此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
正式服
PTR
10.2.7
PTR
10.2.6
Beta
Are druid hybrids really viable in end game?
发表回复
返回主列表
发布者
88200
This post was from a user who has deleted their account.
发布者
briyan
Use wowhead talent calculator imo =)
发布者
89501
This post was from a user who has deleted their account.
发布者
hezec
Well, I'm no expert... but if you want to try it out, maybe go with a spec more along the lines of
http://www.wowhead.com/?talent=0ZxhGRbZxxItcq0xot
. Especially with ToL, you'll hardly ever use HT, so Tranquil Spirit and Empowered Touch are rather useless. As for the tanking part, OOC, +4% dodge (Feral Swiftness) and -2 rage for Lacerate (Shredding Attacks) will be good. I'd still throw Brutal Impact away, as bosses are immune to stuns anyway.
That's just my two cents, good luck with whatever you're gonna do.
发布者
1337Lucius
No.
发布者
Ghoselle
That build would not cut it. You'd be missing rage generation from criticals, 4% dodge chance, mangle, faerie fire (pulls), 3% crit reduction, 4% crit for more threat generation, selfhealing from ILotP (which is significant) and a chunk of stamina. That's just to many things missing to be a competitive tank.
Honestly, you are better off going 0/47/14 and picking up the mana regen/rage gen talent. Go a little lighter on +int on your healing gear relying on Heart of the Wild to give you +20% int. Instead buy more mana regen since you'll not have the talents to make the healing spells cheaper.
Maybe something like:
http://www.wowhead.com/?talent=0ZEhGsfboezioVxcz
You'll lack nature's swiftness and swiftmend -- so you won't "oh crap" healing. But you'll be quite sufficient at raid healing and being one of a couple people healing the main tank. The person coordinating healing won't be able to slot you to solo heal a tank safely unless the tank is overgeared but you'll be quite reasonable to heal in 10+ man content.
发布者
Riven
End game raiding as a druid is basically this. You heal all the time or you tank all the time. Or you tank most of the time and do cat dps on the very rare occasions that you are allowed a break from tanking. (In which case you may even be asked to spot heal instead of dps.) Of course this also depends on the classes available to you and your guild. Since alliance got shamans, nobody gives a butt about my leader of the pack buff anymore because they can have windfury. And half of the warriors want to do DPS instead of tank. Which means cause I'm feral, I get to tank, whether I like it or not. There's basically no respect or desire for moonkin DPS that I have seen or experienced, so if you are moonkin be prepared to be asked to heal. Basically you will be asked to perform one role most of the time when it comes to raiding so hybrid really isn't cut out for it. (But it's great for pvp!) If you're gonna raid a lot, pick one role and prepare to maximize it to your best potential.
发布者
Wildhorn
No, hybrid druid are usualy not viable, unlike shamans
发布者
36059
This post was from a user who has deleted their account.
发布者
Jaru
Moonkins are here also, you know :P
The only viable hybrid spec I see atm is Dreamstate / Healing Touch build for healers that don't like HoTs. It kinda resembles the pre-TBC way of druid healing, but makes a lot easier.
Sample build
(note that the 2nd column of the resto tree should be specd according to one's playstyle, this is just a rough scheme)
This build would need a lot of intellect and way less spirit than ToL; a bit of crit (for Nature's Grace) & spell haste trinkets make the long HT cast bareable. And +healing isn't rly the main stat coz of the vast ammounts HT heals for anyway.
发布者
27741
This post was from a user who has deleted their account.
发布者
93058
This post was from a user who has deleted their account.
发布者
Robyn
Druids as hybrids in raids, hohum. It does come back to gear, in the end.
Say you're into SSC, with a raid fairly new in there, and mostly wearing Tier 4 with some Tier 5 feral gear. Then your healer gear would probably be mostly blues! It's not just if the gear is there on the drop tables, you see - you *also* have to accumulate it twice as fast as the other raiders, in order for your hybrid role to keep up with raid progression.
