此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
正式服
PTR
10.1.0
PTR
10.0.7
Beta
All Nerfs and Changes to Sepulcher of the First Ones Bosses on All Difficulties
正式服
由
Squishei
发表于
2022/06/21,04:46
We've compiled all the nerfs and changes to Sepulcher of the First Ones bosses on Normal, Heroic and Mythic difficulties since this raid released!
Want to see all these notes in Chronological order? Check out this guide.
All Sepulcher Nerfs
Quick Notes
This is a list of all nerfs and tuning changes to bosses in Sepulcher of the First Ones:
Datamined Mythic tuning changes before Mythic raid release are not listed.
Datamined Mythic tuning changes before RWF guilds reached the boss are also not listed.
Most bugs and bug fixes are not included unless they contributed heavily to the difficulty of the raid.
Vigilant Guardian Nerfs
Health Changes:
March 9th
: Vigilant Guardian health reduced by 10%.
Damage Changes:
March 8th
: Force Field now reduces damage taken by exposed core by 90% (was 80%).
March 8th
: Reduced the damage of Radioactive Core by 12%.
March 8th
: Reduced the damage of Fractured Core by 15%.
March 9th
: Spike of Creation damage reduced by 50%.
Mechanical Changes:
March 8th
: Slightly lowered the spawn rate of Volatile Materium and Pre-Fabricate.
March 9th
: Force Field is now cancelled 3 seconds after Exposed Core completes.
March 9th
: Pneumatic Impact now resets Vigilant Guardian's melee swing timer.
March 9th
: Point Defense Drones should no longer cast Blast when the Vigilant Guardian is channeling Exposed Core.
March 9th
: Blast range reduced to 40 yards (was 100 yards).
March 15th
: Spawn rates for the Volatile Materium and Pre-Fabricated Sentries are less aggressive.
March 15th
: Increased the grace period before Exposed Core where Refracted Blast and Deresolution.
March 17th
: Fixed an issue that would break player’s ability to pick up the Unstable Orbs after they had used certain player abilities or mounts.
March 18th
: Point Defense Drones will now cancel Searing Ablation while shutting down during the Exposed Core sequence.
Mechanical Changes:
March 1st
: Volatile Materium now activates more quickly after all currently activated Volatile Materium have been defeated.
March 1st
: Pre-Fabricated Sentries now activates more quickly in an attempt to keep two Pre-Fabricated Sentries active.
March 9th
: Force Field is now cancelled 3 seconds after Exposed Core completes.
March 9th
: Pneumatic Impact now resets Vigilant Guardian's melee swing timer.
March 9th
: Point Defense Drones should no longer cast Blast when the Vigilant Guardian is channeling Exposed Core.
March 9th
: Blast range reduced to 40 yards (was 100 yards).
March 15th
: Increased the grace period before Exposed Core where Refracted Blast and Deresolution.
March 17th
: Fixed an issue that would break player’s ability to pick up the Unstable Orbs after they had used certain player abilities or mounts.
March 18th
: Point Defense Drones will now cancel Searing Ablation while shutting down during the Exposed Core sequence.
Mechanical Changes:
March 1st
: Volatile Materium now activates more quickly after all currently activated Volatile Materium have been defeated.
March 1st
: Pre-Fabricated Sentries now activates more quickly in an attempt to keep two Pre-Fabricated Sentries active.
March 9th
: Force Field is now cancelled 3 seconds after Exposed Core completes.
March 9th
: Pneumatic Impact now resets Vigilant Guardian's melee swing timer.
March 9th
: Point Defense Drones should no longer cast Blast when the Vigilant Guardian is channeling Exposed Core.
March 9th
: Blast range reduced to 40 yards (was 100 yards).
March 15th
: Increased the grace period before Exposed Core where Refracted Blast and Deresolution.
March 17th
: Fixed an issue that would break player’s ability to pick up the Unstable Orbs after they had used certain player abilities or mounts.
March 18th
: Point Defense Drones will now cancel Searing Ablation while shutting down during the Exposed Core sequence.
Skolex Nerfs
Health Changes:
March 29th
: Skolex's health has been reduced by ~6%.
Health Changes:
March 29th
: Skolex's health has been reduced by ~6%.
Mechanic Changes:
May 3rd
: Missile travel time for Devouring Blood increased to 2.5s (was 2s).
None.
Xy'mox Nerfs
Health Changes:
March 8th
: The encounter's enrage timer has been increased to 10 minutes (was 7 minutes).
March 15th
: Artificer Xy’mox health reduced by 15%.
Intermission Changes:
May 3rd
: Xy Spellslinger health reduced by 20%.
May 3rd
: Debilitating Ray periodic damage reduced by 20%.
Platform Changes:
March 15th
: (BUFF) Ancient Exhaust now properly deals damage on the final platform.
March 17th
: Fixed and issue where the visual effect of Massive Blast did not accurately portray its damaging area.
May 31st
: Decipher Relic cast time increased to 30 seconds (was 25 seconds).
