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10.2.6
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Assassination Rogue Artifact Weapon: The Kingslayers
来自 Wowhead
[Last Updated]:
2019/04/01
变更日志
补丁:7.3.5
目录
评分:4.2/5
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指南导航
评分:4.2/5
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This overview covers the basics of the Assassination Rogue artifact weapon,
弑君者
. This will be your primary weapon in Legion, allowing you to customize its appearance with numerous styles and tints.
When you equip
弑君者
, you automatically also equip the offhand
弑君者
.
Guide to All Artifacts
Artifact Builds
Artifact in Calculator
Artifact in Database
Assassination Rogue Guide
Appearances and Tints
Each spec's weapon has 6 styles, which can come in 4 color variations. All of these tints can be previewed on the Appearance tab of the
Artifact Calculator
or the
Legion Dressing Room
.
The Kingslayers: Default, Recover one Pillar of Creation, Recover
圣光的代价
and bring it to Order Hall, Complete First Major Order Campaign
Cursed Hand: Complete the Class Hall Campaign (
战火熔铸
), Unlock every Artifact Trait (
赐予我力量
), Fully research the history of your artifact (
见证历史
), Obtain 8 rare Archaeology finds (
此面向上
)
Heartstopper: Complete the questline Balance of Power (
以史为镜
), Defeat 8 Broken Isles world bosses (
怪兽出笼
), Complete a Mythic+ Dungeon with a Level 15 Keystone (
钥石大师
), All Legion Dungeon achievements (
军团英雄的荣耀
)
Magekiller's Edge: This entire tier is devoted to PvP achievements.
威名远扬
,
英勇纹章
,
屠杀纹章
,
毁灭纹章
Ghostblade: Unlocked through the
Mage Tower
Artifact Challenge,
神后之怒
.
Note: The basic tint of the challenge appearance is unobtainable as of Battle for Azeroth prepatch. The other tints can still be unlocked if you finished the Mage Tower Artifact Challenge during Legion.
Bonebreaker: Unlocked via
碎骨密文
from rares in the Underbelly, 30 dungeons using hidden artifact appearance, 200 world quests using hidden artifact appearance, kill 1,000 players using a hidden artifact appearance
Transmog Recommendations
Artifact weapons and order halls drew their inspiration from past iconic tier sets, so here are some transmog ideas for each artifact style. You can also
save and share an Outfit with this artifact
.
Artifact Acquisition
Below is the questline for Assassination Rogue to acquire
弑君者
. More artifact videos can be found on our
YouTube Artifact Acquisition Playlist
.
The related quest is
完成工作
and the description of the Kingslayers is:
The Kingslayers were Garona's daggers as Gul'dan's personal assassin. They inflict a traceless poison, leaving little evidence of their grim work.
Garona stowed the blades away long ago in her anguish, but she has taken them up once more against a dangerous Legion cult.
We have to find her.
In
完成工作
Tess Graymane asks that you must find Garona, she was on a mission to assassinate a few leaders of a Legion cult and they haven't heard from her since. You must find her by taking up her work and then following up by seeing if it will lead you to her. She has also taken the Kingslayer blades and they seem to bring out the worst in her.
Tess Greymane: I'm afraid you're on your own out there until you can find Garona. I'd be recognized in a heartbeat that close to Alliance territory.
You then venture to the Blasted Lands and find Caden Shadowgaze at the Alter of Storms, and begin to sneak up to assassinate him.
Caden says: Stand down, rogue scum. You know not the forces you tempt!
They gave me their lives willingly to the cause. Won't you?
It is not to late for you. Submit, and take your place in the new world order!
You are too late. We are... everywhere...
You find a coded message on the corpse of Caden, it may lead you to where Garona was heading. You then begin to make your way to Duswood to find the next leader on the list, Felcaller Whitley. When you find the place that Whitley, you can hear him from inside, you approach him stealthy.
Whitley says: Yes, yes! They grow closer with each moment!
You will not interrupt my work. The Legion will have this world!
Our new masters can make us more than mere mortals, don't you see?
