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Nazjatar and Mechagon Rare Spawn Improvements - Higher Health Pools, Silver Dragons, Dangerous Creature Quest
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由
Anshlun
发表于
2019/07/01,14:55
Blizzard has announced on Twitter improvements to rare spawns in Nazjatar and Mechagon, including health increase, reduction on the requirement for
赏金任务:危险的生物
, and clarifications on the ingame UI about what is a rare and what is a World Quest mob.
We’re increasing the health of all of the lowest-health rare spawns in both Nazjatar and Mechagon, to help more players get a chance to hit them before they die. They also scale in health faster as more players tap them.
We’re making
赏金任务:危险的生物
only require 1 rare, and we’re fixing a bug where some rare spawns didn’t give quest credit. Combined with the above change, it should be a lot easier to complete.
World Quest bosses in Nazjatar will no longer show up with a silver dragon portrait. After this hotfix, is should be easier to tell what’s a boss for a World Quest and what’s a true rare spawn.
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