Health Changes:
March 29th
: Artificer Xy’mox health reduced by up to 10% based on raid size (10% at 10-player, 0% at 30-player).
Damage Changes:
March 1st
: Reduced the damage of Hyperlight Sparknova by 30%.
March 3rd
: Reduced the radius effect of Hyperlight Sparknova.
Intermission Changes:
March 2nd
: Xy Spellslingers will no longer target the same player simultaneously.
March 3rd
: Health of Xy Acolytes reduced by 15%.
March 7th
: Fixed issue where the visual effect of Xy Acolyte’s Massive Blast rendered smaller than the actual area of effect.
May 3rd
: Xy Spellslinger health reduced by 20%.
May 3rd
: Debilitating Ray periodic damage reduced by 20%.
Pacing Changes:
March 1st
: Artificer Xy'mox now uses abilities at a slightly less frantic pace while below 30% health.
March 3rd
: Resolved an issue where Interdimensional Wormholes could despawn while Genesis Rings were active when Xy'mox was below 30% health.
March 3rd
: Reduced the pacing of the encounter by 15%.
Visual Clarity Changes:
March 1st
: The visual of the Genesis Rings now better matches the effect.
March 3rd
: Improved the visual clarity of Gunship Barrage.
Health Changes:
March 29th
: Artificer Xy’mox health reduced by up to 10% based on raid size (10% at 10-player, 0% at 30-player).
Damage Changes:
March 1st
: Reduced the damage of Hyperlight Sparknova by 30%.
March 3rd
: Reduced the radius effect of Hyperlight Sparknova.
March 29th
: Reduced Genesis Rings initial and periodic damage by 40% on Normal difficulty.
Intermission Changes:
March 2nd
: Xy Spellslingers will no longer target the same player simultaneously.
March 3rd
: Health of Xy Acolytes reduced by 15%.
March 7th
: Fixed issue where the visual effect of Xy Acolyte’s Massive Blast rendered smaller than the actual area of effect.
March 8th
: Reduced the energy regeneration rate of Xy Acolytes.
May 3rd
: Xy Spellslinger health reduced by 20%.
May 3rd
: Debilitating Ray periodic damage reduced by 20%.
Pacing Changes:
March 1st
: Artificer Xy'mox now uses abilities at a slightly less frantic pace while below 30% health.
March 3rd
: Resolved an issue where Interdimensional Wormholes could despawn while Genesis Rings were active when Xy'mox was below 30% health.
March 3rd
: Reduced the pacing of the encounter by 15%.
Visual Clarity Changes:
March 1st
: The visual of the Genesis Rings now better matches the effect.
March 3rd
: Improved the visual clarity of Gunship Barrage.
Dausegne Nerfs
None
March 29th
: Dausegne’s health has been reduced by ~6%.
May 3rd
: Duration of Disintegration Halo debuff lowered to 5s (was 6s).
March 29th
: Disintegration Halo vulnerability reduced to 200%.
Prototype Pantheon Nerfs
Health Changes
March 29th
: Health reduced by 10%.
March 29th
: Members of the Prototype Pantheon now retreat at 40% health during Stage 1 and Stage 2.
May 3rd
: Decreased the health of Withering Seeds by 10% health, but also resolved a bug that caused them to trigger an Invigorating Bloom at 90% health instead of 100% health as the spell description states.
Mechanical Changes:
March 8th
: Withering Seeds now spawn nearby Necrotic Ritualists on all difficulties.
March 8th
: Bastion's Ward should no longer spawn atop Necrotic Ritualists.
March 15th
: Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
March 15th
: Resolved an issue where Withering Seeds could fail to cast.
May 11th
: Resolved an issue where the Prototype of War could incidentally not cast Necrotic Ritual.
May 31st
: Imprinted Safeguards reduce damage and healing taken by 35% (was 50%).
Health Changes:
March 29th
: Health reduced by 10%.
March 29th
: Members of the Prototype Pantheon now retreat at 40% health during Stage 1 and Stage 2.
May 3rd
: Decreased the health of Necrotic Ritualists by 15% health.
May 3rd
: The encounter's enrage timer has been increased to 11 minutes (was 9 minutes).
May 3rd
: Decreased the health of Withering Seeds by 20% health, but also resolved a bug that caused them to trigger an Invigorating Bloom at 90% health instead of 100% health as the spell description states.
May 3rd
: Resolved a scaling issue causing the Withering Seeds to increase their health too steeply on larger raid sizes.
Damage Changes:
Burden of Sin
: Damage reduced by 40% since launch.
March 3rd
: Burden of Sin damage reduced by 25%.
March 15th
: Burden of Sin damage reduced by 20%.
Mechanical Changes:
March 3rd
: Added more time before Bastion's Ward dispel zones despawn upon transitioning between phases.
March 3rd
: The Prototype Pantheon now pause in their place when beginning Complete Reconstruction and will remain there until all members of the Pantheon are defeated.
March 7th
: Improved the visual effect for Pinning Weapon.
