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评论来自
Karadine
This is the correct NPC ID for the version of
刀锋领主塔亚克
which appears inside the
恐惧之心
raid and drops loot.
刀锋领主塔亚克
(63664) is the version which appears in the
恐惧废土
outside of the raid while players are on
卡拉克西
daily quest
黑暗天空
. Bombing this NPC is an objective of
神兵天降
.
评论来自
Gambolputty
The following abilities
will not
prevent you from taking damage and dying from his
Unseen Strike
:
寒冰屏障
灸灼
圣盾术
保护祝福
装死
威慑
评论来自
1042698
Wheres the Loot for Raid Finder ?
评论来自
dance4life
Dear rogues,
Pick up
暗影步
for this encounter and macro
佯攻
to it. As soon as
无影击
comes, quickly target your party member who is targeted for it and pop the macro. Easy mode. :)
Also, having
暗影步
makes the first part of Phase 2 easier where you can just skip the last few tornadoes by Shadowstepping right behind him once you're in range.
评论来自
480061
One of the big problems in Heart of Fear's
刀锋领主塔亚克
, specially in HC, is the
疾风步
.
If you use a
保护祝福
(or another physical invulnerability), the Wind Step get dispelled.
评论来自
NFalcon
Blade Lord Ta'yak made simple:
Pillars===Throne===Pillars
+1++2+++++3+++++4++5+
Drop raid markers at each number. 1, 2, 4, & 5 go in front of their respective pillars, at the bottom of the steps, whereas 3 is vaguely in front of the throne, in line with the other raid markers.
Tanks start fight by kiting Ta'yak to 2. Each tank should take two stacks of
压制突袭
, then have the other tank taunt off; then repeat when stacks have fallen off. Ta'yak may occasionally bug and dump a third stack on the tank before the other tank's stacks have fallen; cooldowns from healers will get you through.
Ranged and healers spread out 8 yards from each other in the vicinity of 1. If there are enough ranged,
暴风斩
and
疾风步
will only hit ranged, and more importantly tornadoes will only spawn at 1. When the last tornado/wind step goes out prior to a
无影击
, run to 2 and stack. Then run back to original positions. (Note: if the last tornado goes out a split-second before an unseen strike, you'll have to edge partway to the stack point early and drop the tornado halfway.)
Unseen strike person should either stack directly on the raid marker, or if that is not working for you, have them face the raid marker right on the edge of the coloured light (one or two yards out from the centre). The person with Wind Step is the most vulnerable target during unseen strike--either ensure healers are aware of that, or have them not stack with the rest of the group.
After two Unseen strikes, tanks move boss to 3, and ranged move to 2. Repeat later with boss at 4 and ranged at 3, and later boss at 5 and ranged at 4. This pillar strat ensures that all tornadoes get dropped behind the path of the raid, and more importantly nowhere near the unseen strike location. If you run out of room, you weren't going to make the berserk timer anyways.
Once the boss hits 20%, don't fail at frogger and you win. If you are failing at frogger, please note: a) that if you send your dps at 11%, then they don't have to do frogger a second time and get a wind-assisted speed boost; b) tornadoes never spawn in the same column twice in a row; if you make it to the end, the safest place to reach the boss is where the last tornado spawned; c) keep your head up and you can see the pattern better; d) every man for himself will break you out of a tornado. PvP trinkets may not, your mileage may vary.
评论来自
dakyras
Wow, his on-death comment:
"I'd always hoped to cut someone like that someday, to hear that sound. But to have it happen to my own prothorax is ridiculous."
is lifted straight out (with a tiny modification) from the "Lone Wolf and Cub: Baby Cart at the River Styx" movie from 1972.
评论来自
Zivhayr
How come this guy is called Blade Lord when he is all about wind, and
Wind Lord Mel'jarak
is called Wind Lord when he's mostly about blades?
评论来自
dbl2010
An easy strategy for 2nd phase is this: When you first reach him, keep applying DoTs. When Boss HP is around 11% (this number depends on your raid DoT power) just jump into the winds on the sides and keep running to the other end. While you are travelling, the DoT should be enough to push him to the 10%. If you timed it good the boss will appear on that end when you arrive.
