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Brewmaster Monk Review - Battle for Azeroth Community Opinions
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由
Squishei
发表于
2018/08/08,00:29
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Brewmaster Monk. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Brewmaster Monk community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Brewmaster Monk Guide
.
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Monday
17:
Assassination
18:
Subtlety
19:
Outlaw
20:
Fury
/
Arms
21:
Ret
/
Windwalker
22:
Feral
/
Enhancement
23:
Havoc
24:
Survival
25:
Beast Mastery
/
Marksmanship
26:
Fire
/
Frost
27:
Arcane
28:
Boomkin
/
Elemental
29:
Demonology
30:
Destruction
/
Affliction
31:
Shadow
1:
Unholy
/
Frost
2:
Holy Paladin
3:
Disc
/
Holy
4:
Restoration Druid
5:
Restoration
/
Mistweaver
6:
Blood
7:
Brewmaster
8:
Guardian
/
Protection Warrior
9:
Vengeance
10:
Protection Paladin
BrewingScribe
Peak of Serenity Brewmaster Veterans
Core Gameplay
Coming into the prepatch and while leveling through BFA, very little has changed. Your rotation will result from your action priority and center on maximizing casts of
醉酿投
and
幻灭踢
, using
猛虎掌
to avoid overcapping energy and keeping
铁骨酒
up when taking relevant damage while pooling/using excess brews on
活血酒
to reduce stagger levels right after physical damage spikes or to avoid overcapping your brew charges if you’re close to your maximum ISB duration (currently 21 seconds).
The Good
There is a higher amount of talent diversity when it comes to what to pick for which situation, as well as bridging some very notable gaps in effectiveness of some talents. To name a few examples,
酒仙轻酿
is now actually within competitive range of
玄牛酒
if you can’t optimize your uses of
玄牛酒
for whatever reason, and there is now a tactical choice between
碧玉疾风
and
特别快递
aside from merely comparing damage output, due to the latter’s heavy slow.
While it isn’t that much magic defense,
火焰之息
has had the Hot Blooded artifact trait baked in, allowing us to retain one of our decent traits.
铁骨酒
has also gained additional duration time, in the vein of Potent Kick.
Our shared brew cooldown for
铁骨酒
and
活血酒
has been notably reduced, to help balance around our loss of additional brew CDR from our artifact. This has the nice side effect of making our brews slightly more quick to refill when not actively fighting things. Over the course of a dungeon, this should result in a bit more brews available to us.
扫堂腿
has been made a baseline tool, allowing us to have a far greater amount of utility, either via the aggro of Dave the Black Ox Statue or mob control via
平心之环
.
We also now get
玄秘掌
for a nice little addition of group damage utility.
The Bad
Our rotation still has zero meaningful differentiation in moment to moment play (such as via procs), making it quite repetitive. This will only grow more obvious when we can no longer benefit from legendary effects at 116. The
喷火
talent is the only current way to add any randomness to our rotation, but it is currently undertuned.
With the removal of Mystic Vitality, and the general nerf to all forms of magic mitigation across tanks, there is currently a lot of things that can feel fairly scary as a Brewmaster, as there are a number of bosses in Legion that still do a notable amount of magic damage. As we move into content that better fits the changes to this mitigation, this should improve however.
The Tunable
Both
分筋错骨
and
魂体双分:转移
have had their cooldowns increased, reducing some of our snap CC and movement abilities, though not super significantly.
幻灭连击
’s most meaningful tool, the bonus to
猛虎掌
damage, has been nerfed on top of us losing Face Palm, making a notable number of Brewmasters feel the opportunity cost of not having the damage reduction of
金钟罩
or
坚定不屈
(which also has damage boosting components in the form of additional haste) is not worth it in most cases. Its
铁骨酒
interactions are still valuable in some ways, though they fill a similar, but slightly different role than
金钟罩
. The core difference being pausing stagger in its entirety, instead of negating a big hit’s stagger damage. If the points where it can gain value happen less than once every 30 seconds, it might see use in those cases, though that is unlikely.
With the loss of Obstinate Determination in particular, Brewmaster self-sustain is quite low. Even when doing things perfectly fine on your end, your survival is very much in the hands of your healer(s). Obviously, good play will still matter, you will still need to do your job as a tank, but the self-sustain we had in expansions past is all but gone. There are several tuning knobs for this to be brought back up, however.