March 7th
: Fixed an issue where Humbling Strikes could critically strike.
March 8th
: Withering Seeds now spawn nearby Necrotic Ritualists on all difficulties.
March 8th
: Bastion's Ward should no longer spawn atop Necrotic Ritualists.
March 15th
: Resolved an issue where Withering Seeds could fail to cast.
March 15th
: Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
May 3rd
: Sinful Projections has been removed.
May 11th
: Resolved an issue where the Prototype of War could incidentally not cast Necrotic Ritual.
Health Changes:
March 29th
: Health reduced by 10%.
March 29th
: Members of the Prototype Pantheon now retreat at 40% health during Stage 1 and Stage 2.
May 3rd
: Decreased the health of Necrotic Ritualists by 30% health.
May 3rd
: Decreased the health of Withering Seeds by 30% health on Normal but also resolved a bug that caused them to trigger an Invigorating Bloom at 90% health instead of 100% health as the spell description states.
May 3rd
: Resolved a scaling issue causing the Withering Seeds to increase their health too steeply on larger raid sizes.
Damage Changes:
Burden of Sin
: Damage reduced by 40% since launch.
March 3rd
: Burden of Sin damage reduced by 25%.
March 15th
: Burden of Sin damage reduced by 20%.
Mechanical Changes:
March 3rd
: Added more time before Bastion's Ward dispel zones despawn upon transitioning between phases.
March 3rd
: The Prototype Pantheon now pause in their place when beginning Complete Reconstruction and will remain there until all members of the Pantheon are defeated.
March 7th
: Improved the visual effect for Pinning Weapon.
March 7th
: Fixed an issue where Humbling Strikes could critically strike.
March 8th
: Withering Seeds now spawn nearby Necrotic Ritualists on all difficulties.
March 8th
: Bastion's Ward should no longer spawn atop Necrotic Ritualists.
March 15th
: Resolved an issue where Withering Seeds could fail to cast.
March 15th
: Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
March 29th
: Sinful Projections has been removed.
May 3rd
: Wildstorm has been removed.
May 11th
: Resolved an issue where the Prototype of War could incidentally not cast Necrotic Ritual.
Lihuvim Nerfs
Health Changes:
Lihuvim
: Boss Health reduced by 23.5% since launch.
May 31st
: Lihuvim health reduced by 10%.
June 21st
: Lihuvim health reduced by 15%.
May 31st
: Protoform Schematics health reduced by 10%.
Mechanical Changes:
March 10th
: Degeneration Automa’s Degenerate now has a maximum range of 30 yards.
June 21st
: Resonance Cascade damage reduced by 90%.
June 21st
: Increased the cooldown of Guardian Automa’s Form Sentry Automa.
Bug Fixes:
April 8th
: Deconstructing Blast should now be cast more reliably.
Buffs:
March 8th
: (BUFF) The first cast of Synthesize now occurs much earlier in the encounter.
March 8th
: (BUFF) Reduced the time between casts of Synthesize slightly.
March 8th
: (BUFF) The damage reduction granted by Protoform Disalignment has been reduced to 20% (was 90%).
March 8th
: (BUFF) The damage inflicted by Cosmic Shift has been increased by 50%.
March 8th
: (BUFF) The damage inflicted when an Unstable Mote is created has been increased by approximately 25%.
Health Changes:
May 31st
: Lihuvim’s health reduced by 10%.
May 31st
: Protoform Schematics health reduced by 10%.
Mechanical Changes:
March 10th
: Degeneration Automa’s Degenerate now has a maximum range of 30 yards.
April 8th
: Deconstructing Blast should now be cast more reliably.
May 3rd
: Acquisitions Automa's Detonation radius reduced to 20 yards (was 40).
May 3rd
: The cast time of Detonation has been increased to 2.5 seconds (was 2 seconds).
Buffs:
March 8th
: (BUFF) The first cast of Synthesize now occurs much earlier in the encounter.
March 8th
: (BUFF) Reduced the time between casts of Synthesize slightly.
March 8th
: (BUFF) The damage reduction granted by Protoform Disalignment has been reduced to 50% (was 90%).
Health Changes:
May 31st
: Lihuvim’s health reduced by 10%.
May 31st
: Protoform Schematics health reduced by 10%.
Mechanical Changes:
March 10th
: Degeneration Automa’s Degenerate now has a maximum range of 30 yards.
March 16th
: Protoform Radiance now has a duration of 10 seconds.
April 8th
: Deconstructing Blast should now be cast more reliably.
May 3rd
: Acquisitions Automa's Detonation radius reduced to 20 yards (was 40).
May 3rd
: The cast time of Detonation has been increased to 2.5 seconds (was 2 seconds).
Halondrus Nerfs
Health Changes:
Halondrus
: Health reduced by 27.1% since launch.
March 12th
: Reduced health by 10%.
March 29th
: Health reduced by 10%.
April 26th
: Reduced Halondrus’ health by 10%.
Mechanical Changes:
Planetcracker Beams
:
March 12th
: Planetcracker Beam spawn locations are now fixed.
