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Demonology Warlock Rotation Guide - Dragonflight 10.0.7
来自 NotWarlock
[Last Updated]:
2023/03/20
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补丁:10.0.7
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评分:3.9/5
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In this Dragonflight rotation guide, we provide the best Demonology Warlock rotation for for all talent builds in both dungeons and raids for the .
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I am known around these parts of the internet by my in-game name of
Not
. I have been playing a Warlock since the start of Cataclysm and have not really deviated from it since. I was the founder/creator of
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Demonology Warlock Rotations in Dragonflight
Nether Portal Demonology Warlock Openers
Demonology Warlock Nether Portal Opener Rotation
Due to how rigid the opener is when using
虚空传送门
it is recommended to follow this opener only if you have the following talents:
魔典:恶魔卫士
,
召唤邪犬
,
召唤恶魔暴君
with 2/2
魂缚暴君
and
灵魂燃烧
.
*Note that
灵魂燃烧
cancelling has been hotfixed and no longer works but can still be used to consume one
灵魂碎片
during your opener.
Precast
能量虹吸
- enabled through having
内心之魔
spawning Imps prepull
Precast
暗影箭
暗影箭
虚空传送门
灵魂燃烧
魔典:恶魔卫士
召唤邪犬
恶魔之箭
召唤恐惧猎犬
恶魔之箭
古尔丹之手
Any Racial or Trinkets available
召唤恶魔暴君
with 5s remaining on Nether Portal
古尔丹之手
古尔丹之手
恶魔力量
If you have/get any
恶魔之核
procs use them
Other Demonology Warlock Openers
Demonology Warlock Non Nether Portal Opener Rotation
Individual Talent Changes:
魔典:恶魔卫士
召唤邪犬
恶魔力量
能量虹吸
&
内心之魔
断魂斧
1Precast
能量虹吸
- enabled through having
内心之魔
spawning Imps prepull
Precast
恶魔之箭
or
暗影箭
if you are playing with
能量虹吸
dreadstalker 3
召唤恐惧猎犬
grim:fel 4
魔典:恶魔卫士
vilefiend 5
召唤邪犬
shadow bolt 6
暗影箭
shadow bolt 7
暗影箭
hog 8
古尔丹之手
optional hog 9If you've refunded or have any extra
灵魂碎片
you can cast an additional
古尔丹之手
tyrant 10
召唤恶魔暴君
dstr 11
恶魔力量
guillo 12
断魂斧
Demonology Warlock Single Target Priority
Individual Talent Changes:
虚空传送门
魔典:恶魔卫士
召唤邪犬
恶魔力量
灵魂打击
末日降临
断魂斧
能量虹吸
召唤恶魔暴君
np 1
虚空传送门
on cooldown
dstr 2
恶魔力量
on cooldown
vilefiend 3
召唤邪犬
on cooldown, if playing
召唤恶魔暴君
, cast as often as possible
before
Tyrant
grim: fel 4
魔典:恶魔卫士
on cooldown,, if playing
召唤恶魔暴君
, cast as often as possible
before
Tyrant
soul strike 5
灵魂打击
as much as possible, when it will generate a
灵魂碎片
doom 6
末日降临
guillotine 7
断魂斧
on cooldown
power siphon 8
能量虹吸
on cooldown as long as you don't cap
恶魔之核
dreadstalker 9
召唤恐惧猎犬
hog 10
古尔丹之手
shadow bolt 11
暗影箭
hog 12
恶魔之箭
only when you have
恶魔之核
procs
13
召唤恶魔暴君
with as many demons summoned possible
Demonology Warlock Multi Target Priority
Individual Talent Changes
:
魔典:恶魔卫士
恶魔力量
灾怨轰炸
断魂斧
内爆
guillotine 1
断魂斧
on cooldown
bilescourge 2
灾怨轰炸
on cooldown
dstr 3
恶魔力量
on cooldown
grim: fel 4
魔典:恶魔卫士
on cooldown
felstorm 5
魔刃风暴
on cooldown
dreadstalkers 6
召唤恐惧猎犬
hog 7
古尔丹之手
implosion 8
内爆
is used optimally with 6 Wild Imps but usable with less if required
Cooldown Usage for Demonology Warlocks in Dragonflight
Demonology Warlock has a variety of talents that interact very well with each other. Generally speaking you can use these talents in combination with one another to take advantage of certain situations throughout encounters. You should typically aim to use these combinations to help support your current role in the group/raid.