Usurper. Thief. Scoundrel! You will not deny our glorious destiny!
On Whitley's corpse you then find a Fel Cipher and use it to decode the message that you had previously found on Caden's body. Signed by "The Herald" it states that their time for glorious ascension. To make haste to Darkshire. He also says that someone by the name of Sister Ebonlocke has gathered the Skull and Blood of the innocents and awaits. You then begin to make your way to Darkshire.
You can sneak around and collect the items listed on the letter, you also find the person noted. Althea Ebonlocke, and engage her.
Althea Ebonlocke says: All goes as planned. Once brother Shadowgaze arrives we leave for Stormwind!
We will not be stopped!
The Herald has promised us freedom and respect - we will not be denied!
You will not interfere. The Legion will rise!
Althea escapes, but you know where the next location is. You wonder why you haven't run into Garona yet. Where could she be? You then make your way to Stormwind. As you arrive you are feel a presence you are familiar with and do meet up with Garona.
In
无形之刃
you are to help Garona take out the Veiled Hand cultists in Stormwind, she does not trust the SI:7 rogues or Shaw, and Stormwind cannot fall to the Legion.
As you make your way to the gates of Stormwind you see someone standing in front of them.
Garona says: Great. It's Shaw.
Shaw says: Show yourselves. I don't have time for games.
Garona says: Step aside, Shaw. All of Stormwind will burn unless we finish our work.
Shaw says: We're aware of the Hand's activities. The city is locked down while WE handle the situation.
No one enters these gates until this is resolved - especially the two of you.
Stay out of this, half-breed.
Garona says: We need to keep the guard busy so they don't interfere.
Find agent Elling Trias in the Trader's Hall and meet me at the Pig and Whistle Tavern in Old Town. Some of the cultists have gathered there.
Sneak around Stormwind and do not get spotted. You make your way around guards and finally find Elling.
Elling says: Wasn't easy to get this on such short notice with the city locked down, you know.
Once you use the bomb you'd better high-tail it out of there. Hammond and his boys are going to descend upon that hall like moths to a flame.
Pickpocket the locked box and then loot the bomb, continue to sneak passed the guards and make your way to the Trader's Hall. Once in, sneak in and smoke bomb the area, cause the commotion and then sneak out to go meet back with Garona in Pig and Whistle Tavern in Old town. Once there Garona tells you that the cultists have locked themselves inside the Tavern. Luckily you know how to pick locks. You make your way in and begin to dispose of the cultists and you hear Althea shouting at you.
Althea says: This is the last time you disturb our work. Kill them!
Fine. Killing you myself will earn me a greater place in the new order anyways.
Garona says: Where is the herald? Speak!
Althea says: Is that the best you can do? You are weak indeed!
You seek to delay the inevitable. The Legion will wash over this world!
What is... happening... my veins... are on fire...!
Please... no more! I'll tell you everything - just make it stop!
He lies... in the keep...
Garona says: The keep will be heavily guarded. We should split up so at least one of us makes it to the Herald alive.
We don't have much time. Get moving.
Continue to make your way and sneak to the keep. However Shaw has called for reinforcements. You can hear him giving orders to the guards, to secure the gates and to move the king to a secure location. You must make use of all your abilities and get past the guards and find your way to the Herald. Once to the throne room you see cultists runes on the floor and a pathway blocked. Once passed you see him, Melris Malagan.
Melris Malagan says: Foolish orc, you will be the first to witness the Legion's arrival into my city.
Long have I waited for this day. Let us not waste another moment.
Ered'nash ila mornu nakuun. Ered'nash ban man'ari!
They come.
Garona is in trouble, you must defeat The Herald, Melris Malagan and stop him from allowing the Legion to enter into Stormwind!
Melris says: You are too late, assassin.
I have seen the beautiful gifts they bring. You do not understand!
They have arrived! Oh, they are even more beautiful than I imagined!
Master, your servent requires aid!
M-master...?
My plans will not be ruined. My destiny will not be denied. You will burn!
Garona says: Good. Our work is done.
