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PTR
12.1.0
PTR
12.0.7
[Guide Contents]
补丁 12.0.7
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Balance Druid Rotation Guide - Midnight
来自 gamz
已更新:
2026/07/08
Welcome to the Balance Druid rotation guide for ! This guide will teach you all about the optimal rotation for Balance Druid across its various talent builds. It will cover both core ability cadence and cooldown usage in dungeons and raids for .
Overview
BiS Gear
Rotation
Talent Builds
Consumables
Stats
Basics
Balance Druid Rotation in The War Within
Balance Druid is fairly straightforward if you understand a few fundamentals of the spec itself. Everything else just falls into place nicely with talents and Hero Talents. The core concepts to keep in mind are these, in order of importance:
Eclipse usage:
日月之蚀
is a 32 second cooldown, letting you enter either
日蚀
or
月蚀
depending on your previously cast builder. Casting
愤怒
makes the button enter
日蚀
and casting
星火术
makes the button enter
月蚀
. Optimizing time inside
日月之蚀
is important to your damage as a Balance Druid, and you want to overlap this effect with other short cooldowns like
自然之力
if you're playing Keeper of the Grove or
艾露恩之怒
if you're playing Elune's Chosen.
Spread DoTs:
Our DoT effects in
月火术
and
阳炎术
provide a substantial damage gain and should be used on as many targets as possible due to the number of ticks from your DoTs interacting with
坠星
. There may be a number of targets where spreading
月火术
is less valuable than other spells, but this number is not known yet.
Always Be Casting:
Arguably the most important part of playing any caster is to Always Be Casting. Balance Druid's spenders
星涌术
and
星辰坠落
are instant casts which makes them very useful when dealing with mechanics that force movement. Getting into the habit of building
星界能量
during moments where you can stand still, and spending whenever there is movement is a potentially large DPS gain.
Balance Druid Starter Guide
Best Balance Druid Rotation
For all forms of content, Balance follows a priority list of what spells to cast. Below, we break down the main priority lists for Balance Druid: Single-Target Rotation, AoE Rotation, and your opener sequence. Playing around a priority list means that with every GCD you should cast the highest value available in the list reading from top to bottom.
Hero Talent Master Switches
You can use the master switches below to flip the
entire page's
options to your selected choice.
Current recommendation is Keeper of the Grove in Raid and Elune's Chosen in Mythic+.
checked]Keeper of the Grove
Elune's Chosen
Best Balance Druid Single Target Rotation
is generally the preferred choice for raid. There are two different builds to choose from, one that uses
化身:艾露恩之眷
with
织星者
and one that uses
万灵之召
with
星辰轰鸣
.
is currently simming better than on Single Target and is therefore seeing play on some bosses. For this hero talent, you want to either play around
织星者
or
星辰轰鸣
with
化身:艾露恩之眷
. You are also locked out of entering
日蚀
because of the talent
皎月呼唤
.
With selected, the priority is as follows: With selected, the priority is as follows:
Please select a Hero Talent option to generate a Single Target priority
The builds used below are covered in the Talents page. Anywhere you see the icon, you can hover over it for additional notes.
Choose Build
织星者
星辰轰鸣
化身:艾露恩之眷
万灵之召
Priority
Apply
月火术
and refresh within pandemic
Apply
阳炎术
and refresh within pandemic or if your next cast is
自然之力
Press
艾露恩之怒
on the GCD before pressing
自然之力
, but don't hold either cooldown if it means you lose a use
Enter
日蚀
if you are sitting on 2 charges of the cooldown -
Enter
日蚀
with enough resources to spend all
蚀相升格
stacks in your next 4 GCD's
Cast
愤怒
to generate
星界能量
Further Details
The builds used below are covered in the Talents page. Anywhere you see the icon, you can hover over it for additional notes.
Choose Build
星辰轰鸣
织星者
Incarnation
万灵之召
Priority
Apply
月火术
and refresh within pandemic
Apply
阳炎术
and refresh within pandemic
Press
月蚀
if you are currently sitting on 2 charges
Enter
月蚀
with enough resources to spend all your
蚀相升格
stacks in your next 4 GCD's
Cast
星涌术
to prevent capping on
星界能量
or to consume
蚀相升格
at the start of
月蚀
Cast
星火术
to generate
星界能量
inside
月蚀
Cast
愤怒
outside of any active
日月之蚀
Further Details
Best Balance Druid AoE Rotation
With selected, the priority is as follows: With selected, the priority is as follows:
Please select a Hero Talent option to generate an AoE priority
When you're playing you want to spend as many valuable casts inside your
化身:艾露恩之眷
window as possible.
There are some AoE breakpoints to be aware of when playing this hero talent, you can read about those by opening the box below the rotation.
The builds used below are covered in the Talents page. Anywhere you see the icon, you can hover over it for additional notes.
