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10.2.7
PTR
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The Everbloom Dungeon Strategy Guide
来自 Tarisant
[Last Updated]:
2023/11/18
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补丁:10.2.7
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The Everbloom is a level 10 Warlords of Draenor dungeon located in the western part of
戈尔隆德
, available to all players on Normal, Heroic, and Mythic difficulty, and is part of the Mythic+ rotation in Dragonflight Season 3.
Our comprehensive guide to The Everbloom will cover all the essential information needed to clear this dungeon, including important dungeon mechanics, strategies for notable trash and all four boss encounters, and how to reach the dungeon.
The Everbloom Dungeon Entrance
The Everbloom is located in Gorgrond at /way 59.8 45.2.
EntranceNearest Flight Path
The Everbloom Dungeon Quick Tips
永茂博学者
should be interrupted to help alleviate tank damage. They also cast
窒息藤蔓
, which will stun a target for 10 seconds which must be interrupted or CC'd in some way.
永茂栽培者
will empower their allies if their
狂怒蔓生
is not interrupted.
Melee should stay aware of
融合狂战士
's whirlwind effect if ranged bait it too closely to them. Ranged should also try to stay aware of their positioning and not be max distance to help with uptime on these enemies.
If
瘤根
ends up getting pulled, focus the roots whenever they spawn and be on the move when he casts
活体树叶
to avoid taking unnecessary damage.
永茂栽培者
s are found only in front of Witherbark, but they will cast
窒息藤蔓
, as well as
治疗之水
, both of which must be interrupted. One is the stun from the Naturalists, and the other will heal an enemy mob for most of their health.
All Roles
When the boss reaches 0 energy, he will cast
脆弱表皮
, which causes him to take double damage. He will then spawn balls of water that move towards him, which can be killed by players to extend the damage amp. However, as they have a lot of health, this is not recommended, as it would likely result in less overall boss damage, even if the phase is extended. When the boss reaches 100 energy again, this effect fades.
Globules that run over vines on the floor will spawn an add, but it will cause them to disappear. Try to place the vines that spawn on players in such a way that they will defend Witherbark from the globules to extend the phase.
Tank
Keep the boss pointed away from the group to avoid casting the frontal,
焦灼之息
, on the group.
Healer
Keep your team topped during the intermission when the Aqueous Globules run over vines. These deal group damage for every one that gets soaked.
DPS
Be proactive with placing your new vines, as extending the intermission phase is crucial to defeating this boss quickly.
This area is mostly the same trash as Witherbark's area, with the added bonus of
扭曲的憎恶
. These have a large AoE that they cast frequently to keep your healer paying attention, as well as a poison debuff dispel that goes on your tank.
All Roles
This fight consists of three bosses, two of which cast and one which follows your tank around and melees them. Be sure to interrupt
复苏
from
生命守卫高拉
, as this will slow your fight down a lot if it goes off. It can be purged in case of emergency. Other kicks when available will also help.
塑地者特鲁
will cast
剧毒之花
in between his regular casts, which must be interrupted or the entire group will be stunned for 4 seconds as well as suffer heavy DoT damage, likely wiping you.
The group damage on this fight is incredibly high, meaning you should be constantly aware of your health and defensive cooldowns.
Tank
杜尔胡
will charge you periodically. Take this away from the group, as it leaves a green puddle on the floor for the rest of the fight.
The two caster bosses don't move, so take Dulhu to the active boss to ensure melee can easily get kicks.
Healer
Throughout the fight, both
生命守卫高拉
and
塑地者特鲁
will alternate casting groupwide damaging spells that last for a decent duration. Be sure during these times that you're keeping your group topped and coordinating cooldowns.
DPS
The bosses do not share health, but do not heal from each other's deaths. AoE what you can on this fight, and be sure to get whatever interrupts you have free to keep the bosses from killing your team.
This area is full of casters that model the three Mage specs.
被感染的唤冰者
s will cast interruptible
寒冰箭
s, as well as
寒霜聚变
, which will surround an area in orbs that move towards the center point. Getting hit by any of these orbs will deal massive damage, as well as freeze the player in an ice block.
腐烂的炎术士
s will cast interruptible
炎爆术
s, as well as a groupwide damage ability in the form of
焰烬之箭齐射
that your healer should be ready for whenever in combat with one of these.
疯狂的奥法师
s will cast interruptible
奥术冲击
s, as well as
空间扰动
which you just have to move out of. This is targeted under a random player.
