A Look at the Tank Changes in 8.1 (So Far)
27.10.2018 um 12:10
Tank Balance has been a hot topic among the community recently and this post takes a quick look at the changes to the Tank classes so far on the 8.1 PTR. There were some minor changes to Brewmaster Monks that weren't seen in our previous datamining and we look at the effects of the Armor changes to Blood DKs.
Specific Class Changes
Below we've summarized the base class and talent changes for each tanking spec. For the full details for each spec, check out our
updated list of all the class changes
in Patch 8.1.
All damage increased by 12%
Verbessertes anstachelndes Gebrüll
cooldown reduced to 1 minute (from 2 minutes)
now available in Level 30 talents
Blood Death Knight:
Veteran des Dritten Krieges
no longer increases Armor by 15%, but
now increases Armor by an additional 10% of Strength.
now heals for a maximum of 15% every second.
Wille der Nekropole
now only triggers below 30% health (was 35%) and reduces damage by 30% (was 35%)
Vengeance Demon Hunter:
now staggers ~3.5% less damage baseline compared to live.
now adds an additional ~2% stagger, compared to live.
TL;DR, Brewmasters will be stagger about ~1.5% less damage with
up and stagger ~3.5% less damage baseline.
Changes documented thanks to
now heals a friendly target, increased by up to 200% based on yourtheir missing health.
is off the GCD, but has a 0.5 sec cooldown.
now has a 16 sec cooldown (down from 18).
passive now increased Stamina by 45% (up from 40%) and Armor gained from Strength by 55% (up from 50%).
Brewmaster and Blood Values
Brewmaster Monks and Blood Death Knight were mentioned as two of the top tanks. How much do these nerfs actually matter? Let's look at some values.
Here are the values on a 381 Brewmaster:
Live Stagger %
PTR Stagger %
With an overall nerf of the spec staggering 1.5% less damage per hit, do you think this nerf is enough for Brewmaster Monks with how dominate they were used in Mythic Uldir? Let us know in the comments below.
Blood Death Knight Armor
Here are the values of Armor on a 379 Blood DK:
Bone Shield Armor
In other words, with
up, a Blood DK's Armor should be about the same! The only changes then so far are to
Wille der Nekropole
or if a Blood DK doesn't have any charges of
up, they will take more damage in 8.1.
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