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Elemental Shaman Rotation Guide - Dragonflight 10.0.5
来自 HawkCorrigan
[Last Updated]:
2023/01/24
变更日志
补丁:10.0.5
爱宠:
评分:4.6/5
(
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目录
指南导航
In this Dragonflight rotation guide, we provide the best Elemental Shaman rotation for for all talent builds in both dungeons and raids for the .
S1 Season 1
S1 Cheat Sheet
S1 Mythic+
S1 Raid Tips
S1 Talent Builds
S1 Gear
S1 Tier Set Bonus
Overview
Abilities & Talents
Rotation
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Mage Tower
Simulations
Hotfixes
PvP Overview
PvP Builds
About the Author
I'm HawkCorrigan or Hawk for short.
I play Elemental Shaman on a semi-hardcore level on Draenor, primarily focusing on PvE content.
Usually you can find me lurking around the Earthshrine Discord as one of the Elemental MVPs, answering various question,
or you find me hanging around WoWAnalyzer and Simulationcraft where I maintain the respective Elemental Shaman modules.
I am also one of the active maintainers for
Storm, Earth and Lava
.
If you want to get in touch, contact me on Discord as HawkCorrigan#1811.
Elemental Shaman Rotations in Dragonflight
Elemental Shaman Opener
Elemental Shaman Opener Rotation
Individual Talents
:
风暴守护者
without
能量湍流
风暴守护者
with
能量湍流
火元素
风暴元素
冰怒
始源涌动
1
风暴守护者
5 seconds before pull
2
火元素
3.5 seconds before pull
3
风暴元素
3.5 seconds before pull
4
冰怒
1.5 seconds before pull
5Cast
熔岩爆裂
at 1.5 seconds before pull
6
烈焰震击
7
始源之潮
8
冰霜震击
9
熔岩爆裂
10Hold
风暴守护者
for "SoP combo" (explained below)
Elemental Shaman Single Target Rotation and Priority
Individual Talents
:
火元素
风暴元素
收回图腾
&
岩浆图腾
岩浆图腾
始源之潮
风暴守护者
风暴守护者
&
with
元素宗师
风暴守护者
&
without
能量湍流
升腾
能量湍流
冰怒
without
电化震击
电化震击
电化震击
and
能量湍流
熔岩奔腾
or
风语者的熔岩崛起
元素冲击
冰霜助熔
根深蒂固的元素
闪电磁索
1 Use
火元素
on cooldown
2 Use
风暴元素
on cooldown
3 Use
收回图腾
if
岩浆图腾
is on cooldown
4 Use
岩浆图腾
on cooldown
5 Use
始源之潮
on the target with the lowest duration (or no)
烈焰震击
6 Refresh
烈焰震击
on targets where it has less than 5.4 seconds remaining if you do not have
能量湍流
active(or are not talented into it)
7 Use
风暴守护者
if you do not have
升腾
active
8 Use
升腾
if you do not have
风暴守护者
up
9 Use
熔岩爆裂
if you have
风暴守护者
up, but dont have
元素宗师
or
能量湍流
active
10 Use
闪电箭
with
风暴守护者
and
元素宗师
active (or if you are not specced into
元素宗师
)
11 Use
闪电箭
with
能量湍流
active
12 Use
冰怒
13 Use
冰霜震击
if you have
电化震击
not applied and
冰怒
has less than 6 seconds remaining
14 Use
冰霜震击
if you have enough
漩涡
for the
能量湍流
combo(see below), but
电化震击
would drop before you finish it (duration < 3.5seconds)
15 Use
熔岩爆裂
with
熔岩奔腾
active
16 Use
元素冲击
17 Use
大地震击
18 Use
熔岩爆裂
if
冰霜助熔
is active
19 Use
熔岩爆裂
20 Use
冰霜震击
if you have
冰怒
up and
冰霜助熔
is not up
21 Use
冰霜震击
if you have
冰怒
up and
电化震击
is not up
22 Use
冰怒
23 Use
闪电箭
when
风暴元素
is active
24 Use
熔岩爆裂
25 Use
闪电磁索
26 Use
闪电箭
27 Use
烈焰震击
when you are moving
28 Use
冰霜震击
if you are moving
Elemental Shaman Multi Target Rotation and Priority
This AoE rotation is written in a way that it can be used when fighting 3 or more targets.
