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Fire Mage Review - Battle for Azeroth Community Opinions
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由
Squishei
发表于
2018/07/26,19:58
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Fire Mage. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Fire Mage community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Fire Mage Guide
.
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17:
Assassination
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Outlaw
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Fury
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Ret
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Fire
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Shadow
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Unholy
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Holy Paladin
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Restoration Druid
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Mistweaver
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Norrinir
- SimulationCraft developer, Mage theorycrafter and moderator in the Mage Discord
Kuni
- Mage guide writer/theorycrafter and moderator in the Mage Discord
Frosted
- SimulationCraft developer, Mage theorycrafter and admin of the Mage Discord
Dikembe
- Mage theorycrafter and contributor in the Mage Discord
Preheat
- Raider and officer in Limit (US-Illidan)
Fire Mage received no real changes specifically to its core gameplay. The majority of the changes come in the form of the removal, replacement, and shifting around of the current talent tree.
Core Changes
Although not a “Fire” change, the decision to make non-player effects, such as Trinkets, no longer buffed by player skills is a significant change for Fire.
燃烧
(and
能量符文
) no longer can be used to enhance the effect of on use trinkets such as the
终端信号道标
. As Fire leveraged the ability to buff trinkets more than many other specs, this is a big change that will see these kinds of on-use trinkets lose value relative to how they were seen in Legion.
Like the other two specs, the defensive shield
烈焰护体
is now based off a percentage of your maximum Hit Points instead of a percentage of your Spell Power. This overall should be a buff to the ability. The additional effect of damaging enemies that melee attack you while the shield is up remains the same.
烈焰风暴
now slows by 20% instead of 50% for 8 seconds. How impactful this will be on the overall strength of Fire is unknown, but if the current Mythic+ dungeon meta of requiring heavy kiting continues then this is a substantial nerf.
As with Frost and Arcane, Fire also got the new
奥术智慧
and
解除诅咒
spells (re)added to its kit.
Talent Changes
Level 15
Here
洪荒烈火
has been moved onto another tier, and in its place
灼烧之触
added.
灼烧之触
is a copy of the current belt legendary item
科拉隆的燃烧之触
. It provides Fire with the option to talent into a high mobility execute phase through empowering
灼烧
. With the removal of
洪荒烈火
, the talent row is now clearly focused on providing single target damage throughput, with both
纵火者
and
灼烧之触
being competitive options.
Level 30
Minimal change occured on this row.
炽热之魂
now gives you a free cast of
烈焰护体
when you cast
闪现术
instead of letting damage dealt to nearby enemies restore the barrier.
闪光术
and
冲击波
remain functionally identical to their Legion iterations, although
闪光术
did see a nerf with its recharge time being changed from 15s to 20s.
Level 45
This entire row remains identical to how it is in Legion. Performance wise,
镜像
is still lagging behind, while
能量符文
and
咒术洪流
provide roughly the same throughput with
能量符文
eeking slightly ahead of
咒术洪流
.
Level 60
Here Controlled Burn has been entirely removed from the talent tree and replaced by
不死鸟之焰
, the Artifact ability Fire Mages had access to in Legion. While this is an improvement, as Controlled Burn underperformed most of Legion and overlaps with
纵火
in effect, this does have a knock-on effect of changing how Fire approaches
燃烧
. It will no longer be possible to have both
烈焰飞舞
, providing an additional
火焰冲击
charge, and
不死鸟之焰
at the same time. This changes the number of
炎爆术
generating instant cast spells that can be fit into
燃烧
, and results in a weaker
燃烧
phase. With current tuning however,
不死鸟之焰
is not relevant.
烈焰飞舞
dominates at lower target counts and
阿莱克丝塔萨之怒
takes over for mass AoE situations.
Level 75
The same utility row that existed in Legion still exists in Battle for Azeroth with no substantial changes.
Level 90
洪荒烈火
was moved from the level 15 tier onto this tier and replaced Unstable Magic. Both
活动炸弹
and
烈焰之地
remain the same as their Legion versions. The dynamic between
活动炸弹
and
烈焰之地
has not changed from Legion, and
洪荒烈火
fills the same passive single target role that Unstable Magic filled - while being a more “flavorful” talent in doing so.
Level 100
Cinderstorm has been removed from this row and replaced with
火焰冲撞
. Similar to
灼烧之触
,
火焰冲撞
copies a current legendary effect - the
太阳之王的华盖之缚
’s
炎爆术
empowerment proc. The tuning of this row is similar to the Level 60 row - the obvious single target option is
火焰冲撞
, and
流星
takes over on sustained AoE.
薪火
is not competitive with the other two options at the moment.
Azerite Traits
Azerite traits are the new “cool” thing this time around in Battle for Azeroth. So far, all but two of the Azerite traits for Fire have no impact on the spec’s gameplan. The Azerite trait
预热
(not to be confused with our co-contributor) triggers a debuff on the target when
灼烧
is cast, therefore requiring occasional
灼烧
weaving into the rotation. While very minor, it is nice to see some attempt to add variety into the rotation through these traits. Unfortunately, the other trait which impacts the rotation does so in a negative way. The problem with
复制焚化
is that it causes you to waste
火焰冲击
casts. The point of
火焰冲击
being off the GCD is that you can instantly react to Heating Up state and convert to
炽热连击
. If you get a Heating Up proc, you
火焰冲击
- the random nature of that 2nd
火球术
means if you didn’t recognize some proc that has no real effect in the very short window it has between the first
火球术
, you wasted that
火焰冲击
cast. So you always have a chance to get the extra proc - but it’s always competing against your need to
火焰冲击
to convert quickly.
In Summary
Not much has changed for Fire, but the few changes it did get to the talent tree are positive ones. Repetitive, bland, or underused talents have all been replaced with more interesting options that draw inspiration from the best legendary effects Fire had in Legion. If you enjoyed Fire in Legion, odds are you will continue to do so in Battle for Azeroth. The only thing remaining to be seen is how the unrevealed Azerite traits will impact the spec over the course of the expansion.
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