Latest Patch 4.2 Hotfixes (6/29)
And here are those hotfixes! Of course, I anticipate we'll be seeing more over the next few days so if some bug that's bothering you (bugging you?) hasn't been fixed, be patient!
Feral druids can now use
raid. It only seems fair.
Dungeons & Raids
damage and health is now properly scaled for 10- and 25-player versions of the dungeon.
All Brood Affliction debuffs applied by
are now removed after zoning out of Blackwing Lair.
pack at the front of the dungeon should no longer cause players to become stuck in combat.
There are now fewer
, making the engagement a little less… hellish.
and her offspring now have increased health and damage on Heroic difficulty.
's Face Rage is now slightly less rageful, as the increase of the rate of damage per tick has been reduced.
Creatures linked to
will now respawn every 4 hours until he is killed, up from 2 hours.
have had the damage of many of their spells and abilities reduced.
no longer lose flask charges from repeated clicks when players already have one in their inventory.
s dropped in the
raid now bind when picked up. Master Looters are only able to give Eternal Embers to players who are on the quest
Paladin tier 12 2-piece set bonus: It should no longer be possible to get a double proc of
Many item procs were not being triggered properly by melee auto attacks after a hotfix made yesterday. This has been corrected.
will no longer remain in character inventory once the associated holiday is over. Players must loot the items from these caches before the corresponding holiday ends. More information can be found here.
The Ring of Valor
There is no longer a 6-second delay on the rising of the pillars after the match has begun.
Quests & Creatures
It is no longer possible to complete some daily quests more than once a day by turning them in during a small window before the standard reset time.
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