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Assassination Rogue Rotation Guide - Dragonflight 10.2.6
来自 Whispyr
[Last Updated]:
2024/04/23
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补丁:10.2.6
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In this Dragonflight rotation guide, we provide the best Assassination Rogue rotation for all talent builds in both dungeons and raids for .
S4 Season 4
S4 Cheat Sheet
S4 Mythic+
S4 Vault Tips
S4 Aberrus Tips
S4 Amirdrassil Tips
S4 Talent Builds
S4 Rotation
S4 Support Buffs
S4 Gear
S4 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
Hiya! I'm Whispyr, Moderator and Theorycrafter in the
Rogue Discord
. I've been playing Assassination at a high level for many years now, offering people help with the spec, contributing to SimulationCraft, and doing what I can to educate on all things rogue!
I also stream regularly on Twitch (
whispyrttv
) and have a couple of
youtube videos
. Feel free to message me directly on Discord (@whispyr) for any one-on-one questions you may have.
Assassination Rogue Rotations in Dragonflight
Assassination Rogue Opener
Before every opener, you should ensure you have your pre-combat stuff handled. These include:
Applying poisons.
增效药膏
should be the go-to. With
龙淬之锋
talented,
夺命药膏
would be your next best poison. If you aren't talented into
增效药膏
then
速效药膏
would be the next best option after that. For your non-lethals make sure to apply the one you talented into, either
迟钝药膏
or
萎缩药膏
.
减速药膏
would also be a consideration as a non-lethal
Using all your Food/Phial/Weapon Enhancement consumables
Going into
潜行
Assassination Rogue Single Target Opener Rotation
Class Tree changes:
申斥回响
(No Dance Talent Build)
锁喉
# Garrote
伏击
# Ambush
割裂
# Rupture
毁伤
(or
伏击
with a
侧袭
proc) once to get combo points # Mutilate/Ambush
切割
. This will extend itself through
穷追猛砍
throughout the rotation # Slice and Dice
申斥回响
# Echoing Reprimand
毁伤
(or
伏击
with a
侧袭
proc) until 5+ combo points # Mutilate/Ambush
毒伤
# Envenom
死亡印记
(use any on-use Trinkets and potions here as well) # Deathmark
毒刃
# Shiv
暗影之舞
to utilize
夜行者
# Shadow Dance
君王之灾
# Kingsbane
锁喉
to empower with
夜行者
and gain combo points. # Garrote in Dance
毒伤
at 4+ combo points to maintain buff uptime during
君王之灾
# Envenom
Afer this point, continue generating with
毁伤
(or
伏击
during
消失
/
暗影之舞
or with a
侧袭
proc) and spending with
毒伤
at 4+ combo points.
The following steps are time-sensitive in relation to
君王之灾
. Given the random nature of combo point generation around
封印命运
, it's very difficult to make a consistent GCD sequence.
毒刃
to maintain uptime during
君王之灾
after the first
毒刃
expires
Use
菊花茶
during the last 6 seconds of
君王之灾
for the mastery buff. This has to be
Less than 6 seconds!
6.5 seconds for example will miss the final tick of
君王之灾
消失
during the last 3 seconds of
君王之灾
to utilize
刺客大师
if you have it talented, or to refresh
强化锁喉
otherwise. This has to be
Less than 3 seconds!
3.2 seconds for example will miss the final tick of
君王之灾
During
消失
you will want to refresh
锁喉
for
强化锁喉
and continue to use
伏击
and
毒伤
Assassination Rogue AoE Opener Rotation
Target count:
3 or fewer targets
4 to 6 targets
7 or more targets
锁喉
# Garrote
锁喉
if more than 3 targets # Garrote
锁喉
if more than 6 targets # Garrote
切割
if not already up # Slice and Dice
刀扇
to 4+ combo points # Fan of Knives
割裂
at 4+ combo points # Rupture
刀扇
to 4+ combo points # Fan of Knives
割裂
if more than 3 targets # Rupture
刀扇
to 4+ combo points # Fan of Knives
割裂
if more than 6 targets # Rupture
毁伤
for
腐蚀飞溅
, making this your main target # Mutilate for Caustic Spatter
刀扇
to 4+ combo points # Fan of Knives
毒伤
at 4+ combo points # Envenom
死亡印记
# Deathmark
毒刃
# Shiv
暗影之舞
to utilize
夜行者
# Shadow Dance
君王之灾
# Kingsbane
锁喉
to empower with
夜行者
, gain combo points and spread
锁喉
to any enemies that don't have
锁喉
# Garrote in Dance
毒伤
at 4+ combo points to maintain buff uptime during
君王之灾
# Envenom
锁喉
if more than 3 targets # Garrote
锁喉
if more than 6 targets # Garrote
毁伤
to refresh
腐蚀飞溅
when necessary # Mutilate for Caustic Spatter
猩红风暴
at 4+ combo points with 4 or more targets
Special Note:
侧袭
This proc is uncontrollable during your opener but also easy to deal with. At any point during your rotation when
侧袭
procs, you would replace the next cast of
毁伤
with
伏击
. In AoE this usually is not an issue since we replace
毁伤
with
刀扇
on 3+ targets.