Choose Build
织星者
星辰轰鸣
Priority
Spread
月火术
while targets are being gathered
Apply
阳炎术
when all targets are gathered
Press
自然之力
if you are not currently in an
日月之蚀
and your next cast is either
日月之蚀
or
化身:艾露恩之眷
Press
化身:艾露恩之眷
if you just used
自然之力
Enter
月蚀
on 3 or more targets with enough resources to spend all your
蚀相升格
stacks in your next 4 GCD's
Cast
星火术
at the start of
化身:艾露恩之眷
to consume
升腾之火
Cast
星辰坠落
to prevent capping on
星界能量
or to consume
蚀相升格
at the start of
日月之蚀
Cast
愤怒
outside of
日月之蚀
up to and including 4 targets.
Cast
星火术
in
月蚀
and
愤怒
in
日蚀
Further Details
With
Elune's Chosen
your general goal is to reduce the cooldown of
艾露恩之怒
through the
朔望
talent. This requires you to be wary of your uptime, since every cast matters and you don't want to be caught low on resources in a mechanic that forces you to move.
The builds used below are covered in the Talents page. Anywhere you see the icon, you can hover over it for additional notes.
Choose Build
织星者
星辰轰鸣
Priority
Spread
月火术
to as many targets as possible
Apply
阳炎术
when all targets are gathered
Enter
月蚀
if you are currently sitting on 2 charges
Press
艾露恩之怒
off cooldown or hold slightly to line up with
月蚀
or
化身:艾露恩之眷
Press
化身:艾露恩之眷
if you can use it without your
月蚀
reaching 2 charges during the window
Enter
月蚀
on 3 or more targets with enough resources to spend all your
蚀相升格
stacks in your next 4 GCD's
Cast
星辰坠落
on 2 or more targets to prevent capping on
星界能量
or to consume
蚀相升格
at the start of
日月之蚀
Cast
星火术
to generate
星界能量
Best Balance Druid Opener
With selected, the opener is as follows: With selected, the opener is as follows:
Please select a Hero Talent option to generate an opener
Choose Build
化身:艾露恩之眷
万灵之召
Sample Timeline
Choose Build
化身:艾露恩之眷
万灵之召
Sample Timeline
Further Details
Pre-Combat Check
Before any combat happens, make sure as an Balance Druid to have the following done. Forgetting any of these will hurt your performance significnatly, and this applies to Raids, Dungeons, Delves and even Open-World content.
Druid Buffs
Consumables Check
Balance Druid Major Cooldowns
Balance has access to a variety of different cooldowns on its spec tree. All of them come with some extra wrinkles in how they work rather than simply being flat increases, so the section below covers
how
they work, and most importantly, how to get the most out of each use.
Celestial Alignment
超凡之盟
grants you both Eclipse effects, which increases the damage that all your abilities do. Additionally,
化身:艾露恩之眷
is an improved version of Celestial Alignment, increasing its duration, and providing additional Critical Strike. Your rotation does not change during Celestial Alignment, but you should generally try to spend as much
星界能量
as possible during this window.
Incarnation: Chosen of Elune is a very real choice of cooldown in Midnight, with the buffs to interactions revolving
坠星
and
织星者
. These buffs lean into a more flat damage profile, and therefore prefers Incarnation: Chosen of Elune for the increased duration and Critical Strike buff.
Convoke the Spirits
万灵之召
is primarily a single-target cooldown since it uses a lot of
愤怒
s and
星涌术
s. You want to have as many mobs afflicted by
月火术
as well, because Wrath/Starsurge can get replaced with
月火术
.
The free Starsurges cast by Convoke the Spirits also provide 1 second value for
星落似霰
, which usually adds up to about 6 or 7 seconds.
The spells cast by Convoke the Spirits work off of two separate pools of spells. One pool is filled with regular Balance spells like
星辰坠落
, Starsurge, Wrath, Moonfire and
满月
. The other pool is filled with Feral/Restoration Druid spells and which ones are cast depends on your proximity to the target. On the surface, this means that using Convoke the Spirits in melee is a DPS gain, but this equals out because of the existence of
盛放注能
. Feral Druid spells also do very low damage so even if there is a difference it is negligible in the grand scheme of things.
Full Moon cast by Convoke the Spirits work off a stacked deck. 1 in every 5 casts will be a guaranteed Full Moon, and the deck doesn't start over until all 5 casts are done. The deck gets changed to 1 in every 2 casts instead if you are talented into 1-minute Convoke through
月神的守护
.
Balance Druid Advanced Tips
Balance Druid has some optimizations revolving around talents such as
日月之蚀
and
织星者
.
Eclipse
The fundamental in how you approach pressing
日月之蚀
comes down to if you can align it with
自然之力
. You want to press your cooldowns together whenever applicable, but since Eclipse and
超凡之盟
/
化身:艾露恩之眷
are virtually the same cooldown and the effects overwrite each other, there is some headache involved in planning this without potentially losing uses of your cooldowns.