Being here with the Kingslayers brings back... dark thoughts. Thoughts I've tried to rid myself of my entire life.
Take them. You've more than proven your skills - maybe you can overcome the darkness within their steel.
You take the blades from Garona and claim The Kingslayers as your own.
Artifact Book Text
As players progress with their Artifact Knowledge research, more pages unlock in the Artifact Book in your Class Hall:
The Kingslayers
As instruments of death, these daggers are exquisite. As tools of assassination, they are unparalleled. And every moment of every day that you carry them, they will seek to bend your mind to the will of their master, Kil'jaeden.
Perhaps one day you will be able to thank him personally for that.
The Kingslayers, Part One
These daggers were forged to spill the blood of heroes and innocents. In the hands of Garona Halforcen, they did just that.
Anguish and Sorrow were named well. In their history, they have killed kings, commanders, soldiers, magi, demons, and countless others. If things had gone a little differently, it might have been these weapons that allowed the first Horde to conquer Azeroth.
The story of these daggers begins on Draenor, soon after the Burning Legion had sunk its claws into the orc clans.
The Kingslayers, Part Two
In the early days of the Horde, Gul'dan had taken Garona under his care. As a half-orc, half-draenei outcast, Garona had found survival to be brutally difficult since she was born. She had learned quickly how to avoid unwinnable fights, and how to quietly kill relentless pursuers.
Gul'dan bound her mind to his will and began to secretly train her in the art of assassination. She did not fully understand his intentions, but she grew to resent his cruelty. Still, she obeyed. Survival demanded nothing less.
Garona proved to be skilled with almost any weapon she held, but Gul'dan was not satisfied. His grip on the Horde was still tenuous; assassinating his enemies could backfire if the involvement of his Shadow Council became known.
He needed weapons that would allow Garona to kill for him with impunity.
The Kingslayers, Part Three
The Horde's first warchief held the solution to Gul'dan's problem. Warchief Blackhand and his clan, the Blackrocks, had the most advanced weapon foundries among all the orcs of Draenor. Gul'dan approached them quietly, asking how their ancestors had created the powerful, legendary weapon of Doomhammer.
""It was a gift from the fiery heart of Draenor,"" they told him.
That was no help. Gul'dan wanted to break the orcs' reverence of the elements; asking the Furies of Draenor for more weapons might strengthen it instead. Gul'dan turned to Kil'jaeden for assistance, imploring the Burning Legion for aid.
Kil'jaeden saw the value of having a covert assassin at the Shadow Council's command. He gave Gul'dan strict instructions... and the raw materials needed to create two of the deadliest weapons Draenor would ever know.
The Kingslayers, Part Four
Warchief Blackhand was intrigued by Gul'dan's request. The warlock had asked for two daggers created from a mysterious type of ore that no orc had ever seen before, and he wanted them imbued with a power that would only reveal itself when the time was right. Blackhand agreed to make the weapons himself in his foundry.
As Blackhand quenched the blades, he felt a terrible, dark presence fill them with unspeakable might. This was no Elemental Fury-it was the raw hatred of Kil'jaeden sinking deep within the daggers.
Blackhand could feel untamed agony radiating from the weapons. He named them Anguish and Sorrow, for he knew they would never be satisfied unless they were drinking the blood of new victims.
The Kingslayers, Part Five
Gul'dan was delighted with the daggers' power. Not only were they brimming with the dark presence of a Burning Legion lord, but they also were imbued with the means to control the will of the one who wielded them.
To test the weapons' potential, Gul'dan handed them to Garona and gave her a simple command. She obeyed instantly. An unfortunate Shadow Council acolyte had no chance to defend himself before she tore open his throat with one slash.
It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear. Gul'dan saw the possibilities immediately. A mysterious death could be used to sow confusion and redirect suspicion wherever he pleased.
These daggers would prove to be extremely valuable.
The Kingslayers, Part Six
As the Horde waged war on the draenei, Gul'dan dispatched Garona with care and precision. Influential orcs who expressed doubt or dissent were often found dead shortly after a skirmish with draenei forces. The wounds did not look as if they had come from orcish weapons, so Gul'dan was never suspected.
