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Shadowlands Season 2 Mythic+ Guide - Tormented Affix, New Item Levels, New Affix Rotation
来自 Squishei
[Last Updated]:
2021/07/08
变更日志
补丁:10.1.0
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Season 2 of Shadowlands brings along a new seasonal affix in Tormented, a new mythic+ scoring system, affix changes, and dungeon changes!
Mythic+ Item level Loot Table in Shadowlands Season 2
Shadowlands Season 2 comes along with an increase in item level rewards from Mythic+ dungeons as well as their Great Vault counterpart. Here are the updated item level values for Shadowlands Season 2.
Note: For the first week of Season 2 (July 6th), item levels from end-of-dungeon rewards will be capped at 229.
Keystone Level
End of Dungeon
Weekly Great Vault
Mythic 2
210
226
Mythic 3
213
226
Mythic 4
216
226
Mythic 5
220
229
Mythic 6
223
229
Mythic 7
223
233
Mythic 8
226
236
Mythic 9
226
236
Mythic 10
229
239
Mythic 11
229
242
Mythic 12
233
246
Mythic 13
233
246
Mythic 14
236
249
Mythic 15
236
252
Tormented Seasonal Affix in Shadowlands Season 2
Here's a short summary of the
磨难
affix.
4 new Lieutenants are available to kill in the dungeon.
When you kill a lieutenant, you get an Anima Power.
For every lieutenant still up when the final boss is pulled, it will apply an aura that will make the final boss harder.
Tormented Season 2 Affix Guide
New Season 2 Mythic+ Affix Rotation
In Season 2 of Shadowlands, Blizzard has changed up the Affix Rotation once again. Here's all the known details about the new Mythic+ rotation.
Week #
Affix 1
(Level 2+)
Affix 2
(Level 4+)
Affix 3
(Level 7+)
Seasonal Affix
(Level 10+)
1
强韧
崩裂
风雷
磨难
2
残暴
暴怒
火山
磨难
3
强韧
鼓舞
重伤
磨难
4
残暴
怨毒
死疽
磨难
5
强韧
激励
震荡
磨难
6
残暴
血池
风雷
磨难
7
强韧
暴怒
易爆
磨难
8
残暴
崩裂
火山
磨难
9
强韧
怨毒
重伤
磨难
10
残暴
鼓舞
震荡
磨难
11
强韧
血池
死疽
磨难
12
残暴
激励
易爆
磨难
New Mythic+ Rating System
In Patch 9.1 Blizzard added a new Mythic+ rating system, based on how high of a keystone level you completed for each dungeon! You can click the button below to read more about it.
Mythic+ Rating System
Keystone Changes in Shadowlands Season 2
Keystone Exchanging
Upon completing a Mythic+ dungeon within the timer, the dealer Ta’hsup will spawn by the chest and offer a one-time Keystone exchange to any player whose current Keystone is at or below the level of the dungeon that was recently completed on time.
Each player in the key will be able to use the reroll option once per timed key. If you want to reroll again, you will need to time another key.
Receive a Keystone
Ta'shup can also be found in Oribos, next to the Great Vault. He will offer you a Keystone if you don't have one, as long you have completed a Shadowlands Mythic+ dungeon at least once.
This is great for alts (or mains) that didn't play in a week and need to recover their Keystone.
Keystone Lowering
Ta’hsup in Oribos will now also lower the level of your Mythic Keystone. No more mass resetting dungeons to lower your Keystone.
Mythic+ Affix Changes
激励
激励
's health bonus is now 15% (was 20%).
暴怒
暴怒
now increases damage by 75% (was 100%).
死疽
Level 61 enemies (otherwise known as Lieutenant mobs) now apply
死疽溃烂
on every other auto attack (was every auto attack).
风雷
Now travels much slower.
Now always travels clockwise. (could previously go either direction).
Storming now
despawns when hit by a player.
Mythic+ Dungeon Changes
De Other Side
商人赛·艾柯莎
奥术闪电
periodic damage reduced by 15% and jump damage reduced by 20%.
奥术易伤
now only increases damage taken from Arcane Lightning (was all damage).
奥术易伤
now increases damage taken by 5% per stack (was 3%).
夺灵者哈卡
Hakkar's cooldowns and energy regeneration is now paused when Blood Barrier is applied and will resume once the barrier is removed.
Blood Barrier no longer grants Hakkar immunity to interrupts.
Blood Barrage is no longer interruptible and no longer has a duration. It now persists until Blood Barrier is destroyed.
Halls of Atonement
忠诚的石裔魔
melee and
岩石吐息
damage reduced by 10%.
哈尔吉亚斯的碎片
's
痛击
damage reduced by 20% and range increased to 60 yards (was 40).
堕落的歼灭者
's
邪恶箭矢
damage increased by 27%.
Mists of Tirna Scithe
英格拉·马洛克
health reduced by 10%.
宗主奥法兰
health reduced by 5%.