内爆
: As this deals Shadowflame damage you can gain a large advantage in damage by combining this talent alongside with
恐惧奇袭
,
来自暗影
and
肉食追踪者
. Those talents enable your Dreadstalkers to spread a damage amplifier in AoE.
恶魔之箭
: Similar to Implosion, this deals full Shadowflame damage so you can stack a fair amount of damage through not only
恐惧奇袭
,
来自暗影
and
肉食追踪者
but also by combining
邪能契约
with
献祭之魂
and
能量虹吸
, further boosting its power.
高阶术士的规划
: Has some additional synergy with talents such as
召唤邪犬
and
魔典:恶魔卫士
since they count as greater demons you can gain additional power for your
召唤恶魔暴君
through effective one
灵魂碎片
summons.
Our Demonology Warlock guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Demonology Warlock guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
Dgkira
The prepatch for Battle for Azeroth is NOT out yet. There is absolutely no need to update this guide early and make it worthless for everyone. Please change it.
评论来自
barbasol
Is there a limit to how many wild imps can spawn at once? If so, that would help indicate when it's best to cast Implosion.
评论来自
barbasol
What are people doing to tag mobs during WQ and solo content? I don't want to take Doom (and it's not a great choice on something that will die in under 30 sec anyway).
I was doing some old content and the fastest thing was just to run up and attack with my dagger. Not very Warlock-ly.
评论来自
Sinyria
Casting Implosion instantly after casting Hand does not destroy the imps that spawn from that hand.
You essentially implode imps before the hand lands and summons more imps.
With the haste buff from the Azerite trait on implosion, would it be viable to work Implosion into your rotation with every hand cast to maintain a near 100% uptime on that haste buff from the trait even on single target?
评论来自
Krolgosh
Hmm i am not really sure how to handle the haste buff from "explosive potential" during a Demonic Tyrant phase? Should i try to keep it up but if i do so i will decrease the uptime of my imps during this phase.
评论来自
Shootaren
Which spell rotation do I look at if I use Sacrificed Souls and not Demonic Consumption/Nether Portal?
EDIT: it's here, copy whole link
https://lockonestopshop.com/#
!/Demonology/Rotation
评论来自
Shadow12000
Pre-cast Demonbolt
Cast Doom, if talented
Cast Hand of Gul'dan
Cast Demonic Strength or Bilescourge Bombers, if talented
Cast Soul Strike if talented or Shadow Bolt
Cast Implosion
Cast Grimoire: Felguard, if talented
Cast Summon Vilefiend, if talented
Cast Call Dreadstalkers
Build to 3 Soul Shards
Cast Hand of Gul'dan
Build to 3 Soul Shards - Only if under effects of Bloodlust or other similar effect
Cast Hand of Gul'dan - Only if under effects of Bloodlust or other similar effect
Cast Summon Demonic Tyrant
Wait...Demonbolt will cap us at 5, then Hand will bring us down to 2. Bilescourge will bring us from 2 to 0. Shadow Bolt brings us up to 1, then Grim:Fel brings us to 0. How exactly do we Summon Vilefiend afterwards, much less Call Dreadstalkers?
评论来自
Liukus
When selecting the Talent options on the Single Target Priority Rotation there's a small oversight in the optimal opener.