Special Note:
菊花茶
菊花茶
is tricky to use in your opener because of the inherent energy gain you get from casting a lot of
锁喉
s. If you are capped on charges of
菊花茶
, use it with
死亡印记
or (if talented), the last 6 seconds of
君王之灾
for the mastery buff. Given the high burst Assassination has in 10.2, you will want to consider using
菊花茶
on the last 6 seconds of
君王之灾
for the mastery buff every minute. Generally this will be a very small damage increase, but if the timing is causing you issues it is more than reasonable to use
菊花茶
purely for the energy instead. If you're going to use
菊花茶
for the energy, make sure you are not overcapping any of the energy.
Special Note:
冷血
冷血
can be used any time in aoe to buff the next
刀扇
,
毒伤
, or (if you are talented into
动脉精准
),
毒刃
.
Special Note:
强化锁喉
There are many ways to proc this effect in Dragonflight, and any of them are acceptable. Make sure you plan your cooldowns ahead of time to avoid wasting uptime on the empowered
锁喉
. Effects that can proc this include:
-
消失
-
暗影之舞
- The "1 use of any stealth ability" effect attached to
败血刃伤
, both on cast and after it finishes
- Natural Stealth before engaging in combat
Special Note:
夜行者
夜行者
is a snapshotting buff. What this means is that when a Damage over Time effect is applied (
君王之灾
,
割裂
,
锁喉
), their damage remains empowered, even after the effect giving
夜行者
has faded. While it is typically important to play around for the sake of
君王之灾
and
锁喉
, the difference between
割裂
and
毒伤
on the recommended builds is practically identical. Feel free to snapshot
割裂
if you so please. For simplicity, we have kept this as a footnote and generally don't suggest forcing
割裂
in situations where it would be uncomfortable.
Assassination Rogue Single Target Rotation and Priority
Individual Talent Changes:
申斥回响
锯齿骨刺
败血刃伤
1 maintain slice with envenom
切割
if it is not up. You will naturally maintain the buff using
毒伤
with
穷追猛砍
talented
2 maintain garrote, do not override improved garrote Maintain full uptime on
锁喉
. Make sure to let empowered
锁喉
s from
强化锁喉
time out fully before reapplying. Try to avoid overcapping combo points when casting
锁喉
3 maintain rupture Maintain
割裂
, using 4+ combo points
4 Sepsis on cooldown
败血刃伤
on cooldown for more
强化锁喉
uptime
5 deathmark on cooldown
死亡印记
on cooldown, making sure there is
强化锁喉
uptime during its effect. (Typically from
暗影之舞
, or
消失
, or
败血刃伤
)
君王之灾
on cooldown, making sure it is within
死亡印记
's effect every other minute, you have
毒伤
up, and both charges of
毒刃
available
6 vanish on cooldown, making sure there is full uptime on improved garrote during deathmark
消失
on cooldown, as long as the next
死亡印记
has full
强化锁喉
coverage, otherwise hold
消失
for
死亡印记
7 shiv with sepsis, making sure you do not overcap on charges Always have both charges of
毒刃
ready to cast with
君王之灾
every minute
9 use ambush with a blindside proc when at less than 5 combo points Use
伏击
from
侧袭
if you have less than 4 combo points
10 serrated bone spike to gen cp Use
锯齿骨刺
to generate cheap combo points if you have less than 4 combo points
11 er Use
申斥回响
on cooldown if you have less than 4 combo points. Do not force yourself to use the empowered combo points. Use a finisher if happen to land on it, in accordance with regular rules
12 mutilate to generate when at less than 5 combo points Use
毁伤
to generate combo points if you have less than 4 combo points
13 dump combo points into envenom Spend 4+ combo points on
毒伤
to maintain the poison application buff or proc
Rogue Assassination 10.2 Class Set 4pc
Special Note:
强化锁喉
There are many ways to proc this effect in Dragonflight, and any of them are acceptable. Make sure you plan your cooldowns ahead of time to avoid wasting uptime on the empowered
锁喉
. Effects that can proc this include:
-
消失
-