玄牛之赐
, our level 15 talents, and
金创药
can all be buffed to help step up our self-sustain.
金钟罩
is a strange beast, and while one could argue it is self-sustain, buffing it has a high likelihood of making Brewmasters extremely overpowered, largely because of just how much sheer damage it can basically allow us to ignore when timed well and used properly.
Some talents are not as competitive as others in their row. See the next section for specifics on Brewmaster talent health, beyond the aforementioned significant players.
Talent Changes
Level 15
猛虎之眼
and
真气波
currently have similar numbers as they did in legion.
真气波
needs to be cast perfectly on cd to benefit from picking it over
猛虎之眼
, which currently is not worth paying attention to.
真气爆裂
remains the alternative, outperforming the other two as soon as you can consistently hit two or more enemies at current tuning.
真气爆裂
also offers moderate healing to your party and can be used to generate threat on multiple enemies without slowing them. Reduced effectiveness when healing 6+ targets invalidates it as a significant defensive help in raid encounters.
Level 30
This talent row remains unchanged.
动如脱兔
will let you roll more frequently and freely,
真气突
increases the range covered by each roll while increasing your movement speed, which has been handy throughout legion for dungeon content.
迅如猛虎
allows you to speed up any friendly party/raid member, dispelling snares and roots from the target.
Level 45
铁骨酒
currently lasts 7 seconds with a 14 second cooldown, reduced by
醉酿投
/
猛虎掌
usage.
酒仙轻酿
reduces the cooldown to 11 seconds, making it the best choice whenever you're not sure to benefit properly and reliably from
玄牛酒
. There is also the energy regen factor.
玄牛酒
’s energy regen is generally more powerful in long-term engagements, as over time it basically ends up being on average a massive, passive gain. In quick, short-term engagements, it has less value as you spend more time not doing anything, thus it does not benefit from brew CDR, and you need to rely less on its energy gain since you are letting your energy refill naturally.
玄牛酒
had its cooldown increased to 2 minutes on paper, currently resulting in an effective cd of roughly 75 seconds. With the reduced
铁骨酒
/
活血酒
cooldown and higher impact of
酒仙轻酿
, we will likely alternate between those two.
喷火
has been brought in as a replacement for Gift of the Mists. While it appears like an offensive choice,
火焰之息
is currently too weak to justify using.
Level 60
扫堂腿
became a baseline spell for Brewmaster, putting us in a comfortable situation of having one of the few remaining AoE stuns available together with the utility granted by either
平心之环
or
召唤玄牛雕像
.
Level 75
金创药
s will remain the default for leveling, questing and PvP.
remains the default talent for challenging group content, with
闪避身法
bringing back the effect of the
失落修道院的珠宝
, also known as the stagger ring from Legion.
闪避身法
results in roughly 20% more stagger pooled at a certain time, increasing the effectiveness of
坚定不屈
,
砮皂的试炼
(Azerite Trait) and most importantly
活血酒
.
躯不坏
or
闪避身法
will be decided by whether or not you can get away without
躯不坏
.
Level 90
特别快递
is now our only source of significant slow effects, making it a premier choice for M+ kiting on harder keys.
碧玉疾风
maintains its usefulness as an enhancer of our normal rotation and for DPS in situations which call for consistent AoE damage.
玄牛下凡
has effectively been unchanged, making him useful for damage throughput when you can maximize cast / uptime efficiency.
Level 100
幻灭连击
's important
猛虎掌
interaction was toned down, leaving it the premier offensive choice by just a tiny margin.
坚定不屈
keeps its defensive value, while the offensive value has risen significantly compared to legion due to a drastic increase in melee damage, further increased by haste.
金钟罩
has been tweaked sufficiently to stand as a niche choice for dungeon and raid content, negating a large chunk of incoming stagger. Judging from interactions between healer and party and damage patterns,
金钟罩
will likely be used to bridge moments of heavy physical tank damage coupled with threatening group damage. It’s also worth noting that
金钟罩
might not appear as enticing to some due to its lack of benefits towards our damage dealt.
Conclusion
Brewmaster at its core really hasn’t changed much at all since 7.3.5. Some of its problems have been fixed, while other problems have arisen from changes. Most of the negatives should not generally impact you too significantly, however. The spec will feel very familiar. Overall, Brewmasters are still an extremely solid tank, becoming a bit better in our M+ game and definitely worth considering if you are planning on pushing raids in BFA.
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