If target count is relevant for an action, it is mentioned in the respective line.
Individual Talents
:
火元素
风暴元素
风暴守护者
始源之潮
碎天者的炽烈灭亡
根深蒂固的元素
升腾
岩浆图腾
元素宗师
and
熔岩奔腾
元素冲击
大分裂的回响
漩涡之力
能量湍流
电化震击
1Use
火元素
on cooldown
2Use
风暴元素
on cooldown (try to line this up with big pulls)
3Use
风暴守护者
on cooldown
4Use
始源之潮
on a target without an active
烈焰震击
or the one with the lowest duration remaining (delay this to get maximum number of
烈焰震击
possible active)
5Use
烈焰震击
on a target without the DoT or on a target where the dot has 5.4 seconds or less remaining (to benefit from
碎天者的炽烈灭亡
)
6Use
烈焰震击
on a target without the dot or on a target where the dot has 5.4 seconds or less remaining (to benefit from
根深蒂固的元素
)
7Use
升腾
on cooldown
8
岩浆图腾
(try to line this up with a time where you would need to refreh
烈焰震击
anyway)
9Use
熔岩爆裂
with
熔岩奔腾
if you do not have
元素宗师
active and the spell you are casting next is
地震术
10Use
熔岩爆裂
to consume
始源之潮
11Use
地震术
on 4 or more targets
12Use
地震术
on 3 or more targets
13Use
地震术
if you have
大分裂的回响
up
14Use
元素冲击
on 3 or less targets or if you are specced into
大分裂的回响
15Use
大地震击
if you do not have an active
大分裂的回响
(ignore this if you are specced into
元素冲击
16Use
熔岩弹射
/
闪电链
if you have
风暴守护者
active
17Use
熔岩弹射
/
闪电链
with
漩涡之力
18Use
熔岩弹射
/
闪电链
on 6 or more targets with
能量湍流
active
19
熔岩弹射
with
元素宗师
active (and if it is available/you have
升腾
up)
20
熔岩爆裂
3 or more targets (on a target with an active
烈焰震击
)
21
冰怒
on 4 or less target if playing
电化震击
22
冰霜震击
on 4 or less targets if
冰怒
is up and
电化震击
isn't active on any enemies
23
熔岩爆裂
on 3 targets
24
熔岩弹射
/
闪电链
25Use
烈焰震击
and
冰霜震击
when moving
Advanced Elemental Shaman Tips
The
电化震击
Rotation explained
In the current generation of World of Warcraft, most classes explain how to press your buttons in terms of a "priority list".
This starts to break down when a mechanic is introduced that uses constant duration burst windows like
电化震击
.
If you already understood the flow of the rotation perfectly via the priority system above, you can probably skip this section.
Otherwise here is a different way to think about what buttons you need to press.
电化震击
applies a debuff to our target for exactly 6 seconds. For every cast of
冰怒
we thus get 4 vulnerability windows of 6 seconds each, meaning every 30 seconds we get 24 seconds of damage window and 6 seconds that we can spend with setup or otherwise.
How many spells we can actually fit into the 6 second windows is highly dependent on your haste, so it changes massively if you are e.g. under the effect of
嗜血
.
With 0% haste, your GCD is 1.5 seconds, so our "rotation" or burst window looks like this:
冰霜震击
→
大地震击
→
闪电箭
→
熔岩爆裂
The fourth spell here is a Fire spell, which means it is not buffed by the effect, but because of latency and the fact that
闪电箭
has a cast time of 1.75 seconds, as well as the overloads being delayed by another 0.4 seconds, fitting in a second
闪电箭
is not particularly consistent without haste.
This does change when you are under the effect of
嗜血
. Now you can usually get in at least one more
闪电箭
between the third and fourth global of the burst window. It is a little hard to give the amount of haste you need to fit in more than one extra without working sims in prepatch. When the math on this is finished I will update this passage with some actual haste requirements. Up until this point, just watch the remaining duration of the debuff and make sure that not only the cast finishes while the debuff is up, but also that at least 0.4 seconds are remaining, so the overload also gets the benefits.
