Set rings from Operation: Mechagon
Logic Loops create a complete equip function when paired with a corresponding Bit Band.
options for each portion of the logic gate, and each will pair with whichever of the other you wish:
(HK-8 Aerial Oppression Unit encounter):
If you use 3 different spells or abilities on the same target...
If you damage an enemy while you are behind them...
If you activate an ability while your health is below 50%...
If you heal a target whose health is below 50%...
(Machinist's Garden encounter):
...then you absorb the next 54272 Magic damage within 8 sec.
...then you heal up to 5 injured allies for 10590.
...then you deal 42364 Nature damage to a nearby enemy.
...then you gain 191 Haste for 15 sec.
Enjoy mixing and matching!
This ring and others in the "Logic Loop" series have an "if ..." function which must be paired with the "... then" function found on "Bit Band" rings.
In WoW this is more traditionally displayed as a 'set bonus' but in this case it's a bit more fun, Mechagon-style: you can customize the cause & effect by pairing different rings.
got this as a warlock. hopefully it works with something mildly disappointed
I love getting this in my great vault at 304 ilvl as a fury warrior. GG blizz.
Got this one a Deathknight in my vault, but unsure if it'll work off of Deathstrike in blood spec.
Monk: Will self-trigger off of Expel Harm, Vivify, and Healing Elixir.
Doesn't trigger off of the Monk 4pc set.
Been trying this on Enhancement Shaman (since i'm still trying to farm for the other two damage ones) and even though I'm healing low-health people with Healing Surge and Chain Heal, I'm still not getting the other ring's effect.
I see it very rarely but when I actively see a heal hit someone who's under 50 most of the time it just does not activate.
Operation: Mechagon Dungeon Loot
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