Important point. While running keep an eye on the boss's HP. At 10% the wind direction will change and if you are still running in the wind, be ready to step out of the wind so you won't be carried back. If your DoTs are not powerful enough you may also end up on the other side and boss will remain at the first end which will be a wipe. So you may need to adjust the timing here.
评论来自
lordkarthas
is quite powerful for phase 2.
评论来自
bossfight1
Accidentally screwed my guild over during phase 2 by casting Aspect of the Pack.
Whoops.
评论来自
Icetor
In heroic mode, there is one additional mechanic, and all abilities hit harder.
The additional mechanic is
乱刃风暴
which grips everyone into melee range and then whirlwinds. In order to easily evade this damage, it is important that ranged move close to the boss, so that they are not still flying toward him when he begins to whirlwind. for the duration of this ability, you must run away from the boss, however any characters who can cast while moving can strafe and still attack while
乱刃风暴
is active.
An added bonus of the blade tempest addition is that tanks are usually able to taunt-switch before a second
压制突袭
goes out, which makes healing this encounter that much easier.
It is beneficial to have all of the raid but a tank and single dps jump into the slipstreams at the sides of the encounter when the boss is at about 12% health (11% if you are low on dot classes.) as long as the entire raid reaches the far end before the boss, you will have optimal up time for the last 10%.
the video of our first kill can be found here:
http://www.youtube.com/watch?v=sUzQLacpNk8
评论来自
3xul
Blade Lord Ta'yak is a two phase encounter which requires in 10 man mode 2 tanks, 2-3 healer and 5-6 DDs.
>20% HP
The first phase of this encounter is a check to your raid's ability to stack and spread out. The need to do this can be explained with Ta'yak's set of abilities in this phase, containing two mostly harmless abilities and two dangerous mechanics, which can one-shoot players.
The mostly harmless spells are:
暴风斩
creates a tornado which moves slowly and deals moderate nature damage with an additional knockback, when touched.
压制突袭
is a stacking debuff which makes tank switches necessary. Simply switch tanks, once the debuff expired on one tank.
The
dangerous
mechanics are:
疾风步
targets a random player and makes all targets within 8 yards bleed for 80,000 damage every 3 seconds for a duration of 30 seconds.
Once every minute the boss vanishes and targets a random player with a red arrow (similar to Hunter's Mark). After 5 seconds he attacks with
无影击
, causing 3,000,000 physical damage to all targets within a 15 yard cone in front of him. This also causes a knockback.
To deal with his abilities simply stay spread out around the boss with 8 yards range to every other player. This causes
疾风步
to only hit one target, disburdening the healers a lot, since this attack is 800,000 damage per target and they need the mana for phase two.
As soon as the boss vanishes, stack into the player who is marked and stay into his hitbox to prevent him from being killed by
无影击
. After being knockbacked from this ability, spread out and continue the fight.
In addition to those abilities he has some kind of soft enrage, called
强攻
. This increases his damage and attack speed by 5% per stack and stacks approximately once per minute.
<20% HP
After reaching 20% the boss flies away and pushes the raid to one end of the room, while he moves to the other end. Now he continues to stack
强攻
at a higher speed (one stack per 10 seconds), but cannot do any melee attacks.
He deals about 15,000 nature damage to every player per second amplified by the stacks of
强攻
and creates a strong wind and tornados.
The goal is to reach the other side without getting hit by a tornado. Once you reach the boss, immediatly start to attack him, since he cannot attack you. At 10% he changes the side and the direction of the wind and tornados.
If you get hit by a tornado, you will be pushed back to the end of the room and receive a high amount of nature damage from the tornado, which will most likely bring you out of the healers' range and therefore causing your death.
Since the second phase is with high movement and has a higher likelyhood of someone dying,
嗜血
should be triggered after the first
无影击
, to guarantee the highest uptime possible.
This video shows how we dealt with the boss mechanics on our firstkill:
http://www.youtube.com/watch?v=ozfKGXz5kd4&list=Hs1z6wAbUQCTxjoWXxWlGob8UzdW8vEi
Additions in heroic mode:
In heroic mode all abilities deal heavily increased damage. Also Ta'yak gains a new spell:
乱刃风暴
grips every player to Ta'yak and then he starts a Bladestorm dealing very high damage. Also you get pulled into it again and have to run out the whole time. See it as an inversed version of Lei Shi's
滚开!