倒霉的助手
s deal decent tank damage, as well as casting
真菌之拳
on them. This can be outranged and will cause it to deal 0 damage.
Every interruptible cast in this area is going to add up to be a lot of group damage. Kicks should be used as frequently as possible to help alleviate this.
All Roles
Be aware of
冰川融聚
, as this will spawn orbs around everyone which start to collapse on their positions. You must move out of the center of these quickly to avoid getting stunned or dying.
The boss will first cast
焰烬风暴
alone, then combo it another time with
冰川融聚
. She will then cast
冰川融聚
with
空间压缩
, and finally
空间压缩
with
焰烬风暴
. She then repeats casting this order for the rest of the fight, so you will always be dealing with two abilities at once after the first cast.
Healer
There is a lot of tank damage on this fight from uninterruptible casts. There is also heavy group healing during
焰烬风暴
, so be sure to pay attention to your group's health during this time.
DPS
The boss will target the farthest DPS from her with
空间压缩
, which pulls the whole group to it when it explodes. Designate one player to stand in ranged to bait the orbs, and everyone else be away from them.
All Roles
Stay out of the frontals that face the tank, and focus on killing adds as they spawn throughout the fight. These can quickly overrun your group and cause a wipe.
Stomp on the lashers that spawn when the boss channels
源生
. Any that are not stomped on grow into lashers which can quickly kill your tank.
During this fight, the boss takes triple damage, meaning that focusing the
繁茂古树
when they spawn is even more crucial, as they don't have the damage amp.
Tank
Aim both the boss and the adds that spawn throughout the fight away from the group, as they each have frontals which will one shot your group. You will also get stunned if you stand in the frontal from the boss,
巨灵猛击
.
Healer
When the big trees spawn, they will pulse high group damage every 3 seconds with their buff,
葱郁繁盛
. Plan your cooldowns and coordinate with your team for these spawns.
DPS
Focus on the
繁茂古树
s when they spawn, as these adds will quickly kill your group if they are left alive too long.
Pay attention to the lasher spawns during Genesis, as these will kill your tank if too many make it through the cast without getting stomped on.
枯木
Important Witherbark Trash Tips and Tricks
永茂博学者
should be interrupted to help alleviate tank damage. They also cast
窒息藤蔓
, which will stun a target for 10 seconds which must be interrupted or CC'd in some way.
永茂栽培者
will empower their allies if their
狂怒蔓生
is not interrupted.
Melee should stay aware of
融合狂战士
's whirlwind effect if ranged bait it too closely to them. Ranged should also try to stay aware of their positioning and not be max distance to help with uptime on these enemies.
If
瘤根
ends up getting pulled, focus the roots whenever they spawn and be on the move when he casts
活体树叶
to avoid taking unnecessary damage.
永茂栽培者
s are found only in front of Witherbark, but they will cast
窒息藤蔓
, as well as
治疗之水
, both of which must be interrupted. One is the stun from the Naturalists, and the other will heal an enemy mob for most of their health.
Witherbark Tips and Strategy
All Roles
When the boss reaches 0 energy, he will cast
脆弱表皮
, which causes him to take double damage. He will then spawn balls of water that move towards him, which can be killed by players to extend the damage amp. However, as they have a lot of health, this is not recommended, as it would likely result in less overall boss damage, even if the phase is extended. When the boss reaches 100 energy again, this effect fades.
Globules that run over vines on the floor will spawn an add, but it will cause them to disappear. Try to place the vines that spawn on players in such a way that they will defend Witherbark from the globules to extend the phase.
Tank
Keep the boss pointed away from the group to avoid casting the frontal,
焦灼之息
, on the group.
Healer
Keep your team topped during the intermission when the Aqueous Globules run over vines. These deal group damage for every one that gets soaked.
DPS
Be proactive with placing your new vines, as extending the intermission phase is crucial to defeating this boss quickly.
杜尔胡
Important Ancient Protectors Trash Tips and Tricks
This area is mostly the same trash as Witherbark's area, with the added bonus of
扭曲的憎恶
. These have a large AoE that they cast frequently to keep your healer paying attention, as well as a poison debuff dispel that goes on your tank.
Ancient Protectors Tips and Strategy
All Roles
This fight consists of three bosses, two of which cast and one which follows your tank around and melees them. Be sure to interrupt
复苏
from
生命守卫高拉
, as this will slow your fight down a lot if it goes off. It can be purged in case of emergency. Other kicks when available will also help.