April 26th
: Planetcracker Beam now divides the room in half rather than thirds during Phase 3.
June 21st
: Planetcracker Beam damage reduced by 65% and its damage occurs less frequently.
Volatile Charges
:
March 29th
: Fixed an issue causing Druid’s Mount Form to interact with Volatile Charges in unintended ways.
March 29th
: Volatile Charges no longer trigger a Charge Detonation when coming into contact with Ephemeral Motes or Lightshatter Beam.
April 26th
: Time required for Volatile Charges to trigger a Charge Detonation increased to 30 seconds (was 10 seconds).
April 26th
: Charge Exposure duration increased to 32 seconds (was 16 seconds).
Earthbreaker Missiles
:
April 26th
: Earthbreaker Missile damage reduced by 20%.
June 21st
: Aftershock damage reduced by 75%.
Eternity Engine
:
March 10th
: Decreased the amount of damage Eternity Overdrive gains per application to 42% of its original value (was 50%).
April 26th
: Reduced damage of Eternity Engine by 10%.
March 12th
: Crushing Prism is less likely to target ranged players.
March 12th
: Seismic Tremors now targets more consistent locations.
March 15th
: Fixed an issue causing Lightshatter Beam's periodic effect to inflict the incorrect amount of damage.
May 2nd
: Fixed an issue causing damage from Lance and Lightshatter Beam to ignore some damage reduction effects.
May 2nd
: (BUG) Halondrus no longer Lances during his Relocation Form.
May 13th
: Fixed an issue causing Lance to not inflict damage while Halondrus was affected by Relocation Form.
May 31st
: Ephemeral Eruption initial damage reduced significantly.
Mechanical Changes:
Reclaim
:
March 1st
: Reduced the amount of damage absorption provided by Reclaim by 20%.
March 1st
: Reduced the amount of damage Reclaim gains periodically to 25% of its initial value (was 50%).
March 15th
: Reclaim initial damage reduced by 10%.
May 3rd
: Reclaim's periodic damage effect scales more slowly.
Motes
:
March 1st
: Reduced the base speed of Ephemeral Motes by 20%.
March 15th
: Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50%.
March 29th
: Ephemeral Motes base movement speed reduced.
March 29th
: Number of Ephemeral Motes in Stage 3 reduced.
Lightshatter Beam
:
March 15th
: Fixed an issue causing Lightshatter Beam's periodic effect to inflict the incorrect amount of damage.
May 2nd
: Fixed an issue causing damage from Lance and Lightshatter Beam to ignore some damage reduction effects.
May 3rd
: Lightshatter Beam damage decreased by 30%.
May 31st
: Lightshatter Beam increases the damage taken from Lightshatter Beam by 300% (was 500%).
Eternity Overdrive
:
March 10th
: Decreased the amount of damage Eternity Overdrive gains per application to 42% of its original value (was 50%).
March 15th
: Eternity Overdrive scaling damage reduced.
March 15th
: Earthbreaker Missiles damage reduced by 15%.
May 2nd
: (BUG) Halondrus no longer Lances during the Intermission.
May 13th
: Fixed an issue causing Lance to not inflict damage while Halondrus was affected by Relocation Form.
Mechanical Changes:
Reclaim
:
March 1st
: Reduced the amount of damage absorption provided by Reclaim by 20%.
March 1st
: Reduced the amount of damage Reclaim gains periodically to 25% of its initial value (was 50%).
March 15th
: Reclaim initial damage reduced by 10%.
Motes
:
March 15th
: Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50%.
Lightshatter Beam
:
March 15th
: Fixed an issue causing Lightshatter Beam's periodic effect to inflict the incorrect amount of damage.
May 2nd
: Fixed an issue causing damage from Lance and Lightshatter Beam to ignore some damage reduction effects.
May 3rd
: Lightshatter Beam damage decreased by 30%.
Eternity Overdrive
:
March 10th
: Decreased the amount of damage Eternity Overdrive gains per application to 42% of its original value (was 50%).
March 15th
: Eternity Overdrive scaling damage reduced.
March 15th
: Earthbreaker Missiles damage reduced by 15%.
May 2nd
: (BUG) Halondrus no longer Lances during the Intermission.
May 13th
: Fixed an issue causing Lance to not inflict damage while Halondrus was affected by Relocation Form.
Anduin Nerfs
Anduin Health
: Reduced by 14.5% since launch.
March 17th
: Increased the amount of time it takes for Remnant of a Fallen King to reach maximum energy by an additional 2 seconds.
March 18th
: Anduin's health has been reduced by 10%.
May 31st
: Anduin Wrynn’s health reduced by 5%.
Healing Changes
:
March 14th
: Befouled Barrier no longer applies to player pets and guardians.
April 26th
: Befouled Barrier’s absorbs 10% less healing.
May 31st
: Hopebreaker damage over time reduced by 15%.
Kingsmourne Phase Changes
:
Anduin Despair
: Health reduced by 35% since launch.