In case you are concerned about your
漩涡
economy, the whole cycle costs 50 and generates on average ~42 (and at least 38).
Considering that you are also getting extra
漩涡
from
冰怒
and
漩涡之力
and cast some extra
闪电箭
outside of the burst windows, you will never run out of resources.
Special Usage of
能量湍流
能量湍流
makes your spenders amplify your next spell :
烈焰震击
applies to an additional target in range.
闪电箭
triggers an additional 2 overloads.
闪电链
can hit one additional target for a total of 6.
冰霜震击
roots your target for 6 seconds.
In most situations, you will want to spend this buff on either
闪电箭
for Single Target or
闪电链
for AoE.
熔岩爆裂
can situationally be useful if you need to reduce the cooldown of
风暴元素
more than you could with only
须臾闪电
, to line it up with an add spawn or a big pull.
The effect on
冰霜震击
is very situational in PvE and basically not used.
On single target encounters, you want to make sure to use what I will call "The Surge of Power combo":
When your
风暴守护者
becomes available, you want to try to make sure to buff both of the empowered
闪电箭
s with
能量湍流
, providing two additional overloads per cast, basically doubling the effectiveness of
风暴守护者
.
To achieve this, you need to pool enough
漩涡
to have enough left over after the first use of your spender and
闪电箭
.
Assuming you are using
风暴之眼
and
大地震击
, your spenders cost 50
漩涡
and you will need 65 or more
漩涡
to do so.
This threshold goes down by 7 to 58 if you are specced into
能量流动
and goes down by another, variable amount, depending on your haste, if you are specced into
灼热烈焰
.
An example burst window with
风暴之眼
&
能量流动
:
Start with 58
漩涡
when using
风暴守护者
8
漩涡
after
大地震击
30
漩涡
after
闪电箭
+ 3 overloads
42
漩涡
after
熔岩爆裂
50
漩涡
after
冰霜震击
0
漩涡
after
大地震击
second
闪电箭
with both buffs
Special Usage of
引雷针
When you are specced into
引雷针
, your spenders turn your target into a Lightning Rod, taking a portion of the damage you deal with
闪电链
and
闪电箭
.
The way this works with
地震术
is smart. It tries to find a target in range that does not currently have the debuff, before it refreshes it on one that already does.
With your single target spenders
大地震击
/
元素冲击
, it will always apply the debuff to the target you hit, so try to spread out the debuff by always using those spells on new targets if you want to maximize your damage.
In a funnel situation where your only priority is damage on a specific target, you should instead just always refresh the buff and keep it only on the specific target.
Offensive Cooldown Usage for Elemental in Shadowlands
Elemental Shaman has a good selection of small cooldowns with short timers. These can be further reduced by
须臾闪电
and
先知的誓言
.
火元素
speeds up the tick rate on your
烈焰震击
s and increases the duration of newly applied ones. You can usually use this on cooldown.
风暴元素
gives you a stacking buff when casting
闪电链
or
闪电箭
, reducing the cast time of these spells. Consider holding this for AoE.
风暴守护者
is probably our most impactful singular cooldown, empowering
闪电箭
and
闪电链
significantly. Use it in Single Target like described in the "Surge of Power Combo" above, but try to hold it for add waves or general AoE.
升腾
Our pretty weak Single Target damage cooldown. We will rarely ever take this talent, but if you are in need of Single Target burst, it is an option.
Our Elemental Shaman guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Elemental Shaman guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
lkasti
When using Master of the Elements, should'nt you use atleast 1-2 frost shock icefury procs with it since it does more damage than earth shock? Seems like we would be missing out on damage to only save Master of the Elements for earth shock.
评论来自
xceazyx
Is the opener tool bricked for this? I was trying to check opener with ele blast but it seems to not be functional.
评论来自
shezzan
Quick typo in the notes of the Offensive Cooldowns
Storm Elemental Level 60 talent
Ascendance Level 100 talent.
Great guide though - thanks!
评论来自
Leoji
If you are Night Fae and use
元素宗师
, make sure you always cast a
熔岩爆裂
before using
法夜输灵
as this benefits from the +20% damage. Sorry if this is mentioned but I didn't see it anywhere :)
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