You should treat Eclipse as a damage cooldown and apply the standard rules you would on any other damage cooldown. This means to press it with as much resource available as possible while not overcapping the cooldown, and trying to pair it together with your other cooldowns.
Entering any Eclipse or pressing Celestial Alignment/Incarnation resets your current
至日
to 6 seconds no matter what your previous duration was.
Members of the Dreamgrove discord
developed this cooldown planner tool
including the many CDR options in the Balance Druid tree. This tool can be pretty handy if you are interested in seeing how they interact with each other or want to plan cooldowns for an upcoming boss.
Below is a timeline
example
of your cooldown planning during a regular 2 minute boss encounter, with timestamps.
You can hold a charge of
超凡之盟
at any time to better line up with a mechanic as long as you are not sitting on 2 charges.
Remember that
梦境掌控
lets you hold any use of
自然之力
,
超凡之盟
/
化身:艾露恩之眷
and
万灵之召
for up to 15 seconds and will reduce the cooldown depending on how long it was held.
Starweaver
Historically the choice between
织星者
and
星辰轰鸣
has been a one-sided choice, but with adjustments to the damage of
坠星
this has changed a bit.
On low target count fights like Vaelgor & Ezzorak, Lightblinded Vanguard or various two-target fights from the M+ dungeon pool, it is now worth keeping track of
星辰强化
on your targets when playing
织星者
. Stellar Amplification is a debuff that gets applied from
星涌术
and increases the damage the target takes from a lot of your damage sources. Playing around this effect can be annoying since it requires you to constantly swap your target between spending free Starsurge procs to keep this up on both targets.
Whenever playing Starweaver you also want to bank up procs before entering your
日月之蚀
in order to spend
蚀相升格
as soon as possible inside your
万物平衡
window.
Maximize uptime on
至日
:
Shooting Stars is now a considerable amount of your damage, so maintaining uptime on Solstice through the
星落似霰
interactions with Starweaver and
浩瀚之触
is important.
Our Balance Druid guides are always updated with the latest information from in-game experience, simulations, and logs. Make sure to check our changelog for this page by clicking on
View Changelog
in the Quick Facts column or on the book icon at the top of the page. If you are interested in more in-depth Balance Druid guides for , make sure to browse the
Navigation Bar
at the top of the page.
Feedback
Thanks for reading our class guides! If you have any feedback, feel free to leave a comment in the section below, and we will reply as quickly as possible. If you'd like to talk with any of our writers directly, you can do so by joining our
Discord server
and finding them there!
This depends heavily on what particular fight you are doing and what your Celestial Alignment/Incarnation cooldown looks like. There are more in-depth explanations written down below in regards to juggling your cooldowns.
It is a gain to use Starfall to spend Touch the Cosmos procs in single target because of the interaction with Starweaver having a higher chance for a free Starsurge proc
Even though your treants also apply Moonfire, it can be beneficial to do it yourself instead of relying on the in-game pet AI.
You want to start spreading Moonfire while the tank is pulling and then Sunfire when the pull is gathered.
If you find yourself ripping threat with Moonfire, try to reposition reactively so the mobs walk through the tank so he can get threat back.
It is better to spend the instant generator on
Starfire
inside
Incarnation
purely because it does more damage.
Starfire
is usually held back by the long cast time, but when they are instant and you are inside
Celestial Alignment
or
Incarnation
then it's worth casting over
Wrath
.
It also has an increased chance to proc Touch the Cosmos.
标签:
PvE
评论
评论来自
Ikazuu
There's a confusing point about the m+ build. On the overview, you show an Elune's Chosen build and on the "talent builds" it also shows the same Elune's Chosen. However, on the "rotations" page, it says "Bear in mind, current recommendation in all content is Keeper of the Grove." and the link for the m+ build at the top of the page shows icons for Keeper of the Grove, but when you click on build, it's the Elune's Chosen build. Which is correct?
评论来自
ImpliedDefiance
Hi, first I want to thank you for the guide!
But I did want to point out, that as someone super new to druid, it would been extremely helpful if in the "Options" in the rotation section where you select which talents you have for an updated rotation, if you would actually put the spell name of what it is rather than "Trees," "Mushrooms" and "Moons."
Again though, thank you so much for the guide it's helped me out a lot.
评论来自
bxnshee
Would you mind adding what "pandemic" means in this guide? It assumes that the person reading it is aware of fan-made terminology that isn't present in the actual game, which is odd when this is a guide to teach someone the basics of balance druid's DPS rotation.
评论来自
MalenInsekt
Why is Moonfire not present in the Convoke the Spirits opener? Is it because it's pretty much guaranteed to be cast by Convoke The Spirits? Is there any chance it doesn't cast?
Also, in the Incarnation opener there is a note that says refresh Sunfire before cooldowns. Why is moonfire not also refreshed before cooldowns?
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