and many will have crafted a high level one. They will only maybe switch it out once, so putting an expensive enchant on it is something MANY players are willing to do.
Perception or Finesse for Dual Gathering?
The general consensus has been that Finesse is better than Perception when it comes to prioritizing stats for dual gathering. However,
u/Gilded-Onyx
has been doing some testing on mining runs for 1 hour to see if Perception is in fact better particularly when collecting the high value
Null Stones
..
Had a lot of discussions with people about finesse vs perception and how some people who stack perception don't even get a couple null stones per hour. This was my loot from 1 hour of mining in hallowfall while stacking perception. This is the usual loot I will farm each hour. (tinderbox was 4.5k and I rarely rarely get them)
maxed bismuth>plethora of ore>mining fundamentals. I have the 15% gathering speed from weavers, darkmoon firewater, and r2 phial of true sight. I have 1 blue tool which is a r5 pickaxe, perception stat with r3 perception enchant.
Total profit was 87k gold
edit: I follow the hallowfall route from this site
https://www.wow-professions.com/guides/wow-mining-leveling-guide#:~:text=Mining%20serves%20three%20professions%3A%20Blacksmithing
,level%20any%20of%20these%20professions.
The majority of them are perception procs. Usually half my null stones for the hour are double null stone perception procs. I would say I am extremely lucky but I've done a lot of mining and it has been consistently this for too long to just be lucky
If you have the same kp set up and route as me, perception has been a lot more gold than finesse for me.
did a few hours with finesse, usually 55-60k per hour doing it the exact same way I did it. the only change I did between the two was recraft pickaxe between finesse and change enchants
It's not fully clear as to what is best to focus on and it's hard to get decent data points, but this evidence here at least points to Perception being better for Null Stones.
Perception is weird. It is not chance to find a null stone but rather, when you do find a null stone, a chance to find two of them.
Yeah, blizz very obviously messed with perception in TWW and f** it up.
It should be called "null stone finesse", because that is exactly what it is. It doesn't even work on any other rare materials, null lotus proccing on finesse instead is well known.
Whenever you gather a null stone, you have a chance equal to your perception to get additional stones... Which is completely stupid.
Let's assume there is a 5% chance to find a null stone on any given deposit, then 10% perception will turn that chance to 5.5%. That is way, way worse than finesse.
Ultimately, both Finesse and Perception are useful. I suggest go with what you have and play around with different tool enchants to get a feel for what works best for you. It seems by most gathering standards 80-100k / hour is great, 50-80k / hour is more normal with current builds and stats. Less than that is more casual 25-50k / hour, but still significant by today's Token prices.
Delves for Gold Making
Thraun Gaming
has an interesting video this week talking about the pet
Sir Shady Mrrgglton Junior
that costs 10,000
Undercoins
There are only a few in circulation at the moment given the high cost, but I would expect this to slowly even out as time goes on. A good opportunity to trade cross realm perhaps?
Further Reading
Most of this information was discussed and originally posted on the
/r/woweconomy
subreddit or in the accompanying
Discord Server
.
I hope you found this useful and If you have any suggestions or feedback, please do say so in the comments below..
Until next time, Happy Goldmaking!
Samadan
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