德鲁斯特碎枝者
health increased by 15%.
纱雾守护者
's
狂乱飞踢
will now trigger it's cooldown on spell start (was on channel start).
锥喉鹿角巨虫
health increased by 30%.
The Necrotic Wake
阿玛厄斯
Health reduced by 15%.
折磨回响
damage reduced by 15% per stack.
缚霜者纳尔佐
佐尔拉姆斯虹吸者
health reduced by 15%.
勇士之赐
duration increased to 40 seconds (was 30).
Plaguefall
Plaguefall received changes to the number of
被操纵的钻凋者
as well as the effectiveness of them which will make this dungeon more difficult to time.
酤团
health reduced by 10%.
All static spawned
被操纵的钻凋者
have been replaced with
卑鄙的钻凋者
.
卑鄙的钻凋者
do not cast
魔药炸弹
.
魔药炸弹
duration reduced to 6 seconds (was 10).
维鲁拉克斯魔药编织者
will only summon 4 waves of two
被操纵的钻凋者
Sanguine Depths
贪食的克里克西斯
巨兽奔袭
damage reduced by 15%.
精华吸收
damage reduced by 15%.
执行者塔沃德
瞬息具象
's
滋长之傲
damage reduced by 20%.
大厅哨兵
's
撕裂切割
now only strikes the primary target.
愤怒残余
's
愤怒爆炸
damage reduced by 25%.
疑虑残迹
no longer casts
滋长猜忌
.
研究铭文师
's
爆炸文书
cast time increased to 3.5 seconds (was 3 seconds).
Spires of Ascension
All
暗影回旋
s on
雯图纳柯丝
will be removed from the arena after
雯图纳柯丝
casts
充能
.
Theater of Pain
卑劣的席拉
has returned on Mythic difficulties.
无堕者哈夫
's
压制战旗
health reduced by 20%.
Mythic+ Rating
Patch 9.1 includes an official in-game Mythic+ Rating system by Blizzard. Players will accumulate Mythic+ Rating by completing Mythic+ keystones, with more rating being obtained by completing higher level keystones.
This Mythic+ rating will be shown in LFG whether you're signing up for a group, or creating your own and is an in-game version of the
popular Raider.IO Score
. For more information on Blizzard's Mythic+ Score, check out our guide explaining how it works!
Blizzard's Mythic+ Rating Explained
Shadowlands Season 2 Achievements and Rewards
The standard "Keystone" achievements have had their requirements changed in Season 2 with the additional of the Mythic+ Rating system.
The
“暗影国度”钥石征服者:第二赛季
achievement requires 1,500 Mythic+ Rating in Season 2
Reward: title.
The
“暗影国度”钥石大师:第二赛季
achievement requires 2,000 Mythic+ Rating in Season 2
Reward:
曲魂死亡行者
mount.
CM Ports
New to Season 2 of Shadowlands, if you complete a dungeon in-time on a +20 or higher, you will now get a teleport to that dungeon! This portal has an 8 hour cooldown that resets after completing a Mythic+ dungeon.
钥石英雄:彼界
钥石英雄:赎罪大厅
钥石英雄:塞兹仙林的迷雾
钥石英雄:凋魂之殇
钥石英雄:赤红深渊
钥石英雄:晋升高塔
钥石英雄:通灵战潮
钥石英雄:伤逝剧场
Mythic+ Guide for Every Class
Looking to improve in Mythic+? We have guides for every spec and class including best legendaries, best covenants, best talents, tips for every dungeon, and more. Check out our Mythic+ Guides.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Devastation EvokerPreservation Evoker
BM HunterMM HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
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评论
评论来自
catadon22
REALLY glad that they re-added the old gold Challenge Mode dungeon portals back.
评论来自
Harazo
It now requires 2000 M+ rating for the mount. What is that compared to RaiderIO prior to season 2?
评论来自
Hulkamus
Dear Blizzard,
Can you make Mythic+ like PvP? Give us a sweet title and equal ilvl gear. I recently stopped Mythic raiding due to work and irl but still want to be competitive. Mythic+ would be the perfect for gamers like myself that want to push ourselves but doesn't like PvP or have time to Mythic raid.
Push Keystone master up to 2400 and then you have to complete 10 to 15 more keys at 17 or higher. Once you hit 2400 you get standard Mythic raid ilvl gear.
评论来自
Certified
it's a bummer that the valor upgrades are not account wide
评论来自
Dolamike
Having very low dps as arms warrior even with item level 249. Ive read up on why this is and cant really find good info. Im basically squishy and can die anytime and tortured by every affix. Im venthyr. I havnt completed the campaign yet and dont know if that effects it. Did +16 and had 6.8 mil and 2 others had over 12 mil. They say the tank has higher dps and acuse me of buying account. Im not the best but got keymaster last week. I dont see many arms and assume its a much weaker class. Id feel like my dps doesnt always show up in the stats and try to be team oriented.
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