.
Warlocks can place their gateway as posibility to get some distance, but there is no guarantee that you can reach it every
乱刃风暴
, but it has the potential as a gap opener.
As there are no other changes to normal mode, simply use the normal mode tactic and run away from the boss after getting gripped by him. Do not stand at max range, because that causes the grip to take too much time and you will get shred within the
乱刃风暴
.
Here is the video of our firstkill:
http://www.youtube.com/watch?v=TCtPidfOLGs&list=PLHs1z6wAbUQCTxjoWXxWlGob8UzdW8vEi&index=6
评论来自
PrairieChicken
You can avoid
无影击
using things like
幽灵伪装
,
影遁
,
野性位移
,
消失
After being targeted by
无影击
, a moment later you will be momentarily stunned. When you are stunned immediately start spamming the abilities above and you will be freed and the spell will activate before
无影击
hits you.
评论来自
Lopina
For non-hardcore guilds (and ones without many shaman/druid healers), if you have a lot of priests in your raid, make them take Cascade as the Lvl90 talent and simply spam it one after another while running the lane between tornadoes.
评论来自
Jakki
Warlock Protip: Put your gateway halfway down the hallway, so you can use it to skip half the tornados during phase 2.
Even better, if you can time it so that you're flying through a portal when he hits 20%, you won't get caught up in the initial attack and can start DPSing him straight away.
评论来自
Scot
I'm not sure if this is a bug or intended, but both this week and last week in LFR when I got unseen strike'd I not only took damage from unseen strike, but also took a melee hit from Tay'ak before he went back to the tank. It killed me last week and almost did this week as his strike hit me for 160k and melee for 200k ish.
评论来自
Mormolyce
Poor guy, all he wanted was to cut my prothorax and hear that sweet sound.
评论来自
Ozlem
Cliff notes for LFR
Phase 1: The spread out or stack part.
Avoid whirlwinds. Spread out so Wind Step does not hit everyone . When someone has a red arrow on them (Unseen Strike) all DPS stack on that target then spread out again.
** healers don't all clump together, as the raid is spread out, spread out amongst yourselves as well.
Phase 2: the run through wind tunnel part.
At the start of P2 everyone is thrown to one side
Make your way to boss, burn. (tornadoes) burn.
He will fly to the other end so it's just rinse and repeat
Make your way to boss, avoid winds (tornadoes) burn.
**locks you can use your gates to make your time easier here.
Yep there are more detailed posts on here that go into specifics so please read those if you want to know more, this is just a cliff notes for LFR. If everyone follows these basics your group will survive and you can progress to the next boss.
评论来自
Araitik
Blade Lord Ta'yak 10 Normal - Mage solo
https://www.youtube.com/watch?v=KyvET1ozuqY
Enjoy :)
评论来自
Menjina
Just soloed him on 10N as a Blood DK 672. Was very simple, Unseen Strike only hits for ~75k. I didn't have to pay attention to anything.
*edit: 16/01/06 6.2.3
I went there with my fresh Level 100 Beast Mastery Hunter (700 PvP Gear). Unseen Strike hit for 154k and he only cast it once. Easily outhealed with Spirit Bond + Spirit Mend. Nothing else to mention.
评论来自
AkiraRei
Brewmaster Ilvl 692 Done solo...I failed my first attempt and nearly failed my second attempt but was lucky to have triggered the second phase the wind tunnel.. i had a Stamina flask and garrison Food buff (crit).
Edit: This was done just after Legion Pre-Patch.
评论来自
lankybrit
I just soloed on my 795 110 Shadow Priest yesterday. The Tornadoes are annoying, but you just have to learn how to move past them.
评论来自
Stizelswik
I tried to solo him on my 108 beastmaster Hunter. Died both times. Any tips would be sooooo appreciated! Trying to avoid the wind is near impossible... and he just casts them again when I did get back. Help please? (don't downrate, I'm sure I'm not the only hunter that's been trying to get this one.)