March 17th
: Anduin’s Despair health reduced by 15%.
April 26th
: Anduin’s Despair health reduced by 15%.
May 31st
: Anduin’s Despair health reduced by 10%.
Anduin's Doubt
:
April 26th
: Anduin’s Doubt health reduced by 15%.
Anduin's Hope
:
March 17th
: Anduin’s Hope health reduced by 15%.
May 31st
: Anduin’s Hope movement speed reduced.
Lost Soul Changes
:
March 17th
: Fixed an issue that made Lost Souls treat crowd control effects with PvP diminishing returns.
April 26th
: Lost Soul’s Banish Soul cast time increased to 12 seconds (was 8 seconds).
May 17th
: Lost Soul duration increased to 40 seconds (was 35 seconds).
June 21st
: Banish Soul cast time increased to 16 seconds (was 12 seconds).
Blasphemy Changes
:
May 4th
: The time it takes for players to be susceptible to Blasphemy after returning to their body is now 6 seconds (was 2 seconds).
May 17th
: Players are now invalid targets for Blasphemy for 20 seconds after the effects of Lost Soul expire (was 6 seconds).
May 17th
: Blasphemy duration increased to 12 seconds.
June 21st
: Blasphemy duration increased to 16 seconds (was 12 seconds).
June 21st
: Blasphemy will no longer be triggered when coming in contact with an unmarked player.
Intermission Changes
:
Remorseless Winter
:
March 17th
: Remorseless Winter damage reduced by 20%.
May 31st
: Remorseless Winter damage reduced by 10%.
Monstrous Soul
:
April 26th
: Monstrous Souls health reduced by 6%.
May 31st
: Monstrous Souls health reduced by 5%.
June 21st
: Necrotic Detonation cast time increased by 30%.
Fiendish Soul
:
April 26th
: Fiendish Soul’s Soul Explosion missile travel speed reduced by 20%.
June 21st
: Soul Explosion damage and travel speed reduced by 30%.
May 31st
: Fiendish Soul’s Necrotic Claws cooldown increased by 50%.
June 21st
: March of the Damned damage reduced by 75%.
Grim Reflection Changes
:
March 14th
: Grim Reflections are now immune to the effects of Wicked Star for 5 seconds after spawning.
April 26th
: Grim Reflection’s Grim Fate haste bonus reduced to 200% (was 250%).
May 17th
: Reduced the health of Grim Reflections by 15%.
Wicked Star
:
March 18th
: (BUG) Empowered Wicked Stars could not damage or silence players.
March 22nd
: Fixed an issue that could cause Empowered Wicked Stars to not damage and silence players.
March 22nd
: Fixed an issue that could cause Fragment of Hope to not properly deal damage.
March 30th
: Fixed an issue with the pathing of Empowered Wicked Stars.
May 17th
: Wicked Star now targets one player at a time.
Anduin Health
: Reduced by 14.3% since launch.
March 3rd
: Anduin's health reduced by 5%.
March 15th
: Anduin Wrynn's health reduced by 5%.
May 31st
: Anduin Wrynn’s health reduced by 5%.
Befouled Barrier
: Reduced by 68.1% since launch.
March 1st
: The healing absorbed by Anduin's Befouled Barrier has been reduced by 30%.
March 2nd
: Befouled Barrier requires 25% less healing.
March 3rd
: Befouled Barrier requires 10% less healing.
March 8th
: Befouled Barrier absorb amount reduced by 25%.
March 14th
: Befouled Barrier no longer applies to player pets and guardians.
April 26th
: Befouled Barrier’s absorbs 10% less healing.
Hopebreaker
:
March 2nd
: Hopebreaker damage over time reduced by 10%.
May 31st
: Hopebreaker damage over time reduced by 15%.
Purging Light
:
March 2nd
: Reduced Beacon of Hope’s Purging Light damage by 20%.
Kingsmourne Phase Changes
:
Anduin Despair
: Health reduced by 32.6% since launch.
March 15th
: Anduin's Despair health reduced by 25%.
April 26th
: Anduin’s Despair health reduced by 15%.
May 31st
: Anduin’s Despair health reduced by 10%.
Anduin's Doubt
:
March 22nd
: Anduin’s Doubt health reduced by 20%.
March 22nd
: Anduin’s Doubt movement speed reduced by 20%.
April 26th
: Anduin’s Doubt health reduced by 15%.
Anduin's Hope
:
March 22nd
: Anduin’s Hope health reduced by 20%.
March 22nd
: Anduin’s Hope movement speed reduced by 20%.
May 31st
: Anduin’s Hope movement speed reduced.
Lost Soul Changes
:
May 17th
: Lost Soul duration increased to 40 seconds (was 35 seconds).
Blasphemy Changes
:
May 17th
: Blasphemy duration increased to 12 seconds.
June 21sth
: Hopelessness and Overconfidence duration increased to 16 seconds (was 12 seconds).
Intermission Changes
:
March 8th
: If Anduin Wrynn reaches 10% health before starting the final phase of the encounter, he will now immediately begin the final phase.