If it doesn't, it would mean that when an encounter comes along where you're going to heal instead of OT, you're going to be hugely undergeared compared to the rest of the raid... you're taking out a big dps source (well-geared feral druid) and replacing it with an undergeared extra healer. It's just not going to happen ;<
Druid offtanks can be very useful though because they also have great dps on encounters which don't require them to OT, using one set of gear and talents. So you'd be Feral / Resto spec'ed but you would pretty much never heal, and in an emergency case you might just as well hit Tranquility and leave it at that.
Moonkin druids are the ones who actually could effectively swap between dps and healer on encounters where you need more healing vs more dps, even without alternate gear, but raids almost never make that tradeoff. In my experience, it's almost always "bring along just enough healing to allow the dps to get the job done"... which means moonkin tends to get cast as a pure dps specialist. But if you look purely at talents and gear synergy, a Moonkin druid can be a capable enough healer to fill the role of extra.
发布者
Geno
Honestly, I heal quite alright for a hybrid spec. I went with a self-modified HoT based spec that incorporated a static 9% reduction on HT / Regrowth / Rejuv from Moonglow, along with another 150+ damage/healing raid buffed out of Lunar Guidance. The crit = .5 off a cast is icing on the cake, or for when I solo.
I have no problem keeping up with other healers, while staying 100% mobile and casting. Healing Touch, amazingly, isn't a huge chunk of my heals, though. Lifebloom still takes it. Wouldn't trade the ability to cast HT for tree, though, or deeper Resto talents, honestly. Assuredly, I could probaly do better, but for my guild runs me (Almost as a Paladin with HoTs), I fit much better with this spec - Being able to keep a tank up solo without losing much mana, and not dying, Essentially. At the same time, I can raid heal better than mediocre Resto Shammies. Good ones would still beat me out, though.
Honestly, anything from 37 to 34 points in Balance with the rest being in Resto could feesably work, so long as you can play the spec. 'Course, it's not for everyone, and it takes a lot of getting used to, as well as convincing people that tree isn't the "End all solution" to healing ;)
发布者
93172
This post was from a user who has deleted their account.
发布者
48892
This post was from a user who has deleted their account.
发布者
Kaitain
I agree, hybrid druids do not work in raids.
Many ppl will cite Druids as a 'hybrid' class, and looking at the variety in the talent tree it does appear so. However, while the class may be 'hybrid', the players are not. You need to heavily match your gear to your spec, which means you simply can't perform more than 1 role at once. (apart from in PvP, where you can and must)
As for Droide's original reason's for investigating hybrid builds - "it turns out that end game loot scales poorly for ferals pas the Serpent Shrine Cavern / The Eye stages" i'd have to disagree with this. I think this is true of our tanking gear, but not really DPS gear.
Beyond SSC Ferals are more OTing and DPSing, battle ressing, innervating and greatly improving the dps and survivability of the melee grps. You may not equal the DPS of the rogues but if your RLer has a brain then that isn;t a problem. Suits me fine. tbh MTing can be pretty damn boring.
发布者
Serpentis
as a druid it is possible to play a dps/tank hybrid (feral) - but you cannot hybridize your build for healing in addition to those two roles. You dont have enough talent points, and nothing is going to change that.
If you want to tank or dps, go feral and stick to those roles. Feral druids in tank gear tank very well, feral druids in dps gear dps very well, and even when they're not in the proper gear for the job they can do ok in the opposite role - druids often offtank mobs in multi-mob boss fights, and once their target is down they go bear form (without switching gear) to dps the boss for the remainder of the fight. You wont be topping damage meters, but you're much more useful than a protection warrior or paladin would be in that situation.
Druids are the only class in the game that can effectively fill those two rolls with the same gear or little more than a gear swap. Warriors can manage if they have a half fury/half protection build, but their gear wont allow them to do adequate damage after starting the fight as a tank - or to pick up tanking if they started in dps gear. In that way, druids are the most hybrid you'll ever get in WoW, but they still have to focus on a specific role and gear for that role.
发布者
Miyari
There's barely a place for
any
class of hybrid in end game.
发表回复
您没有登录。请
登录
发表回复或
注册
如果您还没有账号。