By default you'll pre-cast Demonbolt, putting you to 5 shards, then HoG > Dogs > Build to 3 > HoG > (If hasted build to 3 > HoG) > Tyrant.
When selecting the optimal ST talents (namely Summon Vilefiend and Grimoire: Felguard) they get placed before the first HoG, leading you to casting HoG at 3 shards and not 5, making dogs unable to be cast. Ideally we get a proc for instant dogs, but it'd be nice to see in the opener a build to 5 line if either is selected.
Shouldn't be too hard, but would offset all the show=# tags for the section by one or two depending on how you do it.
评论来自
sysasysa
Hi, a guestion for ST opener with Felguard talented.
If I follow the rotation, then I open with DB (5cores), felguard (4), HoG (1) and then I cant call Dreadstalkers if I dont proc the free cast, because I dont have enough cores. Should I switch Dreadstalkers and hog or should I insert a shadowbolt cast in there?
评论来自
daadaadaaren
I think there is an error for the Single Target Opener section. The recommended sequence of hardcast Demonbolt > Grimoire > Vilefiend > Hand does not leave enough shards for the Dreadstalkers next in line
评论来自
Dizzlmawizzl
Hey! I just wanted to mention, that youre ST opener does not work. At the point where I have to cast Dreadstalkers, I have 0 shards so I can only follow the priority, if I get a proc on it.
评论来自
Zebera
The Rotation Helper is a bit off. This is what the opener for NF should look like:
Precast Demonbolt (4 Seconds on Pulltimer)
Soul Rot (if Niya)
Grimoire: Felguard (if talented)
Summon Vilefiend
Build to 5 shards with Shadow Bolt
Call Dreadstalkers
Build to 5 shards if Call Dreadstalkers was not instant cast.
Summon imps with Hand of Gul'dan on 3 shards and demonbolt/shadow bolt to build shards
When Grimoire: Felguard has less than 5 seconds left cast Hand of Gul’dan until 0 shards
Use any stat trinkets
Summon Demonic Tyrant
Use Soul Rot (if Dreamweaver)
Demonic Strength (if selected)
评论来自
bjmurphy
Great guide but I really am having great difficulty understanding the section about How Doom Works. I'm trying to follow along with the logic, but the numbers aren't making sense in my mind. The numbers you are giving for how much time is left on the DOT when you refresh it, and when the next tick will be just don't seem to make sense no matter how I look at it. Is there a way you could explain that section a bit more clearly? Or at least explain it a different way with different words? I've been trying to understand it for quite some time and I simply can't wrap my brain around your examples. Also you don't really make a conclusion from the examples, you just are showing the different pathways of what might happen. What is the significance? How does this affect what I'm supposed to do with when to cast Doom?
Other than this though, this guide is detailed and really excellent, amazing work and thank you!
评论来自
Raugturi
There seems to be a slight disconnect between the rotation and the recommended talent build. The entire opener section for the Nether Portal build says to only do it if you have a specific list of talents, and then the actual talent guide recommended at the same time doesn't have all of those talents. Namely, Summon Vilefiend is supposedly required for the rotation but then not included in the build. Which one is correct?
评论来自
jlabfh755
So updated ST opening rotation for DF as of 12/27/22 should be:
1. Precast Demonbolt (4 Seconds on Pulltimer)
2. Nether Portal
3. Call Dreadstalkers
4. Grimoire: Felguard
5. Summon Vilefiend
6. Use any stat trinkets
7. Summon Demonic Tyrant
8. Demonic Strength
9. Hand of Guldan
10. Power Siphon
Then continue onto normal rotation.
评论来自
orrine
This rotation apparently has a gap - during Nether Portal it's important to use Hand of Gul'Dan every time you have shards regardless of number of them, it's not required to have 3. Also if you have The Expendables talent, use Implosion right when Pitlord is summed - will make it stronger. Additionally when you have Imp Gang Boss that's about to expire, use Implosion to make your demons stronger.
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