June 21sth
: March of the Damned damage reduced by 75%.
Remorseless Winter
: Damage reduced by 35.2% since launch.
March 3rd
: Remorseless Winter damage reduced by 10%.
March 8th
: Remorseless Winter damage reduced by 20%.
May 31st
: Remorseless Winter damage reduced by 10%.
Monstrous Soul
:
March 8th
: Monstrous Soul Health reduced by 5%.
March 8th
: Monstrous Soul’s Necrotic Detonation can be cast while moving.
March 15th
: Remnant of the Fallen King's Army of the Dead summons a Monstrous Soul once per intermission.
May 31st
: Monstrous Souls health reduced by 5%.
Fiendish Soul
:
March 3rd
: Fiendish Soul Health reduced by 25%.
April 26th
: Fiendish Soul’s Soul Explosion missile travel speed reduced by 20%.
May 31st
: Fiendish Soul’s Necrotic Claws cooldown increased by 50%.
June 21sth
: Soul Explosion damage and travel speed reduced by 30%.
Grim Reflection Changes
:
March 2nd
: Reduced the health of Grim Reflections by 20%.
March 3rd
: Grim Reflection health reduced by 10%.
March 8th
: 3 Grim Reflections are now summoned (was 4).
March 14th
: Grim Reflections are now immune to the effects of Wicked Star for 5 seconds after spawning.
Wicked Star
:
March 15th
: Wicked Star damage reduced by 20%.
March 22nd
: Wicked Star duration decreased to 2 seconds (was 4 seconds).
Anduin Health
: Reduced by 9.75% since launch.
March 15th
: Anduin Wrynn's health reduced by 5%.
May 31st
: Anduin Wrynn’s health reduced by 5%.
Befouled Barrier
: Reduced by 77.5% since launch.
March 1st
: The healing absorbed by Anduin's Befouled Barrier has been reduced by 25%.
March 2nd
: Befouled Barrier requires 50% less healing.
March 3rd
: Befouled Barrier requires 20% less healing.
March 8th
: Befouled Barrier absorb amount reduced by 25%.
March 14th
: Befouled Barrier no longer applies to player pets and guardians.
Hopebreaker
:
May 31st
: Hopebreaker damage over time reduced by 15%.
Purging Light
:
March 22nd
: Purging Light damage reduced by 15%.
Kingsmourne Phase Changes
:
Anduin Despair
:
March 15th
: Anduin's Despair health reduced by 25%.
May 31st
: Anduin’s Despair health reduced by 10%.
Anduin's Doubt
:
March 22nd
: Anduin’s Doubt health reduced by 20%.
March 22nd
: Anduin’s Doubt movement speed reduced by 20%.
Anduin's Hope
:
March 22nd
: Anduin’s Hope health reduced by 20%.
March 22nd
: Anduin’s Hope movement speed reduced by 20%.
Lost Soul Changes
:
May 17th
: Lost Soul duration increased to 40 seconds (was 35 seconds).
Blasphemy Changes
:
May 17th
: Blasphemy duration increased to 12 seconds.
June 21st
: Hopelessness and Overconfidence duration increased to 16 seconds (was 12 seconds).
Intermission Changes
:
June 21st
: March of the Damned damage reduced by 75%.
March 8th
: If Anduin Wrynn reaches 10% health before starting the final phase of the encounter, he will now immediately begin the final phase.
Remorseless Winter
: Damage reduced by 35.2% since launch.
March 3rd
: Remorseless Winter damage reduced by 10%.
March 8th
: Remorseless Winter damage reduced by 20%.
May 31st
: Remorseless Winter damage reduced by 10%.
Fiendish Soul
:
March 3rd
: Fiendish Soul Health reduced by 25%.
May 31st
: Fiendish Soul’s Necrotic Claws cooldown increased by 50%.
June 21st
: Soul Explosion damage and travel speed reduced by 30%.
Grim Reflection Changes
:
March 2nd
: Reduced the health of Grim Reflections by 20%.
March 3rd
: Grim Reflection health reduced by 10%.
Wicked Star
:
March 15th
: Wicked Star damage reduced by 20%.
March 22nd
: Wicked Star duration decreased to 2 seconds (was 4 seconds).
Lords of Dread Nerfs
Boss Health
:
March 21st
: Mal'Ganis and Kin'tessa no longer clear their debuffs when entering Infiltration of Dread.
March 29th
: Swarm of Darkness and Swarm of Decay caused by Mal'Ganis' Unto Darkness will now increase all damage taken by 100% rather than only area-of-effect abilities.
May 31st
: Mal’Ganis and Kin’tessa health reduced by 5%.
Damage Changes
:
May 31st
: Swarm of Decay and Swarm of Darkness damage reduced by 7.5%.
May 31st
: Ravenous Hunger now heals the Inchoate Shadow for 13% (was 10%).
Mechanical Changes
:
March 8th
: Players are now protected from Cloud of Carrion for a brief moment after being afflicted with Paranoia.