Nor was Garona. As a ""half-breed,"" she lived beneath the notice of most orcs, and those who noticed her saw only a servant of Gul'dan, held on a tight leash.
Her quiet work aided the Horde in securing victory against the draenei, and then her blades helped maintain control in the war's aftermath. Life on Draenor withered due to the presence of fel magic, but tensions within the Horde stayed manageable.
Whenever they didn't, Gul'dan gave the command, and Garona obeyed. Her daggers were busy.
The Kingslayers, Part Seven
For many years, Garona was bound to the will of the Shadow Council. She obeyed them to survive; she killed on their behalf to appease them. She often dreamed of using these daggers to slay her masters, but when she woke, her ensorcelled mind buried those thoughts, keeping her loyal.
That power, fortunately, seems to have died decades ago, along with Gul'dan in the Tomb of Sargeras. And to be clear, nobody is happier to see these daggers exacting payback from the Burning Legion than Garona.
The Kingslayers, Part Eight
When the Horde invaded Azeroth, Gul'dan ordered Garona to find the sorcerer Medivh and keep an eye on him. In time, Garona would reveal herself to Khadgar, seeing humans as a potential means of escaping Gul'dan.
Had she known that these daggers helped the warlock control her actions, she might have abandoned them, and history would have gone down a very different path. In the end, though she tried to resist, Gul'dan manipulated her into murdering the king of Stormwind, Llane Wrynn.
Garona was now considered a traitor. She was forced to return to the Horde, bringing these daggers back with her.
The Kingslayers, Part Nine
Garona did not receive a hero's welcome from the Horde. Warchief Blackhand had been killed by Orgrim Doomhammer in a mak'gora. Gul'dan was in a coma, and his Shadow Council was on the run. Garona was tortured for information on the Shadow Council's location.
As the Horde moved to finish off the human-led Alliance, Garona made her escape. With only these weapons and her survival instincts, she set out across Azeroth to find a new life.
The poor Horde trackers sent to hunt her down never really had a chance.
The Kingslayers, Part Ten
Eventually, as Garona was pulled into the events of the Second War, she began to understand the power these daggers were exerting on her will. Even so far away, she could feel Gul'dan trying to compel her back into his clutches.
She sought out the help of an undead mage named Meryl Winterstorm, asking him to hide the blades somewhere beyond anyone's reach. Garona wanted to make sure that no other victim would die to them, and that no other mind would be subject to Gul'dan's tricks.
These daggers remained buried for decades.
The Kingslayers, Part Eleven
These weapons do not have a history of glory. They did not earn honorable victories. They were meant to cause pain, and they have caused untold damage to both Draenor and Azeroth.
Respect their power. Never forget the innocents who have died to them.
Make the Burning Legion pay for every drop of blood their wielder was forced to spill.
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评论
评论来自
Palathos
Where is the Trader's Hall in Stormwind? The cheese shop is empty but the highlight of the quest tracking is on the cheese shop. How to find Elling Trias?
评论来自
ShanksGonnaShank
Artifact Acquisition
Below is the questline for Assassination Rogue to acquire Claws of Ursoc.
It should be The Kingslayers
Claws of Ursoc is the guardian artifact weapon. :D
评论来自
militarycop1206
How do i actually get the hidden appearance the ghost blades they are what i want?
评论来自
1662296
Anyone know how to unlock Ghostblade appearance ?
评论来自
Doloria
Please add the quest
"Find the herald in Stormwind Keep"
to the Guide so people can find it using the search engine.
I didn't find this guide or the video until after running this part of the quest over and over.
Go to minute 20:32 in the video to see this quest.
The route is far more heavily guarded than the video shows. Each time you fail you will be transported back to the Pig & Whistle with damage to your armor.
What didn't work: flying (no fly zone), swimming in the canals (always caught by the elite guard who says "tighten the defenses"), fighting (you will get swarmed).
The abilities that work: Stealth, Vanish, Sap, Shadowstep, Sprint and Distract (which worked like an aoe sap in this quest). Success is heavily dependant on the cooldowns for Distract and Vanish. You will need Vanish if you are detected - which is frequently.