塑地者特鲁
will cast
剧毒之花
in between his regular casts, which must be interrupted or the entire group will be stunned for 4 seconds as well as suffer heavy DoT damage, likely wiping you.
The group damage on this fight is incredibly high, meaning you should be constantly aware of your health and defensive cooldowns.
Tank
杜尔胡
will charge you periodically. Take this away from the group, as it leaves a green puddle on the floor for the rest of the fight.
The two caster bosses don't move, so take Dulhu to the active boss to ensure melee can easily get kicks.
Healer
Throughout the fight, both
生命守卫高拉
and
塑地者特鲁
will alternate casting groupwide damaging spells that last for a decent duration. Be sure during these times that you're keeping your group topped and coordinating cooldowns.
DPS
The bosses do not share health, but do not heal from each other's deaths. AoE what you can on this fight, and be sure to get whatever interrupts you have free to keep the bosses from killing your team.
大法师索尔
Important Archmage Sol Trash Tips and Tricks
This area is full of casters that model the three Mage specs.
被感染的唤冰者
s will cast interruptible
寒冰箭
s, as well as
寒霜聚变
, which will surround an area in orbs that move towards the center point. Getting hit by any of these orbs will deal massive damage, as well as freeze the player in an ice block.
腐烂的炎术士
s will cast interruptible
炎爆术
s, as well as a groupwide damage ability in the form of
焰烬之箭齐射
that your healer should be ready for whenever in combat with one of these.
疯狂的奥法师
s will cast interruptible
奥术冲击
s, as well as
空间扰动
which you just have to move out of. This is targeted under a random player.
倒霉的助手
s deal decent tank damage, as well as casting
真菌之拳
on them. This can be outranged and will cause it to deal 0 damage.
Every interruptible cast in this area is going to add up to be a lot of group damage. Kicks should be used as frequently as possible to help alleviate this.
Archmage Sol Tips and Strategy
All Roles
Be aware of
冰川融聚
, as this will spawn orbs around everyone which start to collapse on their positions. You must move out of the center of these quickly to avoid getting stunned or dying.
The boss will first cast
焰烬风暴
alone, then combo it another time with
冰川融聚
. She will then cast
冰川融聚
with
空间压缩
, and finally
空间压缩
with
焰烬风暴
. She then repeats casting this order for the rest of the fight, so you will always be dealing with two abilities at once after the first cast.
Healer
There is a lot of tank damage on this fight from uninterruptible casts. There is also heavy group healing during
焰烬风暴
, so be sure to pay attention to your group's health during this time.
DPS
The boss will target the farthest DPS from her with
空间压缩
, which pulls the whole group to it when it explodes. Designate one player to stand in ranged to bait the orbs, and everyone else be away from them.
雅努
Yalnu Tips and Strategy
All Roles
Stay out of the frontals that face the tank, and focus on killing adds as they spawn throughout the fight. These can quickly overrun your group and cause a wipe.
Stomp on the lashers that spawn when the boss channels
源生
. Any that are not stomped on grow into lashers which can quickly kill your tank.
During this fight, the boss takes triple damage, meaning that focusing the
繁茂古树
when they spawn is even more crucial, as they don't have the damage amp.
Tank
Aim both the boss and the adds that spawn throughout the fight away from the group, as they each have frontals which will one shot your group. You will also get stunned if you stand in the frontal from the boss,
巨灵猛击
.
Healer
When the big trees spawn, they will pulse high group damage every 3 seconds with their buff,
葱郁繁盛
. Plan your cooldowns and coordinate with your team for these spawns.
DPS
Focus on the
繁茂古树
s when they spawn, as these adds will quickly kill your group if they are left alive too long.
Pay attention to the lasher spawns during Genesis, as these will kill your tank if too many make it through the cast without getting stomped on.
Quick Role Tips
A lot of the trash in this dungeon have frontals, be sure to keep them positioned to not look at your group.
While individually most mobs in this dungeon don't do a lot, pulling a lot of different types of mobs together in large quantities can be deadly.
If you have access to a poison dispel, bringing it will be useful for numerous points in the key.
There is a lot of unavoidable group damage on each boss in here, be sure to plan your cooldowns appropriately.
Be aware of your positioning anytime you are in combat with
融合狂战士
s, as having them stay close to the group when they charge will help your overall timer a lot.
Most of the kicks in this dungeon are very deadly for your tank or the group overall. Be sure to kick whenever you can to help alleviate some of the struggle.
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评论
评论来自
Nikyou
Guide says that it is a Legion dungeon but it is from Warlords of Draenor.
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