March 18th
: Cloud of Carrion will now prefer targets without Biting Wounds.
May 31st
: Cloud of Carrion no longer disorients when jumping between players.
May 31st
: Infiltration of Dread duration increased by 10 seconds.
Boss Health
:
March 21st
: Mal'Ganis and Kin'tessa no longer clear their debuffs when entering Infiltration of Dread.
March 29th
: Swarm of Darkness and Swarm of Decay caused by Mal'Ganis' Unto Darkness will now increase all damage taken by 100% rather than only area-of-effect abilities.
May 31st
: Mal’Ganis and Kin’tessa health reduced by 5%.
Damage Changes
:
May 31st
: Swarm of Decay and Swarm of Darkness damage reduced by 7.5%.
Mechanical Changes
:
March 8th
: Players are now protected from Cloud of Carrion for a brief moment after being afflicted with Paranoia.
March 18th
: Cloud of Carrion will now prefer targets without Biting Wounds.
May 31st
: Cloud of Carrion no longer disorients when jumping between players.
May 31st
: Infiltration of Dread duration increased by 10 seconds.
Boss Health
:
March 8th
: The encounter's enrage timer has been increased to 13 minutes (was 11 minutes).
March 8th
: Mal'Ganis and Kin'tessa health reduced by 10%.
March 21st
: Mal'Ganis and Kin'tessa no longer clear their debuffs when entering Infiltration of Dread.
March 29th
: Swarm of Darkness and Swarm of Decay caused by Mal'Ganis' Unto Darkness will now increase all damage taken by 100% rather than only area-of-effect abilities.
May 31st
: Mal’Ganis and Kin’tessa health reduced by 5%.
Damage Changes
:
May 31st
: Swarm of Decay and Swarm of Darkness damage reduced by 7.5%.
Mechanical Changes
:
March 8th
: Players are now protected from Cloud of Carrion for a brief moment after being afflicted with Paranoia.
March 18th
: Cloud of Carrion will now prefer targets without Biting Wounds.
March 30th
: Time to unmask Mal'Ganis and Kin'tessa during Infiltration of Dread has been increased to 40 seconds (was 30 seconds).
Rygelon Nerfs
Rygelon Health
: Reduced by 15.2% since launch.
March 19th
: Rygelon Health reduced by 6%.
May 17th
: Rygelon’s health has been reduced by 5%.
June 7th
: Rygelon's health reduced by 5%.
June 7th
: Rygelon's auto-attack damage has been reduced by 15%.
Phase 1 Changes
:
March 19th
: Stellar Shroud healing absorb reduced by 10%.
May 17th
: Collapsing Quasar Field now last 8 seconds (was 6 seconds).
May 17th
: Dark Collapse damage has been reduced by 25%.
May 17th
: Unstable Quasar radius reduced by 25%, and damage reduced by 20%.
May 17th
: Cosmic Ejection damage-over-time reduced by 33%.
May 31st
: Collapsing Quasar Field duration increased by 50%.
June 21st
: Dark Eclipse now targets 3 players on Mythic difficulty (was 4).
June 21st
: Unstable Matter health reduced by 25% on Mythic difficulty.
Phase 2 Changes
:
March 19th
: Unstable Core Health reduced by 25%.
March 19th
: Stellar Decay damage has been reduced by 25%.
Bug Fixes
:
April 5th
: Fixed an issue where the damage from Massive Bang could be reduced through clever use of game mechanics.
Rygelon Health
:
March 29th
: Reduced boss health by 5%.
May 3rd
: Decreased Rygelon's health by 5%.
June 7th
: Rygelon's auto-attack damage has been reduced by 15%.
Phase 1 Changes
:
May 3rd
: Increased the duration of Collapsing Quasar Field to 10 seconds.
May 27th
: Dark Eruption damage reduced by 45%.
May 27th
: Collapsing Quasar Field duration increased to 12 seconds (was 10 seconds).
May 27th
: Cosmic Ejection initial damage decreased by 25%, and the damage over time decreased by 73%.
Phase 2 Changes
:
March 29th
: Reduced the damage of Stellar Decay by 20%.
March 29th
: Reduced the health of Unstable Cores by approximately 33%.
April 5th
: Fixed an issue where the damage from Massive Bang could be reduced through clever use of game mechanics.
May 3rd
: Increased the duration of Collapsing Quasar Field to 10 seconds.
June 7th
: Rygelon's auto-attack damage has been reduced by 15%.
Jailer Nerfs
Boss Health
:
April 5th
: Fixed an issue that caused the last proc of Mirrors of Torment (Mage Venthyr Ability) to cause Diverted Life Shield to cancel.
April 5th
: Jailer’s health reduced by 5%.
April 26th
: Jailer’s health decreased 5%.
May 31st
: Diverted Life Shield no longer heals.
May 31st
: Phase 4 is now triggered at 15% Health.
June 21st
: Diverted Life Shield reduced by 75%.
Azeroth Blood
:
May 17th
: Azerite Radiation increased Arcane damage is now 80% (was 100%).