The most direct route works:
Turn right out of the Pig & Whistle, go through the Northwest tunnel, turn right on to the canal path, head straight through the Keep gate, up the right stairs and into the Keep.
The herald is in the garden courtyard where the portal to Hyjal used to be.
In detail with spells:
Turn right out of the Pig & Whistle. Use Shadowstep on the guard farthest away with his back to you.
Go through the northwest tunnel. Use Distract, Vanish and Sprint.
Turn right on the walkway running along the canal and wait on the right side of the path near the drunken npc until Distract and Vanish are up.
At the gate to the Keep wait until the golden weapon is thrown into the ground by the commander, then use Distract to freeze the guards (or Shadowstep as in the video), Vanish and Sprint to the right.
Jump into the bushes while Distract and Vanish reset.
Jump back and head up the stairs. Sap the nearest guard at the Keep entrance, use Distract to freeze guards. Vanish and Sprint.
Wait to the right of the throne while Distract and Vanish reset.
Sap one of the guards or try Shadowstep to get behind the caster who is casting the water spell (like the wind trap in Auchindoun).
If you get caught in the water spell keep running forward and you will get through it.
Scenario starts.
评论来自
Jollygood
I'm not as good a player as most due to age and poor reflexes. Here are some tips for spazzes like me.
I personally, ran my rogue in her underwear until the last scene. I did leave the blades in her hands, which is why I bothered with repairs at all. So, repairs...
When you rez at the Pig and Whistle, you can crowd yourself into the doorway a bit and summon your repair mount to do a quick repair. If you're just having a tough time after you've established your rez spot there, that's my tip.
The guys with the blue eye over them. You can shadowstep them and sap them. Most of the time it works. If not, you're in your underwear. If you can't vanish, let them finish and repair on the pub steps.
Shadowstep behind the paladin at the bridge and stun the far left guard to get past them.
Stun, stun, stun. The guys who did the videos did not stun nearly as much as I did. Stun stun stun will get you past a lot.
Also, there are a few spots where you can hang out and let your cooldowns reset. The cheese shop, the pub, across from the paladin, some grassy spots on the lawn in the castle keep.
To get past the windy stuff inside, you can shadowstep. You get pulled into a cinematic you can't get out of. It's OK. You do have time to re-equip your armor once the dog and pony show is done.
So, if you're having trouble, take heart. I'm a terrible player and did it with shadowstep and stun on the blue eye guys, stunning everyone else, using smoke bombs, and running it in my troll panties. I will say it was the hardest one so far. My DH, hunter, monk and warlock just facerolled theirs.
评论来自
SFFCorgi
I actually found getting from the cheese shop to the Canals on the way to the Pig & Whistle to be the hardest part. My timing was awful with the Truesighted guards at the bottleneck area just before the passage between the Trade District and the Canals. Once I got out clean, I was all right, especially with the advice in this thread.
评论来自
Lainea
I did this scenario/questline in outlaw spec as I had no other weapons. On the part in the keep where you need to get past the fatigued guy/the shadowy stuff just before the end boss, I bribed one of the guards standing there and sent him to attack the fatigued guy. Shadowy stuff disappeared and I was able to walk right in. Just a tip for those in outlaw who don't know the spec well and don't have shadowstep
评论来自
Arrohon
Unlike other many other artifact guides, this one is lacking links to the dressing room of the transmog suggestions. Those are incredibly useful in choosing what appearance to aim for.
评论来自
Spilledstars
FOR MY GUILDIE, THE QUEST BUGGED partway along the path up into the Keep proper, and she ended up in modern phase Stormwind with Turalyon up there. Ooopsie.
She abandoned the quest and then went nuts trying to find where to pick it back up.
Hearth (that's what Unstuck character would do) then
return to near Stormwind's front gate
where Garona is muttering mean things about Shaw.
She has the exclamation mark to re-invoke the quest.
This time thanks to notes on this page, she got the sequence right.
Thanks everyone.
贡献
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