暗影之舞
- The "1 use of any stealth ability" effect attached to
败血刃伤
- Natural Stealth before engaging in combat
Assassination Rogue Multi Target Rotation and Priority
锁喉
from stealth to spread
锁喉
using
连环屠戮
to any targets that do not have
锁喉
# Garrote
割裂
at 4+ combo points during
连环屠戮
to spread
割裂
to any targets that do no have
割裂
# Rupture
切割
if it is not up. You will naturally maintain the buff using
毒伤
with
穷追猛砍
talented
Choose a priority target by applying
腐蚀飞溅
to a target with
割裂
by casting
毁伤
刀扇
if you are in 3+ target aoe, until you have 4+ combo points
毁伤
if you are in 2 target cleave, until you have 4+ combo points
Use your cooldown sequence with
死亡印记
,
君王之灾
and
毒刃
on the
腐蚀飞溅
target according to the openers above
Maintain
猩红风暴
with 4+ combo points as long as you are hitting at least 4 enemies or more in order to receive the bonus damage
Maintain enough
割裂
's, using 4+ combo points, to maximize
血之气息
stacks and keep energy high through
剧毒创伤
Continue to maintain
锁喉
,
割裂
s at 4+ combo points, and
猩红风暴
at 4+ combo points, making sure to keep energy high
Spend 4+ combo points on
毒伤
to maintain the poison application buff or proc
Rogue Assassination 10.2 Class Set 4pc
Advanced Assassination Rogue Tips
Here are some tips and tricks you can use to squeeze out a bit extra DPS.
The proper way to use
连环屠戮
连环屠戮
is important to understand for your Mythic+ gameplay. The duplicated
锁喉
casts have the ability to all apply
铁线
, and can be buffed by
强化锁喉
. This makes
连环屠戮
and incredible tool in AoE. You can use
暗影之舞
,
消失
, or regular stealth to get access to these effects.
连环屠戮
does smart target
, meaning the additional applications prioritize targets that do not have bleeds on them already. It is advised to begin your pull by casting
锁喉
from stealth whenever possible, giving you the 2 extra seconds once you engage to utilize
强化锁喉
on any targets you missed, or to extend the
锁喉
on an important target.
A held cooldown does no damage. Since
连环屠戮
is now attached to stealth, you need to be aware of your surroundings at all times. While it is important to use your
消失
and
暗影之舞
, it's also important to understand the timing to make that happen. If the next pull requires a long run, or you're coming up on a boss, you might be able to get another cast of your cooldowns onto the current pack of enemies. When in doubt, it's better to use
消失
and
暗影之舞
more often instead of not enough.
What Finisher Do I use?
毒伤
,
猩红风暴
and
割裂
all have their uses in mythic+. Most simply, they are as follows:
毒伤
to refresh
切割
through
穷追猛砍
or as a filler ability through
腐蚀飞溅
Maintain
猩红风暴
for AoE damage. After the rework in 10.2 this no longer does instant damage and spamming it should be avoided
割裂
for Energy,
血之气息
, or in prep to apply
腐蚀飞溅
to a target
Some rules for this I generally follow are:
Always
have enough energy to cast an ability. If a pull is shorter or about to end, consider
菊花茶
. Otherwise you will want to spread bleeds until you get to that point.
Using your knowledge and experience, you will have to judge the pull in front of you and determine whether or not you need priority damage, whether you need to hold cooldowns for a boss coming up. This decision will decide how much you need to
毒伤
.
At this point, you're considering your AoE damage. If your energy is good, and you have all the priority targets accounted for, now would be the time to maintain
猩红风暴
and use
毒伤
How to handle Priority Targets
If you have a priority target that needs to die, there are a number of things you can do. Generally you would want to use your single-target cooldowns on that target, and if even more is needed, you would want to
毒伤
. Here's a checklist of effects to watch out for on your priority target:
锁喉
割裂
猩红风暴
锯齿骨刺
败血刃伤
君王之灾
毒刃
腐蚀飞溅
How do I use
动脉精准
?