May 31st
: World Crusher (P1) produces 2 less Bloods of Azeroth.
May 31st
: World Shatterer (P3) produces 1 less Blood of Azeroth.
Torment Damage
:
April 26th
: Torment damage decreased 10%.
May 17th
: Torment initial explosion damage decreased by 10%.
June 21st
: Torment damage reduced by 30%.
Auto Attack Damage
:
April 26th
: Jailer’s melee attack decreased 10%.
June 21st
: Jailer melee damage reduced by 25%.
Phase 1 Changes
:
Tank Combo
:
March 21st
: The Persecution debuff now lasts 30 seconds (was 40 seconds).
April 26th
: Martyrdom damage decreased 15%.
Phase 2 Changes
:
Rune of Compulsion
:
May 17th
: Rune of Compulsion targets reduced to 3 (was 4).
May 31st
: Rune of Compulsion’s absorb reduced by 10%.
June 21st
: Rune of Compulsion absorb reduced by 30%.
Mechanical Changes
:
March 17th
: Player guardians, such as Fire Elemental, are now protected while players are affected by Rune of Compulsion.
March 17th
: Fixed an issue where Dominating Will could be removed via immunities.
March 23rd
: Fixed an issue that allowed players under Compulsion to use Demonic Gateways.
Damage Intake
:
May 17th
: Shattering Blast damage over time decreased by 33%.
June 21st
: Unholy Eruption damage reduced by 30%.
Phase 3 Changes
:
April 26th
: Boon of Azeroth buff increased by 20%.
March 24th
: Reduced the number of missiles fired by Desolation from 20 to 17.
June 21st
: Incarnation of Torment health reduced by 20%.
Chains of Anguish
:
March 24th
: Fixed an issue that would occasionally cause Chains of Anguish to pull players who had already broken their chains.
April 5th
: Fixed an issue causing Chains of Anguish to sometimes not cast.
May 17th
: Chain Breaker damage decreased by 10%.
June 21st
: Chain Breaker now targets the nearest 3 allies (was 4).
June 21st
: Chains of Anguish will no longer reposition linked targets when the primary target moves out of range.
Phase 4 Changes
:
~April 20th
: (BUFF) Meteor Cleave no longer splits damage with pets.
May 17th
: Meteor Cleave damage decreased 10%.
Damage Changes:
Torment
:
May 17th
: Torment initial explosion damage decreased by 10%.
June 21st
: Torment damage reduced by 30%.
March 15th
: Fixed an issue with Defile that prevented it from inflicting the proper damage, as such the damage of Defile has been increased by 85%.
May 17th
: Chain Breaker damage decreased by 10%.
June 21st
: Unholy Eruption damage reduced by 30%.
June 21st
: Jailer melee damage reduced by 25%.
Rune of Compulsion
:
Mechanical Changes
:
March 17th
: Player guardians, such as Fire Elemental, are now protected while players are affected by Rune of Compulsion.
March 17th
: Fixed an issue where Dominating Will could be removed via immunities.
March 23rd
: Fixed an issue that allowed players under Compulsion to use Demonic Gateways.
Absorb Changes
:
March 17th
: Dominating Will’s heal absorb reduced by 20%.
May 31st
: Rune of Compulsion’s absorb reduced by 33%.
Knockbacks and Holes
:
May 31st
: Misery no longer knocks back.
Damage Changes:
Torment
:
May 17th
: Torment initial explosion damage decreased by 10%.
June 21st
: Torment damage reduced by 30%.
May 17th
: Chain Breaker damage decreased by 10%.
June 21st
: Unholy Eruption damage reduced by 30%.
June 21st
: Jailer melee damage reduced by 25%.
Rune of Compulsion
:
Mechanical Changes
:
March 17th
: Player guardians, such as Fire Elemental, are now protected while players are affected by Rune of Compulsion.
March 17th
: Fixed an issue where Dominating Will could be removed via immunities.
March 23rd
: Fixed an issue that allowed players under Compulsion to use Demonic Gateways.
Absorb Changes
:
March 17th
: Dominating Will’s heal absorb reduced by 10%.
May 31st
: Rune of Compulsion’s absorb reduced by 33%.
Knockbacks and Holes
:
May 9th
: All trapdoors will now close in Phase 3.
May 9th
: Decreased knockback of Decimator.
May 9th
: Decreased knockback of Misery.
May 9th
: Decreased rate of growth of Defile.
May 31st
: Misery no longer knocks back.
May 31st
: Decimator no longer knocks back.
Nerf Announcements
March 1st
March 2nd
March 3rd
March 8th
March 8th
March 9th
March 12th
March 15th
March 17th
March 19th
March 22nd
March 24th
March 29th
March 29th
March 29th
April 5th
April 25th
May 2nd
May 4th
May 9th
May 17th
May 27th
May 31st
June 7th
June 17th
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
[Show 0 Comments]
[Hide 0 Comments]
[Sign In to Post a Comment]
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
上一篇
下一篇