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3D Artist Creates Azuremyst Isle in Unreal Engine in Honor of Burning Crusade Classic
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由
Paryah
发表于
2021/05/23,15:25
In the past we've covered
some of the amazing World of Warcraft zones
that fans have created using Unreal Engine. In honor of the imminent release of Burning Crusade Classic, 3D artist, Jordan Clarry has recreated Azuremyst Isle in Unreal Engine. Paired with the hauntingly beautiful music composed for the zone, this piece is an absolute gem and a must watch!
Clarry's work on this is absolutely stunning; any frame could be printed out and turned into a poster that most of us would be happy to hang on our wall. Check out these stills:
Clarry is a Senior 3D artist at
Frontier Developments
and thus no stranger to making video game worlds spring to life. For more of Clarry's work, check out
ArtStation
.
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