评论来自
adamfazai
lvl 110 Easily soloed as Frost Mage (with Shimmer instead of blink which gives u 2 blinks)
I nuked him hard and for wind phase just tried to avoid couple of them and used 2 blinks then one shot the rest of boss HP
评论来自
SirReal
May be common knowledge but I had to drop off of solo'ing raid twice and each time I had to fight (and farm) this boss. Sooooo evidently you can fight him, exit the program, log back in later, and farm him again.
评论来自
kirylyn
I'm a level 120 Panda Hunter with a core hound pet
I solo'd this
first time, stupid tornadoes got me
then I *hid* behind the big urn, sent my pet, my dire beast, murder of crows out.
dead, no tornadoes.
this was the only 'hard' boss for me
but I didn't find any chests.
评论来自
Celebriian
120 Prot Pally's: Burn the Blade Master's health down as fast as you can from the beginning. I went in unbuffed because thus far everything was easy. After getting frustrated and losing patience, even with Ta'yak's health down to almost nothing, I just forced myself to learn to maze-walk the endless tornadoes. I even tried exiting the raid via my task manager, but all that did was reset the fight. Don't bother with Divine Steed either unless you know you are really FAST and you have it on keybind! I did not. But I did buff up to burn his health down FAST before starting the fight with him the 2nd time. While I did get his health down to almost nothing in just a few shots, I still had to deal with the tornadoes.
While dodging them was still a major PITA, I changed my view to look more from above than straight ahead to see my dodge-paths better. The last 2-3 tornadoes are super hard to avoid (and if you're not quick, you'll be right where you started again), but at that moment at the end is when you want to pop your Blessings of Protection to get through them. Bring him down with Avenger's Shield once you're close enough, and that's it.
Ta'yak isn't hard to bring down at all. It's the tornadoes that are the major, time-consuming PITA here.
评论来自
tirsden
If you're trying to start this fight at high level and can't figure out how to begin the fight because he can't be attacked, check every alcove in the area for trash. All the trash has to die before he can be attacked, and it's easy to miss some if you didn't see it on entering the room.
评论来自
SFFCorgi
I found a technique to make slow progress against the whirlwinds if nothing else works - duck into the side winds. It will push you back, sure, but more slowly and you're controlling it. You can dodge the side lanes of whirlwinds this way.
3D查看
链接
刀锋领主塔亚克
这个 NPC 能在这些地区找到:
恐惧之心
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
暴风斩
—刀锋领主塔亚克挥砍空气,制造出一股龙卷风,造成55点自然伤害,并击退其行进路线上的所有敌人。
无影击
—刀锋领主塔亚克随机锁定一名玩家,然后消失。他在消失5秒钟后出现,造成总计3067点物理伤害,由他面前一个半径为15码的锥形区域内的所有玩家分摊。
疾风步
—
刀锋领主塔亚克随机传送到一名玩家的位置,并发动迅疾的打击。疾风步会使8码范围内的所有玩家流血,每2秒受到2123点的物理伤害,持续30 sec。
强攻
—
刀锋领主塔亚克的愤怒在战斗过程中加剧。塔亚克每60秒都会使他造成的伤害提高5%,急速提高5%。该效果可叠加。
压制突袭
—
刀锋领主塔亚克对当前目标发动压制突袭,造成150%的普通近战攻击伤害。攻击使目标的防御暴露,施放压制突袭会使目标受到的伤害提高100%,持续45 sec。
乱刃风暴
—
刀锋领主塔亚克快速旋转他的利刃,将所有敌人拉向自己,每0.5秒造成4247点物理伤害。
风暴释放
—当生命值降至20%时,刀锋领主塔亚克将所有玩家困在一阵巨大的龙卷风中,并将他们席卷至大厅的一端。强风持续击打所有玩家,每1秒造成5点自然伤害。塔亚克当前的强攻等级越高,造成的伤害越大。
在此之后,塔亚克占据大厅另一端的位置,连续向玩家释放龙卷风。任何触碰到龙卷风的玩家将被卷起并带离塔亚克的身边。
指南
MoP PvE Gear Guide
Raiding with Leashes VI: Pets of Pandaria
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