February 24, 2022 Achievements
- 流亡传说 will now track credit more reliably. Characters who have already completed portions of this achievement and did not get credit will be awarded credit on those portions upon their next login.
- Fixed an issue that caused the title to be awarded before earning the 孤高之狼 achievement.
Fixed an issue where 饕餮狂乱 (Venthyr Ability) granted an additional stack for simultaneous casts (i.e 狂奔怒吼 giving a stack for both the cast and form change).
- Fixed an issue where 志趣亲和 (Kyrian Ability) granted your partner too much of a stat increase when Empowered.
- The bleed effect from 碎刀片之袋 (Runecarving Power) will no longer be applied to targets who are affected by crowd control effects that can break from taking damage.
- Fixed an issue where 璀璨火花 (Kyrian Ability) could not be dispelled from the player.
Fixed an issue where 暗影形态 would be cancelled when interacting with chests in Zereth Mortis.
Creatures and NPCs
- Fixed an issue where casting 牺牲魔典: 诱惑 (Talent) on another player would break immediately and would not clear damage over time effects.
Cypher of the First Ones
- Fixed an issue where the map markers for rares would continue to appear after already being looted for the day.
Dungeons and Raids
- Fixed an issue in 赋格源锁 that allowed players to click on previously cleared nodes, causing the Protolock to become incompletable.
- Fixed an issue that caused the 赋格源锁 given during the quest, 你的第一个赋格源锁 to reset prematurely.
Items and Rewards
- Spires of Ascension
Fixed an issue where some player abilities were causing the final group of enemies before 德沃丝 to reset.
- Participation thresholds have been updated for the Great Vault for Shadowlands Season 3:
The first Raid Vault now requires 2 Raid Boss victories (was 3).
- The second Raid Vault now requires 5 Raid Boss victories (was 6).
- The third Raid Vault now requires 8 Raid Boss victories (was 9).
Developer's note: These thresholds for the raid will map better to the structure of the Sepulcher of the First Ones raid, especially for groups attempting to move from one difficulty up into the next.
The third Mythic+ Vault now requires 8 completed dungeons (was 10).
The third PvP Vault now requires 5500 Honor earned in Rated PvP (was 6250).
- Developer's note: We want to make these feel a little more attainable, even as aspirational goals for highly-engaged players who love that type of content.
Fixed an issue where players with unclaimed Great Vault rewards could become unable to acquire a Mythic Keystone until the following week. If you do not receive your Mythic Keystone as expected for any reason, you may speak to 塔·赫苏普
in the Hall of Holding in Oribos to retrieve it.
Fixed an issue that caused a 被遗忘的宝库
to be stuck in a pillar.Player versus Player
- Honorable kills in Zereth Mortis now count as progress towards the quest 实力悬殊.
平常心 (Talent) now correctly prevents knockbacks caused by a Monk’s 平心之环.
When 救赎者之魂 (PvP Talent) is used in conjunction with 死后余生 (Talent) to resurrect an ally, the Priest will now sacrifice their spirit and not return to life.
裂地术 (Talent) will no longer incorrectly both consume the effects of 角斗士的决心 and apply its incapacitate effect to players under the effects of 角斗士的决心.
Torghast, Tower of the Damned
- Fixed an issue where Xy agents could sometimes not become targetable during the quest, 赛何居心？.
- Vulpera slaves during the quest 奋起反抗 now always give credit to their liberators for the quest when freed, and once again accept the help of Alliance players.
- Adamant Vaults layers 13—16 now also awards Anima on completion.