动脉精准
is a capstone talent that we run always in raids and sometimes in mythic+. It does not see much in terms of new gameplay outside of few niche situations, but it's worth covering. As always, you should hold charges of
毒刃
for
君王之灾
as a priority, however on
暴怒
weeks in mythic+ and some niche AoE situations (timing dependant), you can use
毒刃
without
君王之灾
, mainly to make sure you do not overcap on charges of
毒刃
. Always try to make sure you have a charge available for the end of
君王之灾
however, as this is a very important part of the rotation.
Pooling effectively
Pooling is a common strategy to better use resources, mostly referring to energy. By utilizing our energy during points of improved efficiency, we can achieve higher uptimes on effects like
毒伤
,
红染之刃
, and have better usage during our cooldowns. There are some general rules to keep in mind when pooling:
You
should be spending
your energy:
If you have less than 4 combo points. You will want to pool on
毒伤
, or in other words, build combo points and then wait to cast
毒伤
. You should never be waiting to generate combo points.
During any cooldown (
死亡印记
,
毒刃
,
君王之灾
,
暗影之舞
)
If you are close to capping on
菊花茶
charges (above 2 stacks). By spending energy we can ensure that our
菊花茶
usage will be efficient
If you have the
Rogue Assassination 10.2 Class Set 4pc
, you should also be spending energy to create "
毒伤
chains". Conceptually, you will be trying to
毒伤
at the end of the previous
毒伤
buff to keep the buff going, and utilize the Tier Bonus
If you are above roughly 80% energy, you're nearing the cap and should be starting up a new
毒伤
chain soon.
If a fight is about to end you will want to make sure you use your energy before it ends
These rules can seem quite daunting at first since they are quite precise, but they can be simplified quite a bit. As long as you understand the concept of maximizing your uptimes, you can apply pooling into your rotation with good success. You can also think of the rules as follows:
Generate combo points until you have 4+
Never pool during cooldowns
Outside of cooldowns, wait until
毒伤
is about to run out, then refresh it with another
毒伤
Outside of cooldowns, If
毒伤
is not up, hold off on using your energy for a couple seconds to reset yourself and start a new
毒伤
chain
How do I use
败血刃伤
?
败血刃伤
is a talent in Dragonflight that copies the Rogue Night Fae Ability from Shadowlands. While it is fairly straight forward to use, getting the most out of it requires some planning and careful timing. Let's discuss the facets of the ability, and then talk about how to optimize each part.
败血刃伤
has two core portions: The DoT, and the buff:
The DoT
When you first cast
败血刃伤
, a 10 second DoT will appear on the enemy. At the end of this DoT, there is a bigger hit of damage, commonly called the "bonk"
This DoT is Nature damage, and thus affected by
毒刃
. Because of the duration on
毒刃
, it's important to cast one ability between
败血刃伤
and
毒刃
, to allow
毒刃
to buff the bonk
This usually means that you have a 3 ability sequence to execute whenever you cast
败血刃伤
. The first being
败血刃伤
, the second typically being the empowered
锁喉
from the buff, and the third then being
毒刃
The Buff
The Buff portion of
败血刃伤
is the more complicated one typically. The buff from
败血刃伤
lasts 10 seconds and grants the usage of a stealth ability. More importantly, this includes
强化锁喉
, and as such,
锁喉
will be the primary usage.
败血刃伤
will grant two instances of this buff. The first instantly upon casting
败血刃伤
, and the second upon expiration. Because of the duration of
败血刃伤
and the duration of the buff, we can leverage the timing for increased uptime on
强化锁喉
As discussed above, the first buff usually will be consumed in that 3 ability sequence of
败血刃伤
,
锁喉
,
毒刃
. This will empower our
锁喉
early during
败血刃伤
, giving us 9 seconds until
败血刃伤
expires, and the second buff appears
The second buff is the interesting one. Because of the 10 second duration of the buff, we can simply wait until the buff is about to expire to re-cast
锁喉
. This allows a longer extension of
强化锁喉
Typically the rule is "the long you hold the better", however it's important to note that if your
强化锁喉
already has less than 5.4 seconds remaining, you can consume the buff with
锁喉
at any point in time and get a full extension. This is because of the
Pandemic
timer
In practice, this timing on the second buff allows for very interesting uses. For example your second cast of
强化锁喉
will typically be available 1:30 into a fight. By delaying the cast for roughly 10 seconds until 1:40, one can fully cover the
死亡印记
cast at 2:00 with
强化锁喉
. This can then free up the usage of
消失
to be used at an earlier time.
While the usages and optimizations can seem daunting at first, I recommend playing around with
强化锁喉
on a target dummy to get a feel for it. Once you understand the dynamic usage of the
强化锁喉
buffs and
消失
, the rotation becomes very smooth. Alternatively if the rotation is too confusing for you,
锯齿骨刺
is only slightly worse, much easier to play with, and also covered in this guide
Offensive Cooldown Usage for Assassination Rogue in Dragonflight
Assassination Rogue has a large selection of cooldowns with various durations and timers. In ideal circumstances, such as when you have a full understanding of the encounter, you should be able to time or hold certain cooldowns to pair with others as they become available again. You should only aim to do this if you will not lose a use of any individual cooldown across the duration of the encounter. If you do not have the understanding necessary to properly time your cooldowns for the encounter, then the following guidelines are fine.
君王之灾
should be used on cooldown every minute. It's important to make sure you have a charge of
毒刃
available for the last 8 seconds of the effect, since this is when the damage is at its highest. If you have two charges of
毒刃
available, like you would at the start of an encounter, spread them out to cover the entire duration. In AoE maintaining
腐蚀飞溅
throughout the duration of
君王之灾
is vital
死亡印记
usage is dependant on the availability of
强化锁喉
. Because of this, you should try to always keep
消失
synced up, as they both fall under a 2 minute timer.
暗影之舞
is multi-faceted, but mostly servers as an enabler for
强化锁喉
, which can be potent in AoE situations. On single target, make sure to replace any potential
毁伤
casts with
伏击
instead.
菊花茶
is used for its energy. The Mastery buff it provides is simply not strong enough to play around in any situation. To get the most out of this effect, make sure you are at a deficit of at least 100 energy before using
菊花茶
. Ideally you would want to use energy before
毒刃
in order to get the
菊花茶
benefit to cover your energy over the duration, but this is a fairly minor gain and trying to force it may result in other rotational mistakes.
败血刃伤
is explained above in greater detail. For the most basic usages, use it on cooldown, and when the stealth ability pops up, use it on applying
强化锁喉
.
申斥回响
should be used on cooldown. The animacharged combo points should be used by naturally hitting their respective values. Do not try and force an animacharged combo point. You have more than enough time to play normally and hit them as you go. Use them on any finisher you would normally cast.
Our Assassination Rogue guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Assassination Rogue guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
roguehead
This page doesn't mention Toxic Blade at all even though it's suggested as the talent to pick for that row on the Talent Build page. What's up with that?
评论来自
Futrzak
Hi!
What about open with ambush with Master Assassin ? It does more dmg than Mutilate, but Mut has higher chance to generate more combo points... That's why we should open with Mut and not with Ambush ? Or is it different reason ?
评论来自
Makjack
I tried your rotation and it didnt work for thanks
评论来自
thegreengoob
Is the opener correct? It says multiple times to "prepare for exsanguinate" but it is never used.
评论来自
Synwowhead
The opener keeps saying "prepping for exsanguinate" yet DTB build doesn't take Exsanguinate, it takes Doomblade. Is this a mistake with the build or the rotation...?
评论来自
Dunkaholic
The opener doesn't make sense. The first three steps are already not working. How can you rupture after using slice and dice which takes your combo points?
评论来自
bronzerivet
As of March 2023, if you see Kingsbane in the rotations on this page, and feel confused because Kingsbane is not also shown in the talents, or the cheat sheet, or wherever else, let that confusion go. Whispyr has clarified elsewhere that is is basically here to show how it would be used if one did actually decide to talent into it, despite it not being recommended. According to Whispyr, using Kingsbane is roughly 5% worse DPS, so, it is definitely not recommended. Again, let the feeling of confusion drift away from you. You're not confused. Just ignore Kingsbane here if you aren't using it in your talent tree.
评论来自
PhurionPhyre
How about posting a talent load out that supports this rotation instead of leaving the readers with having to experiment with talent trees instead of playing? Great guide, but none of the WoW head talent load outs that I've tried have all of these attacks, so there must be a custom component in the talent tree I'm not seeing.
Just a thought.
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